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Cronozilla
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Re: Games Beaten 2015

by Cronozilla Thu Sep 17, 2015 2:47 am

I've always enjoyed Techland games ... but not because they're good. They're always way too ambitious (even to this day, when they actually have money).

If you want to experience extreme me-too-ism at its finest, play the game they made before Call of Juarez, Chrome. It looks real slick (for the time), but gets to be a pain in the ass, fast.
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Stark
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Re: Games Beaten 2015

by Stark Thu Sep 17, 2015 2:08 pm

I liked Dying Light quite a bit, just a fun game.
Let strength be granted, so the world might be mended...so the world might be mended.
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dsheinem
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Re: Games Beaten 2015

by dsheinem Thu Sep 17, 2015 6:52 pm

Games Beaten 2015
First 50 of the year:
Theatrhythm Final Fantasy: Curtain Call - 3DS
A Bird Story - PC
Quake - PC
Call of Duty: Advanced Warfare - PS4
Quake: Scourge of Armagon - PC
Quake: Dissolution of Eternity - PC
Mario vs. Donkey Kong 2: March of the Minis - NDS
Painkiller - PC
Gungrave: Overdose - PS2
Adventure -Atari 2600 (PS2)
Auto Racing - Intellivision (PS2) [1979]
Boxing - Atari 2600 (PS2) [1980]
The Count - TI99/4A (emulated) [1981]
Dragonstomper - Atari 2600/Starpath Supercharger (emulated) [1982]
Enduro - Atari 2600 (PS2) [1983]
Diablo III - PS4
Front Line - Atari 2600 (emulated) [1984]
Gertie Goose - The Lost Eggs - C64 (emulated) [1985]
Ocean Commander - Wii
Mortal Kombat: Deadly Alliance - PS2
Diablo III: Reaper of Souls - PS4
Mortal Kombat: Deception - PS2
The Order: 1886 - PS4
The Uncle Who Works for Nintendo - PC
Grab Them By The Eyes - PC
Growl - PS2/Arcade
Hydlide - NES [1986]
Ikari Warriors - NES [1987]
Jonah Barrington's Squash - C64 (emulated) [1988]
Steel Diver - 3DS
Super Mario 3D World - - Wii U
Quake II - PC
Hotline Miami 2: Wrong Number - PS4
Kung Fu Louie vs. The Martial Art Posse - PC [1989]
Loom - PC [1990]
Metroid II: Return of Samus - GB [1991]
Ninja Commando - - Arcade (MAME) [1992]
Tennis in the Face - Vita
Final Fantasy Type-0 HD - PS4
Quake II: The Reckoning - PC
Injustice: Gods Among Us - PS4
Assassin's Creed: Freedom Cry - PS4
Infamous: First Light - PS4
Race the Sun - PS4
Mad Riders - PS3
Destiny: House of Wolves - PS4
Escape Goat 2 - PS4
Tower of Guns - PS4
Wolfenstein: The Old Blood - PC
Supersonic Acrobatic Rocket-Powered Battle-Cars - PS3

NotGTAV - - PC
Flower - PS4
Everybody's Gone to the Rapture- PS4
Towerfall - PS4
Cyberbots - PS1
Battletoads (Arcade) - Xbox One
Forza Horizon 2 presents Fast and Furious - Xbox One
Gunman Clive 2 - 3DS
Geometry Wars 3: Dimensions - Vita
Rocket League - PS4
Far Cry 4 - PS4
Her Story - PC *new*
Destiny: The Taken King - PS4 *new*

Total: 63


Previously: 2014 | The First 400 Games

I thought Her Story was an interesting idea from a game design perspective, but ultimately didn't find the actual game itself or its multilayered/open-ended story compelling in any real way. *shrugs*

I am counting The Taken King because I beat the main campaign and hit the level cap. It is good but then again I've always liked this game and have gone back to it for a good chunk of hours with each expansion. I hope to keep playing this one for at least another few weeks...
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emwearz
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Re: Games Beaten 2015

by emwearz Thu Sep 17, 2015 7:32 pm

dsheinem wrote:I am counting The Taken King because I beat the main campaign and hit the level cap. It is good but then again I've always liked this game and have gone back to it for a good chunk of hours with each expansion. I hope to keep playing this one for at least another few weeks...


Damn, I still don't consider the vanilla game completed because I am missing the God of War shader :lol:

I am 240 light, if you see me on, join me Dave we can do post game content (of which there is more than the "main story").
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dsheinem
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Re: Games Beaten 2015

by dsheinem Thu Sep 17, 2015 8:24 pm

emwearz wrote:
dsheinem wrote:I am counting The Taken King because I beat the main campaign and hit the level cap. It is good but then again I've always liked this game and have gone back to it for a good chunk of hours with each expansion. I hope to keep playing this one for at least another few weeks...


