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Blu
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Re: Games Beaten 2015

by Blu Wed Mar 04, 2015 11:51 am

1. Super Smash Brothers - N64 (January 3)
2. Shovel Knight - Wii U (January 6)
3. NES Remix - Wii U (January 14)
4. NES Remix 2 - Wii U (January 14)
5. Streets of Rage - Genesis (January 16)
6. F-Zero - SNES (January 21)
7. Super Mario 3D World - Wii U (January 28)
8. Hyrule Warriors - Wii U (February 5)
9. Legend of Zelda: Majora's Mask 3D - 3DS (February 23)
10. Double Dragon Neon - PC (March 1)
11. Mario Kart 8 - Wii U (March 3)

Double Dragon Neon was a blast and a half. I will say it was at times particularly tricky playing on a keyboard but I managed. Great soundtrack, lots of cool remixes to classic tunes from the original games. Enjoyed some of the wacky antics and found it to be very enjoyable and memorable. A huge thank you to JT, who gifted me this copy on Steam. 8/10

Mario Kart 8 surely has some replay value to it. I finished all of the Grand Prix series last night. I may go back and try to get all gold stars on the races, but casually and over some time. Since I saw the credits roll, and won all the trophies, I'll consider this beat and work on unlocking everything when we have local get togethers with friends who want to race. 9.5/10
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Sarge
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Re: Games Beaten 2015

by Sarge Wed Mar 04, 2015 12:10 pm

I absolutely loved Descent. I was exposed to it through a demo disc that came with my computer, actually for the second game. Managed to track down a copy, and also got it for "free" by buying a PCGames magazine that had a CD with it, Betrayal at Krondor, Ultima VII, Star Control 2, and the Zork games on it. Score!

As for Double Dragon Neon, I absolutely loved it. I didn't cotton to it immediately, but once you catch the flow of the combat, it's spectacular. And the humor had me laughing all the way through. That first encounter with Skullmageddon is set up beautifully. :) I liked the game enough to play through all three difficulty levels!
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“History isn't just the story of bad people doing bad things. It's quite as much a story of people trying to do good things. But somehow, something goes wrong.” -- C.S. Lewis
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Fragems
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Re: Games Beaten 2015

by Fragems Wed Mar 04, 2015 2:26 pm

1. Injustice Gods Among Us Ultimate Edition(PS4)
2. Infamous First Light(PS4)
3. Drakengard 3(PS3) *Endings 1-4. Ending 5 I watched online due to BS boss.
4. Infamous Second Son(PS4)
5. Thomas Was Alone(PS4)
6. Uncharted Drake's Fortune(PS3) *
7. Uncharted 2 Among Thieves(PS3) *
8. Uncharted 3 Drake's Deception(PS3) *
9. Deadpool(PS3)
10. Red Dead Redemption(360)
11. Red Dead Redemption Undead Nightmare(360)
12. The Walking Dead Survival Instinct(360)
13. Fuse(360)
14. The Bureau Xcom Declassified(360)
15. Asura's Wrath(360)

Asura's Wrath


Since my last review went poof I'll put it simply.

Epic game with great story, music, and visuals. However only around 25% or less of the game is actual gameplay which is divided between shooting and brawling style gameplay sections. The scale of the game is pretty amazing and the events can be down right insane as you do everything from fighting on the moon to fighting planet sized enemies.

Only sucky thing is the "True" ending is in a $7 DLC pack which contains "Part IV" of the game. The ending that the base game itself has is more then satisfying though and if need be you can watch the DLC online since like the rest of the game it's mostly cinematics anyways. If you watch the secret ending to the base game which isn't very hard to unlock then you will definately want to watch the DLC online though since as many people have mentioned it feels like Crapcom broke off a chunk of the game to resell later and it has a definite conclusion to the series :P.
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BoneSnapDeez
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Re: Games Beaten 2015

by BoneSnapDeez Wed Mar 04, 2015 3:13 pm

1. Grandia (PlayStation)
2. Jungle Hunt (Xbox - Taito Legends)
3. Jungle Hunt (Atari 2600)
4. Jungle Hunt (Plug & Play - ColecoVision Flashback)
5. Donkey Kong (Atari 2600)
6. Donkey Kong (Intellivision)
7. Donkey Kong (ColecoVision)
8. Bubble Bobble (NES)
9. Side Arms: Hyper Dyne (PSP - Capcom Classics Collection Remixed)
10. 1941: Counter Attack (PSP - Capcom Classics Collection Remixed)
11. Ys: The Ark of Napishtim (PSP)
12. The Ninja Kids (Xbox - Taito Legends)
13. Neutopia (TurboGrafx-16)
14. Golden Axe Warrior (Xbox 360 - Sonic's Ultimate Genesis Collection)
15. Phantasy Star Online Ver. 2 (Dreamcast)
16. Growl (PlayStation 2 - Taito Legends 2)
17. Arabian Magic (PlayStation 2 - Taito Legends 2)
18. Dungeon Magic (PlayStation 2 - Taito Legends 2)
19. Gekirindan (PlayStation 2 - Taito Legends 2)
20. Ys II (Saturn - Falcom Classics II)
21. Darius Gaiden (PlayStation 2 - Taito Legends 2)
22. G Darius (PlayStation 2 - Taito Legends 2)
23. Giana Sisters DS (DS)
24. RayStorm (PlayStation 2 - Taito Legends 2)
25. Mr. Do! (ColecoVision)
26. Beauty & the Beast (Intellivision)
27. Boxing (PlayStation 2 - Activision Anthology)

