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MrPopo
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Re: Games Beaten 2015

by MrPopo Sun Apr 19, 2015 12:56 pm

1. Painkiller - PC
2. Front Mission 4 - PS2
3. Wasteland 2 - PC
4. Arcanum - PC
5. X-COM Terror from the Deep - PC
6. Military Madness - TurboGrafx-16
7. Unreal - PC
8. Shadowrun - SNES
9. Warcraft III - PC
10. Dungeon Keeper - PC
11. Final Fantasy X-2 HD - PS3
12. Descent - PC
13. Quake Mission Pack 2 - Dissolution of Eternity - PC
14. Quake 2 Mission Pack 2 - Ground Zero - PC
15. Sokobond - PC
16. Hybrid Heaven - N64
17. Sonic the Hedgehog - Genesis
18. Castlevania - NES
19. Super Castlevania IV - SNES
20. Castlevania III - NES
21. Castlevania II - NES
22. Castlevania Rondo of Blood - Turbo CD
23. Heretic: Shadow of the Serpent Riders - PC
24. Fractal - PC
25. Kirby's Adventure - NES
26. Pillars of Eternity - PC
27. Bioshock 2: Minerva's Den - PC
28. Command & Conquer Generals: Zero Hour - PC

The expansion for the Generals sub-series of C&C, I felt like this was pretty blah. There are only 5 missions per side and the bulk of those missions are "commando" missions or missions with bases with conspicuous gaps in the tech tree (as opposed to just not being at a particular level yet). And the Generals series has always felt the weakest to me; the story is very stripped down compared to the other C&C games or StarCraft and the units aren't very satisfying to use. Especially egregious is how pathetic the air units are (except the Helix). Everyone gets a lot of solid anti-air units and the base defenses are all anti-air, so you lose the ability to do any sort of surgical strike from the air to soften up targets. And then, of course, there's the part where Generals is more of a modern military StarCraft rather than a C&C game.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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Re: Games Beaten 2015

by MrPopo Sun Apr 19, 2015 2:59 pm

1. Painkiller - PC
2. Front Mission 4 - PS2
3. Wasteland 2 - PC
4. Arcanum - PC
5. X-COM Terror from the Deep - PC
6. Military Madness - TurboGrafx-16
7. Unreal - PC
8. Shadowrun - SNES
9. Warcraft III - PC
10. Dungeon Keeper - PC
11. Final Fantasy X-2 HD - PS3
12. Descent - PC
13. Quake Mission Pack 2 - Dissolution of Eternity - PC
14. Quake 2 Mission Pack 2 - Ground Zero - PC
15. Sokobond - PC
16. Hybrid Heaven - N64
17. Sonic the Hedgehog - Genesis
18. Castlevania - NES
19. Super Castlevania IV - SNES
20. Castlevania III - NES
21. Castlevania II - NES
22. Castlevania Rondo of Blood - Turbo CD
23. Heretic: Shadow of the Serpent Riders - PC
24. Fractal - PC
25. Kirby's Adventure - NES
26. Pillars of Eternity - PC
27. Bioshock 2: Minerva's Den - PC
28. Command & Conquer Generals: Zero Hour - PC
29. Robin Hood: Prince of Thieves - NES

Those of you old enough to remember video game rentals, did you have that one game you rented over and over trying to beat? This was mine. A friend showed it to me once and I thought it was the coolest thing ever; you run around and sword people from a top down view like Zelda, then you have a side view for one-on-one fights with bosses, and then there's a super zoomed out mode for huge army battles. And an inventory so you could get better gear and use heals. It was so cool. As a kid the furthest I got was right before the final boss; there's a special monster that guards the final boss and as a kid I was so nervous I couldn't get the timing right to kill it. The monster is a giant skeleton that can only be injured with a special dagger you have (weapon reach varies among weapons so this was hard to use). The skeleton will lift his sword up, swing it down, then pause for a bit, then repeat. He always matches your horizontal position on the screen so he will always hit you with the sword when it comes down if you're close enough. I think as a kid what I tried to do was to run in really fast when the sword was up, since otherwise the sword was always in front of him. This didn't work. As it turns out, after he swings his sword loses its hitbox, so you let him swing, then run in and poke him, then run out again.