Damn, I still don't consider the vanilla game completed because I am missing the God of War shader :lol:

I am 240 light, if you see me on, join me Dave we can do post game content (of which there is more than the "main story").


What is your typical playing hours these days?
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emwearz
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Re: Games Beaten 2015

by emwearz Thu Sep 17, 2015 8:27 pm

dsheinem wrote:
emwearz wrote:
dsheinem wrote:I am counting The Taken King because I beat the main campaign and hit the level cap. It is good but then again I've always liked this game and have gone back to it for a good chunk of hours with each expansion. I hope to keep playing this one for at least another few weeks...


Damn, I still don't consider the vanilla game completed because I am missing the God of War shader :lol:

I am 240 light, if you see me on, join me Dave we can do post game content (of which there is more than the "main story").


What is your typical playing hours these days?


Generally from about an hour ago, to about 6 hours from now I tend to be home during the week (I afternoon shifts at the moment).

Just make sure you do the post credit mission where you unlock free roaming n the Dreadnaught, so much fun to be had!
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Re: Games Beaten 2015

by MrPopo Sun Sep 20, 2015 2:18 am

First 50:

51. Warcraft III: The Frozen Throne - PC
52. Starflight - PC
53. Skies of Arcadia - Dreamcast
54. Aliens versus Predator Classic 2000 - PC
55. Super Star Wars - SNES
56. Shadowrun: Hong Kong - PC
57. Hexen: Deathkings of the Dark Citadel - PC
58. The Catacomb - PC
59. Azure Striker Gunvolt - 3DS
60. Mighty Gunvolt - 3DS
61. Catacomb Abyss - PC
62. Monkey Island 2: LeChuck's Revenge - PC
63. Strike Suit Zero - Director's Cut - PC

This is the enhanced edition of a game I Kickstarted. The main changes are they rearrange the first few missions to get you in the titular Strike Suit faster and overall smooth out the difficulty curve, along with some additional checkpoints. It definitely delivers on the improvements and it was worth playing through again.

Strike Suit Zero is a quite fun arcadey space sim. You get main guns and some secondary weapons, such as rockets or missiles. One thing the game does well is make you a small part of a large battle, rather than everything riding on you. The capital ships will play with each other, though you will need to destroy turrets to weigh the odds in your favor. There will be a lot of enemy fighters but you will only personally destroy a fraction of them. The main thing that really comes down to you is torpedo defense; certain ships will launch these in waves at your capital ships and they deal heavy damage. Not keeping on top of them is a good way to fail your mission.

The core gimmick of the game is the titular Strike Suit. This is a fighter you gain early on that has the ability to transform into a mecha mode. When you are in mecha mode you come to a dead stop and maneuver along all three axes to set up your shots. The two weapons you get in mecha mode are a main cannon which does limit damage but is hitscan and great for taking out torpedoes and a missile swarm that will be your main tool. The missile swarm is great for picking off fighters or taking out turrets on enemy capital ships; coupled with the extreme close-in maneuverability and you will quickly be able to pull the teeth of enemy frigates and cruisers. What keeps this power in check is the fact that you need energy to enter and stay in mecha mode. This energy is spent whenever you fire a weapon; simply moving doesn't cost any energy. This energy is gained whenever you get a kill as well as slowly growing over time when you are in fighter mode. Learning when to use mecha mode vs. fighter mode is one of the key skills in the game, as well as figuring out just how much of your weapons you need per target, thus prolonging your time in this mode.

It's a fun game overall. It doesn't overstay its welcome and has enough mission variety to keep you from getting bored. The penultimate mission is sufficiently epic and you never feel like you can rest in it, which is good considering it's suppose to be a massive showdown between two fleets. The last mission is unfortunately a bit of a drag, since it consists of flying down a corridor, then taking out some targets that don't fight back at the very end. It'd be fine except it takes 7ish minutes to do, which is just a little too long. But everything up to it is quite fun.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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Re: Games Beaten 2015

by wclem Sun Sep 20, 2015 2:06 pm

1. Resident Evil 4 (PS3) Digital
2. Resident Evil 6 (PS3) Disc Version
3. Dying Light (PS4) Disc Version
4. Red Dead Redemption (PS3) Disc Version (Replay)
5. Batman Arkham City (PS3) Disc Version
6. The Order (PS4) Disc Version
7. Valiant Hearts (PS4) Digital Version
8. DMC Definitive (PS4) Disc Version
9. Resident Evil Revelations 2 (PS4) Disc Version
10. God of War - Ghost of Sparta (PS3) PSP digital port
11. God of War - Chains of Olympus (PS3) PSP digital port
12. Max Payne 3 - (PC) Digital Version (Replay)
13. Witcher 3 - (PS4) Physical Version
14. Evil Within - (PC) Digital Version (Replay)
15. Freedom Planet - (PC) Digital Version
16. Super Mario World - (Snes) Physical Version (Replay)
17. Mega Man 7 - (Snes) Physical Version
18. Contra - (Nes) Physical Version (Replay)
19. Limbo - (PS4) Digital Version
20. Mad Max - (PS4) Physical Version