Ah yes, Activision's Boxing for the Atari 2600.

I was going to play the actual Atari cart but when I went to look for it on my shelf I realized that I don't own it. It's bad enough that I occasionally buy duplicate games by accident, but now I'm doing the opposite apparently?!

Anyhow, this is pretty fun. You can box against the computer or a second player. Player 1 is the white guy and the computer / player 2 is the black guy (this sounded better in my head).

The "camera" is directly over the boxers, which is pretty hilarious. You see the tops of their heads, arms, fists, and protruding noses.

The game isn't particularly difficult, mainly because it's so easy to get the opponent trapped in a corner. At the end of each round, the player with the highest point value (the most punches connected) wins. 100 punches also equals a KO. There's only one round and then the game loops. I played several rounds while my daughter once again mashed buttons on an unplugged controller.
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TSTR
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Re: Games Beaten 2015

by TSTR Wed Mar 04, 2015 5:38 pm

atari racist as hell

1. Gone Home (PC)
2. Mario Party 8 (Wii)
3. Street Fighter II: Special Champion Edition (Genesis)
4. River City Ransom (NES)
5. Persona 3 FES: The Answer (PS2)

Took me forever to finally beat this thing down, although my game time was only about 35 hours or so. I guess that speaks to the grindy nature of this epilogue. If you like Persona 3's battles, then you're in for a treat, because that's mostly what this is. There's some neat story stuff going on, but unless you're a big Persona dork (like me), then it may be best experienced in a YouTube breakdown if you're just in it for the plot. It's definitely harder than The Journey, but the balance seems a little off. I had a tougher time with some of the pre-final bosses than the actual final boss. I do feel a good sense of accomplishment after putting it away, but I don't think I could recommend it to anyone other than hardcore Persona/SMT freaks or RPG grindfest masochists.
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MrPopo
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Re: Games Beaten 2015

by MrPopo Wed Mar 04, 2015 6:19 pm

The biggest piece of difficulty in FES is the fact that you don't get access to the compendium. That's what makes it really hard mode; you can't just fuse up uber personas for various stages of the game.
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Games Beaten: 2015 2016 2017 2018
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Exhuminator
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Re: Games Beaten 2015

by Exhuminator Thu Mar 05, 2015 9:31 am

January
1. Devil's Attorney (Android) (good game)
2. Resident Evil 5 (360) (good game)
3. Sonic & All-Stars Racing Transformed (360) (good game)
4. Dragon Quest VIII (PS2) (amazing game)
5. Gears of War (360) (decent game)

February
6. Uncharted: Golden Abyss (Vita) (decent game)
7. Orcs & Elves (DS) (good game)
8. From The Abyss (DS) (decent game)
9. Army of Two (360) (decent game)
10. Psychic World (Master System) (subpar game)
11. Endless Ocean: Blue World (Wii) (amazing game)

March
12. Journey to Silius (NES) (decent game)
13. Sword Master (NES) (subpar game)
14. Project: Snowblind (PC) (good game)
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Project Snowblind was intended to be Crystal Dynamic's addition to the Deus Ex franchise. However due to Deus Ex: Invisible War's bad reviews, a decision was made to sever Project Snowblind from said series. As you play Project Snowblind it's clear a lot of Deus Ex's DNA is found within. Primarily your augmented nano super powers that let you approach problems with greater variety than your average FPS. Indeed player agency is quite high here, with lots of varied guns, wily nano powers, crazy gadgets, and multi-path level flows. There's even a hacking element allowing the player to control security robots or disable laser detection beams for example. All of these varied elements means the player can siege the enemy in many different and often fun ways. That said, Project Snowblind feels rough around the edges with its floaty physics and janky cutscene animations. Graphics merely get the job done and the OST is of substandard quality, distracting more than it accentuates. Controls are a bit overly obtuse in trying to encapsulate so many player abilities. Worst of all is if you're playing the PC version, you will be bombarded with crashes to desktop about twice an hour. (The PS2 version was the primary development platform, so play that one.) However Project Snowblind is a brief adventure; with its fast pacing and multiple combat options, you probably won't be too snowed under by its deficiencies to be entertained enough to finish it.
Decent review here: https://www.youtube.com/watch?v=Zru366E_8lM
PLAY KING'S FIELD.
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Ack
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Re: Games Beaten 2015