As an adult I've learned the reflexes and patience to be able to overcome all of this game's challenges. Instead of ignoring the bow at the start until I can get the one-handed varieties I now snag it right away since it kills almost everything in one shot, ammo is plentiful, and it has a larger range. I can react quickly enough to take out the bow wielding guards before they can destroy my health (the biggest threat in this game), and I have the patience for the boss fights that I can't just cheese out. So it was nice being able to make it through this game that had stood unbeaten for so long.

But having finished it, the game ends up being rather mediocre. The game has RPG elements but they aren't fully fleshed out. You gain levels from killing stuff but everything gives only 2 experience (first level is 100, +25 to that requirement for each subsequent level) except for some minor enemies that die on contact which give 1. Leveling up does have a real benefit, as it increases your max health, heals you a bit, and increases your stats. The armor stat is the most relevant as it makes your HP go further (though interestingly your armor only is applied if you have a piece of armor on; naked your defense is always 0). Damage is pretty meaningless since your real damage comes from your equipped weapon; since enemies only take 3 hits at the start a weapon upgrade will hit those breakpoints faster than your level damage boost. The real stat that matters is your agility, which determines your movement speed. A faster movement speed lets you take out enemies before they can hurt you, which is vital. Agility is decreased by your carried gear, so a level up can take you over a breakpoint where you suddenly go fast. By end game you MIGHT be level 5 if you grind, so this ends up not being as interesting as it could be.

You have a party of up to 4 people including yourself, but the purpose of other party members is to be pack mules and to participate in the army battles. During regular movement you always control Robin. As a consequence the gear you give your party doesn't matter much. The main questions are "does he have a weapon", "does he have a bow", and "does he have armor", and I'm not sure that last one applies. All enemies in the army battles die in one hit so the weapon you give them doesn't mean a thing.

There's gold drops, but the only things you can buy with gold are the 200 you need for a quest (and the previous quest gives you far more than that for free and you can't miss it) and you can spend 20 on a chest key which seemed to be bugged (I didn't check my inventory, got involved in an army battle which awarded a chest key, then afterwards I only had one) and I don't think there's any chests you can open past that point anyway. It seems chest keys was another mechanic that didn't get fleshed out. This game definitely feels like it wanted another several months development and got cut off due the usual things that happen with licensed games.

At least it's short; it took an hour and a half to finish and I saw on the SDA forums that people were driving their general times down to around the 30 minute mark. The optimization points are the boss battles (there are safe strats that take a long time so you need to get aggressive), getting only the required items (lots of stuff is out of the way), and just getting good enough at maneuvering that you don't get caught up on the terrain with your weird movement hitbox.
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Games Beaten: 2015 2016 2017 2018
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Blu
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Re: Games Beaten 2015

by Blu Sun Apr 19, 2015 3:59 pm

1. Super Smash Brothers - N64 (January 3)
2. Shovel Knight - Wii U (January 6)
3. NES Remix - Wii U (January 14)
4. NES Remix 2 - Wii U (January 14)
5. Streets of Rage - Genesis (January 16)
6. F-Zero - SNES (January 21)
7. Super Mario 3D World - Wii U (January 28)
8. Hyrule Warriors - Wii U (February 5)
9. Legend of Zelda: Majora's Mask 3D - 3DS (February 23)
10. Double Dragon Neon - PC (March 1)
11. Mario Kart 8 - Wii U (March 3)
12. Hotline Miami - PS3 (March 14)
13. Pokemon White - Nintendo DS (March 17)
14. Pokemon Soul Silver - Nintendo DS (April 2)
15. Pokemon White 2 - Nintendo DS (April 14)


So, Red is pretty brutal. That Snorlax is really whom I despise. Never would I have thought that Red could be so tough. Still, this is a great game, I managed to snag most of the legendary Pokemon, get all the badges. It's really something special to recreate and rerelease one of the best Pokemon games, and still be true to the original story. 9.5/10

White 2 was just as good. I like some of the subtle details that let you move through the game at a decent pace. The continuation of the story is really cool, and having Memory Link provide some backstory of events in between the two games is a neat feature. In this game, I started catching more Pokemon along the way, as the Unova Pokedex feature was something that hooked me. 9.4/10
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Re: Games Beaten 2015

by Sarge Sun Apr 19, 2015 4:19 pm

I finished Robin Hood not too long ago, actually. It's a pretty decent game, overall. Not perfect, but better than you'd expect. There's a prototype floating around that had more RPG elements, then they tied in to the movie.