Well the game was nothing ground breaking and there was a fair amount repetition. With that said, the driving was fun and side missions were cool too. Needs some tweaks and a better reward for doing things than giving you 5 pcs of scrap. Gotta say this (without spoiling), DAMN the ending was out of control, never saw that coming.
dsheinem wrote:In any case, sorry that my avatar makes you cringe these days, but I haven't really changed my posing habits at all.
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MrPopo
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Re: Games Beaten 2015

by MrPopo Sun Sep 20, 2015 3:23 pm

First 50:

51. Warcraft III: The Frozen Throne - PC
52. Starflight - PC
53. Skies of Arcadia - Dreamcast
54. Aliens versus Predator Classic 2000 - PC
55. Super Star Wars - SNES
56. Shadowrun: Hong Kong - PC
57. Hexen: Deathkings of the Dark Citadel - PC
58. The Catacomb - PC
59. Azure Striker Gunvolt - 3DS
60. Mighty Gunvolt - 3DS
61. Catacomb Abyss - PC
62. Monkey Island 2: LeChuck's Revenge - PC
63. Strike Suit Zero - Director's Cut - PC
64. Wolfenstein 3D Spear of Destiny - PC

The mission pack sequel to Wolfenstein 3D, Spear of Destiny doesn't really bring anything new to the table. That said, it has some really good level design, both structurally and texturally. If you want some more Nazi killing action then Spear of Destiny is for you.

The game consists of 21 stages (two of them are secret stages) that are spread over four acts, as it were. Each act is a particular theme that is capped off by a boss. These themes are reflected in the level design and the textures. The first is the catacombs (so lots of rocky walls and ivy), the second is the dungeons (blue brick walls and bars), the third is the castle (standard level textures and the levels tend to look like castles when mapped), and the fourth is the ramparts (which is like the castle, but with a blue sky to make it seem like you're outdoors). Your bosses are machine gun boss, machine gun and rocket boss, fast machine gun boss, and machine gun and double rocket boss that starts off with you pinned in. The fourth boss is definitely the hardest, both because it's so hard to get a decent start against him and because he lays out so much damage with his twin rocket launchers. Once you beat the fourth boss you retrieve the titular Spear of Destiny, but this warps you to the final challenge. You have to face off against the Angel of Death to see if you're worthy. This level consists of two unique enemies. The first are the wraiths, which only have a melee attack that drains your health in about two seconds and cannot be permanently killed; they respawn where they die a few seconds later. The second is the Angel of Death himself, which is a demonic looking creature that fires slow moving orbs. As a result, he's probably the easiest boss to fight due to the ability to just never take damage from him. Once you defeat him you prove yourself worthy and get to see the end sequence.

Like I said, nothing groundbreaking, but it's a good expansion pack to Wolfenstein 3D. There are two extra mission packs that have the exact same level structure against the exact same bosses (with new sprites) that weren't done by id, and I have no interest in playing them. At least the Catacomb Fantasy Trilogy tried to make all three of its games unique from Catacomb 3D and from each other.
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Games Beaten: 2015 2016 2017 2018
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Ack
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Re: Games Beaten 2015

by Ack Mon Sep 21, 2015 10:47 am

First 50:
1. Renegade Ops (PC)(Multidirectional Shooter)
2. Borderlands 2 (PC)(FPS/RPG)
3. Gunpoint (PC)(Puzzle Platformer)
4. Robotrek (SNES)(RPG)
5. The Tick (SNES)(Beat 'Em Up)
6. Alien vs Predator (SNES)(Beat 'Em Up)
7. X-Kaliber 2097 (SNES)(Action Platformer)
8. Metal Slug (MVS)(Run and Gun)
9. Shadowrun (SNES)(RPG)
10. Quake II (PC)(FPS)
11. The Twisted Tales of Spike McFang (SNES)(RPG)
12. Hotline Miami 2: Wrong Number (PC)(Action)
13. A Story About My Uncle (PC)(Platformer)
14. Star Wars Jedi Knight: Dark Forces II (PC)(FPS)
15. Star Wars Jedi Knight: Mysteries of the Sith (PC)(FPS)
16. Catacomb (PC)(Top-Down Shooter)
17. Catacomb Abyss (PC)(FPS)