by Ack Thu Mar 05, 2015 10:41 am

1. Renegade Ops (PC)(Multidirectional Shooter)
2. Borderlands 2 (PC)(FPS/RPG)
3. Gunpoint (PC)(Puzzle Platformer)
4. Robotrek (SNES)(RPG)
5. The Tick (SNES)(Beat 'Em Up)
6. Alien vs Predator (SNES)(Beat 'Em Up)
7. X-Kaliber 2097 (SNES)(Action Platformer)
8. Metal Slug (MVS)(Run and Gun)
9. Shadowrun (SNES)(RPG)
10. Quake II (PC)(FPS)

Well, that was a fun ride. I spent last night shoving a rocket launcher up the Strogg commander's ass and teaching him new meanings for the word pain. Despite all of his uber weaponry, the things I did to him with my railgun aren't legal in 12 states. Quake 2 is an awesome experience, though it does have a few issues that became apparent over the course of the game. But I have a lot of praise for the game.

First, the weaponry. I used every weapon at some point, and most of them saw use all the way through the end, even the starter pistol, which was ideal for hitting switches or blowing up barrels to conserve ammunition even in the final levels. I'm still really impressed by the grenade launcher here, and even once I had access to the rocket launcher, I still found plenty of situations where I wanted to bounce an explosive off a wall and around a corner. Both shotguns did admirably, the hyperblaster is a beast, and the railgun was a godsend for taking out those Iron Maidens. And the BFG cleared more than a couple of rooms for me. Unfortunately the losers in this weapon fiasco were the assault rifle, which I had stopped using by the halfway point in the game, and the chaingun, which, while still useful, ate through so much ammunition so easily that I tended to be very situational with it. But out of 10 weapons, I really only stopped using 1, so...well played.

Second, enemy design: excellent. There is a strong mix of styles which require speed, skill, a little guile in a few cases, and an intimate knowledge of which weapon is best for the job. I want to praise the design here, because some of these guys were nasty, but none ever felt overpowered once I knew which tool to use. That's not to say I like all of them, because that railgun-packing Gladiator can go eat a dick. He was probably the worst to put down because I had to stay constantly in motion while whittling at his high health and pray that he didn't get a devastating lucky shot off.

Unfortunately the bosses are where I think the game suffers. All three can easily be beaten with the same strategy: kite them around a pillar. That's it. Tank Boss and the Jorg exoskeleton easily fell to this tactic, because they present large targets and are slow moving. Makron was a little harder because he could fire a BFG blast and hit around corners too, though he didn't do this too often. Hornet had the biggest advantage, because he has miniguns on both sides that fire together, and he was wide enough to stick out on both sides of the small pillars in his arena. But you can still avoid his fire by pressing close to those pillars, and even when you do get hit, you often mitigate most of the damage you would take if you were out in the open. It felt a little cheap that all of these guys fell the same way.

Ah well, at least the levels leading up to them are well-designed, even if they are more brown than a modern Call of Duty game. It feels like I am on an alien world taking down large facilities in a massive war of attrition. I also like that the levels are facility-based like in Doom but also feel large and continuous like in Half-Life. This game bridges the gap between those two critical FPS really well, and this is the best Quake I've played, hands down.

Now I look forward to trying out both mission packs in the future. I'm thinking I'll play through Earthbound first, but after that, I'll give The Reckoning a shot.
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MrPopo
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Re: Games Beaten 2015

by MrPopo Thu Mar 05, 2015 11:43 am

So when I faced off against the Makron back in the day I still had a Quad and an Invincibility banked. It wasn't exactly a fair fight. That was something I liked about Quake 2's single player; your powerups only get used when you want to use them, rather than activated immediately oh you weren't ready to dive into that muck when you picked up the environmental suit sucks to be you.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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Ack
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Re: Games Beaten 2015

by Ack Thu Mar 05, 2015 11:54 am

MrPopo wrote:So when I faced off against the Makron back in the day I still had a Quad and an Invincibility banked. It wasn't exactly a fair fight. That was something I liked about Quake 2's single player; your powerups only get used when you want to use them, rather than activated immediately oh you weren't ready to dive into that muck when you picked up the environmental suit sucks to be you.


See, here's the thing: I didn't use a lot of items to beat the game. I accidentally activated a quad damage a couple of times, but really the only item I used much were the environmental suits. In truth, I completely forgot I had the inventory. Sure, I liked that I could bank them, but I didn't find that I needed them much.
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