Good observations all around, though. That mostly matched with my experience. I was always afraid to use the bows back in the day because they used consumables, but as you say, they're so plentiful it's not an issue. I abused them this time, and had a much easier time of it overall.
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MrPopo
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Re: Games Beaten 2015

by MrPopo Sun Apr 19, 2015 4:25 pm

Pretty much the only thing that will destroy your ammo is if you start using the Locksley Bow. It fires four arrows at a time when only the wild pigs and the lake dragons take more than one shot to kill. The pigs take two and are trivial, while the dragons go invincible after a hit and submerge, so the net result is you piss away tons of ammo with that weapon. Now the crossbow, that thing's amazing.
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Games Beaten: 2015 2016 2017 2018
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Re: Games Beaten 2015

by Sarge Sun Apr 19, 2015 4:48 pm

Exactly. I tried the Locksley Bow, and I'm thinking, holy cow, that's crazy! Then you see that each shot drains tons of ammo, and it's just not worth it. Single shots are where it's at.
Hardcore Retro Gaming - Talk about games ten years old or older. Now with a modern gaming section!
“History isn't just the story of bad people doing bad things. It's quite as much a story of people trying to do good things. But somehow, something goes wrong.” -- C.S. Lewis
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Re: Games Beaten 2015

by ExedExes Sun Apr 19, 2015 5:23 pm

MrPopo wrote:Pretty much the only thing that will destroy your ammo is if you start using the Locksley Bow. It fires four arrows at a time when only the wild pigs and the lake dragons take more than one shot to kill. The pigs take two and are trivial, while the dragons go invincible after a hit and submerge, so the net result is you piss away tons of ammo with that weapon. Now the crossbow, that thing's amazing.

I didn't think anyone liked, let alone beat Robin Hood. It's a speed-run favorite of mine.

I stick with the regular bow, Locksley sword and Locksley armor (stops enemy arrows!). Party members are used to store food and other items. Red potions increase your speed temporarily but also can be used for healing. There are safe spots for nearly every one-on-one sword battle (usually involving you on the ground while your opponent stays on a table). The skeleton battle sucks because you have to use that tiny dagger. Best item to get lots of is the yellow potions, and if you find an extra rope there's the well where the missing camp member is and the well by the weapon trainer so you can pick up a few more of those. Also on the healing water mission, use the flasks to heal your entire party then save some for yourself (you only lose one on return)

My fastest clear is roughly 75 minutes. Need a little time to grind, but I usually get to Level 3.
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Re: Games Beaten 2015

by MrPopo Sun Apr 19, 2015 5:56 pm

Interestingly enough, on the healing water mission I filled up both flasks but ended up not losing either. And something nice about them is they also seem to give you a speed boost.
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Games Beaten: 2015 2016 2017 2018
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Re: Games Beaten 2015