18. Catacomb Armageddon (PC)(FPS)
19. Catacomb Apocalypse (PC)(FPS)
20. The Catacomb (PC)(Top-Down Shooter)
21. Catacomb 3-D (PC)(FPS)
22. EarthBound (SNES)(RPG)
23. Quake II: Ground Zero (PC)(FPS)
24. Quake II: The Reckoning (PC)(FPS)
25. Lionheart: Legacy of the Crusader (PC)(RPG)
26. The 7th Guest (PC)(Puzzle)
27. Ultima I: The First Age of Darkness (PC)(RPG)
28. Loom (PC)(Point and Click Adventure)
29. Castlevania: Dracula X (SNES)(Action Platformer)
30. System Shock 2 (PC)(Survival Horror FPS)
31. Final Fantasy V (SNES)(RPG)
32. Descent (PC)(FPS)
33. Mortal Kombat 2 (SNES)(Fighting)
34. Indiana Jones and the Fate of Atlantis (PC)(Point and Click Adventure)
35. Alien Shooter (PC)(Top-Down Shooter)
36. Alien Shooter: Fight for Life (PC)(Top-Down Shooter)
37. Alien Shooter: The Experiment (PC)(Top-Down Shooter)

38. F.E.A.R. Extraction Point (PC)(FPS)
39. F.E.A.R. Perseus Mandate (PC)(FPS)

40. Among the Sleep (PC)(Survival Horror)
41. Borderlands: The Pre-Sequel (PC)(FPS/RPG)
42. Alien Shooter 2: Reloaded (PC)(Top-Down Shooter)
43. Super Mario Bros.: The Lost Levels (SNES via Super Mario All-Stars/Super Mario World)(Platformer)
44. Star Wars Jedi Knight II - Jedi Outcast (PC)(FPS)
45. Borderlands: The Pre-Sequel: Claptastic Voyage (PC)(FPS/RPG)
46. Risen (PC)(RPG)
47. Shadowgrounds (PC)(Top-Down Shooter)
48. Shadowrun Returns (PC)(RPG)
49. Mobile Forces (PC)(FPS)

50. Tower of Guns (PC)(FPS)

51. The Chronicles of Riddick: Escape from Butcher Bay (PC)(FPS)
52. The Chronicles of Riddick: Assault on Dark Athena (PC)(FPS)


Over the weekend I polished off both of the two major Riddick FPS games. Both feature Richard Riddick as a playable character, so I got to see the world through Vin Diesel's eyes for a few hours as he escaped prison and then fought space pirates. Both games also have a lot of similarities in their approaches, featuring near-identical gameplay with an emphasis on stealth, collectibles strewn throughout their levels, and an RPG-inspired side quest system that is extremely limited in its execution, though there are some differences that stick out between the two.

First, Riddick loses his weapons a lot in Butcher Bay, and you spend half the game looking at guns you cannot use, unlike in Dark Athena which takes your guns away only once and then gives them back relatively quickly. Sure, most of the weapons are the same, but Dark Athena has more guns and wants you to use them. Second, Butcher Bay emphasizes the side quests far more than Dark Athena, which is relatively sparse and offers generally less interaction with NPCs you aren't actively trying to kill. Generally speaking, Dark Athena seems like a much more straightforward FPS than Butcher Bay and offers expanded weapons. As a result, I ended up preferring Dark Athena. That's not to say I found Butcher Bay bad, just that Dark Athena appealed more to my personal tastes. I still shanked a lot of people from behind in both when I could, but I also got a gun that shot remote explosives in DA.

Unfortunately the games are not without issue, and both occasionally suffered from animation glitches when I interacted with objects. For instance, Riddick would go through the moves to open a vent, and then suddenly restart the animation. Or he would get stuck on a ladder and climb but never go up. Occasionally enemies would die and toss their guns in the air, where they would get stuck. None of this was game breaking, but it proved a noticeable flaw from time to time.

On the opposite end of the spectrum, the voicework is phenomenal. This doesn't surprise me, considering the cast for these games includes the likes of Ron Perlman, Michelle Forbes, and Lance Henriksen as well as the aforementioned Vin Diesel. Riddick spends much of his time waxing poetic on survival, but I was already a fan of the character and had no issues with it, even if his lines did occasionally sound silly. I would much rather play these games than watch the Chronicles of Riddick movie. Pitch Black though...well, I do like Pitch Black.

There is also a huge emphasis on melee combat, and generally speaking Riddick excels at it, so long as you don't try to overly rely on one trick. I made it through Butcher Bay by emphasizing counters and hardly blocking; this got me punished in Dark Athena a few times, particularly in the knife fight with Revas. The counters were still good for a few hits and many of the weaker enemies, but once up against the tougher combats, I had to relearn to block and began operating off my sense of sound. If I heard the opponent's attack connect, I would immediately launch an attack of my own during their recovery period. This worked out almost flawlessly, and I was soon able to do melee fights with my eyes closed.

I liked these games. Fans of FPS with heavy stealth elements, particularly games like Thief and Dishonored, will probably enjoy them too.
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