by BoneSnapDeez Sun Apr 19, 2015 7:04 pm

First 50:
1. Grandia (PlayStation)
2. Jungle Hunt (Xbox - Taito Legends)
3. Jungle Hunt (Atari 2600)
4. Jungle Hunt (Plug & Play - ColecoVision Flashback)
5. Donkey Kong (Atari 2600)
6. Donkey Kong (Intellivision)
7. Donkey Kong (ColecoVision)
8. Bubble Bobble (NES)
9. Side Arms: Hyper Dyne (PSP - Capcom Classics Collection Remixed)
10. 1941: Counter Attack (PSP - Capcom Classics Collection Remixed)
11. Ys: The Ark of Napishtim (PSP)
12. The Ninja Kids (Xbox - Taito Legends)
13. Neutopia (TurboGrafx-16)
14. Golden Axe Warrior (Xbox 360 - Sonic's Ultimate Genesis Collection)
15. Phantasy Star Online Ver. 2 (Dreamcast)
16. Growl (PlayStation 2 - Taito Legends 2)
17. Arabian Magic (PlayStation 2 - Taito Legends 2)
18. Dungeon Magic (PlayStation 2 - Taito Legends 2)
19. Gekirindan (PlayStation 2 - Taito Legends 2)
20. Ys II (Saturn - Falcom Classics II)
21. Darius Gaiden (PlayStation 2 - Taito Legends 2)
22. G Darius (PlayStation 2 - Taito Legends 2)
23. Giana Sisters DS (DS)
24. RayStorm (PlayStation 2 - Taito Legends 2)
25. Mr. Do! (ColecoVision)
26. Beauty & the Beast (Intellivision)
27. Boxing (PlayStation 2 - Activision Anthology)
28. Crystalis (NES)
29. Dragon Warrior (NES)
30. Faxanadu (NES)
31. Tombs & Treasure (NES)
32. Kirby's Dream Land (Game Boy)
33. Kirby's Adventure (NES)
34. Kirby Super Star (SNES)
35. Hoshi no Kirby 64 (Nintendo 64)
36. Kirby: Triple Deluxe (3DS)
37. Dig Dug (Wii - Namco Museum Megamix)
38. Phoenix (Xbox - Taito Legends)
39. Phoenix (Atari 2600)
40. Pleiads (Xbox - Tecmo Classic Arcade)
41. Kangaroo (Atari 2600)
42. Final Fantasy Adventure (Game Boy)
43. Gorf (Atari 2600)
44. Richard Scarry's Huckle and Lowly's Busiest Day Ever (Pico)
45. Mickey's Blast Into the Past (Pico)
46. Secret of Mana (SNES)
47. Psycho Soldier (PSP - SNK Arcade Classics 0)
48. Genshi-Tou 1930's (PSP - SNK Arcade Classics 0)
49. Datsugoku: Prisoners of War (PSP - SNK Arcade Classics 0)
50. SAR: Search and Rescue (PSP - SNK Arcade Classics 0)

51. The Legend of Zelda: A Link to the Past (SNES)
52. Tic-Tac-Toe / Shooting Gallery / Doodle / Quadra-Doodle (Channel F)
53. Robot War / Torpedo Alley (Channel F)

1977...

Robot War / Torpedo Alley
1977 was the launch year for the seminal Atari 2600. But since I don't own any Atari 2600 launch titles I'll be sticking with my new friend, the Fairchild Channel F.

This is "Videocart-13" and we've come a long way from #1. Two mini-games this time around.

Robot War is pretty fun. You're a guy(?) who is being chased by robots. No weapons are available so the robots must be led into magnetic fields that cause the 'bots to disappear. There are four robots and four fields per board. If the guy is caught one magnetic field disappears, if all four vanish the robots gain a point. Get all four robots to disappear and the player gains a point.

There are four speed settings available. These can ostensibly bump up the difficulty by increasing the speed of the robots, but the speed of the player is also increased in turn. So, setting 1 is for the slowest game overall while 4 is for the fastest.

I should mention that these Channel F games don't feature more than one stage each. The only "looping" that occurs is literally just a game reset with your score still intact.

Torpedo Alley is something of a fixed shooter. The player's ship can move left to right at the bottom of the screen. The cannon weapon can be adjusted independently from ship movement, which is a nice touch. The goal is to rack up points by shooting at enemy ships. They don't shoot back so this is really just a competition against your previous best score or a second player (there doesn't appear to be an AI opponent). Not bad, but a bit slow overall. I prefer the robots.
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Re: Games Beaten 2015

by SpaceBooger Sun Apr 19, 2015 9:34 pm

03/14/15 Wind Waker HD - WiiU
04/12/15 Sonic 3 & Knuckles (Sonic 3 Complete Hack)

I talked about this game in the Together Retro thread, but here is my final thought of this game that I wasn't digging as much as I hoped I would: I am happy I played through this, it makes me appreciate the dual nature, speed or explore, of the other 16bit Sonic games.
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