1/15: Aviary Attorney (Steam)
1/16: Hatoful Boyfriend: Holiday Star (Steam)
1/27: Sweet Fuse: At Your Side (PSP)
1/31: Harmonia (Steam)
2/21: Yakuza 0 (PS4)
2/28: Cooking Mama: Cook Off (Wii)
3/17: Legend of Zelda: Breath of the Wild (Switch)
3/22: Kirby Super Star (SNES)
4/6: Nier Automata (PS4)
5/11: Persona 3 Portable (PSP)
5/28: 999: Nine Hours, Nine Persons, Nine Doors (Vita)
6/2: DOOM (GOG)
6/10: Utawarerumono (PC)
7/16: Utawarerumono: Mask of Deception (Vita)
7/16: Gardens Inc: From Rakes to Riches (Steam)
7/20: Mystic Inn (BigFish Games)
8/3: Mario Kart 8 Deluxe (Switch)
8/19: Persona 5 (PS4)
8/24: Astebreed (PS4)
9/14: Yakuza: Kiwami (PS4)
10/10: Ar Tonelico 2 (PS2)
*NEW*
10/14: Littlewitch Romanesque (Steam)
Total: 22 games
Long review is long! I've added pictures for once, so hopefully it doesn't look too bad
Littlewitch Romanesque is a game that I kind of just bought on a whim. I think the fact that it was a visual novel with gorgeous art got me curious, but then when I read about the dice-rolling gameplay sections I really wanted to try it out. Luckily for me, that was a great decision!
The game is about a powerful mage named Domino (weird name, I know), who is allowed access to a super ancient tower for three years as long as he teaches two girls (Aria and Kaya) to become mages. At the end of every year, Aria and Kaya are given a test and if they fail, they are sent back to their school and Domino has to leave the tower. That’s really the main gist of the story. Domino teaches the girls magic, lots of people come and visit the tower (most of them being women ha), and then shenanigans! While the plot itself isn’t that special, the characters do have a lot of fun events. They don’t really grow or change throughout the story, but there wasn’t really a time during the game that I got bored with them. Plus there is a fairly good mix of silly and serious moments. One thing to note is that quite a few of these scenes are quite pervy. In the un-patched Steam version, the most you will see are some cleavage, butts, panties, and implied sex scenes, but the patched and the “Perfecta” version of the game (not sold on Steam) also have nudity and sex. I personally don’t care about this at all, but if that sort of thing bothers you then you might want to skip this game (especially since Aria and Kaya do look like they’re underage).
For the gameplay portion, there are 156 weeks (divided into three years) for Domino to teach Aria and Kaya magic. Each week, you can choose one of three things to do: Lesson, Learning, and Quest.
Lesson is where the girls essentially practice magic in order to gain Spirit points. This is the section with the dice-rolling bits. Both girls get three dice to roll; one die is unique to each girl, one die is dependent on what teacher you choose, and one die is dependent on what place you choose for them to study in. At first you can only choose Domino as the teacher and the Study room as the room, but as you progress in the game you unlock more of both. After you pick your dice, you get six chances to roll them (each roll representing one day). If the rolled dice have the same symbols as a spell that the girls have learned, then the spell will be cast and they will also get the Spirit points that are generated from the roll. If no spell is cast, then they still get the Spirit points that are generated (example: if one of them rolls two crosses and a crown, then they will get two of the cross Spirit points and one of the crown Spirit points). If you don’t do anything, then what gets rolled is random. However, you can also bump the dice a little to change the roll slightly (doing this do much will get you no Spirit points), or at the cost of ALL of the Spirit points you have earned so far during that week you can choose any learnt spell for the girl to cast. At first I wasn’t choosing spells very often, since why would I want to lose ALL of my points?? However, as you learn more spells, they can easily make up the difference of what you lost, like being able to make more dice or doubling all Spirit points earned that day. At the end of the week, the Spirit points earned for that week will be tallied up and you’ll be shown the results. Both girls can only hold a certain amount of Spirit at a time and any excess Spirit will be lost. This can be increased throughout the game, but I’ll get to that.
Once you’ve generated enough Spirit points, Learning is where you go to learn new spells (bet you couldn’t guess that!). Aria and Kaya both have their own little skill trees, and each spell requires certain types of Spirit points to learn. Also each time you choose to learn a new spell, it takes up the whole week, you can’t just go willy-nilly learning whatever spell you feel like. Everything else about this is pretty basic skill tree sort of stuff, so I won’t explain any further.
Finally, Quest is where you… do quests. Throughout the game, people will request various things for Aria and Kaya to do. Sometimes they’re more silly and fun (let’s go camping!) to more serious requests (kill this bad sea serpent!), but either way quests are important to do. Doing these will not only make the requesters happy with Domino (which can lead to different endings), but they can also earn the girls more space to hold Spirit points. Some of them also can earn them Diplomas (which can give you different endings as well) and spell books which will grow Aria and Kaya’s skill trees. However, most quests have a time limit and they all require certain spells in order for you to complete them. Since it’s pretty much impossible to complete all the quests (at least on your first playthrough), you need to prioritize what quests to aim for and what spells you need to learn in order to complete those quests. But you also have to make sure to earn enough Spirit points to learn those spells. So the game sort of ends up being about managing you time wisely. Perhaps it sounds a bit simple, but I found it pretty entertaining. So much so that I accidentally spent three hours straight playing it the first time I started it up (which is fairly rare for me).
Another positive thing about the game is that the art is sooooo good! Just all of it is really nice to look at. Plus, while most VNs have the characters look not as good as when they are in special cutscene art, here the characters look about the same awesome quality. I know not every VN can do this sort of thing (it’s fairly short compared to many VNs as it took me only 14 hours to beat), but I wish more VNs had such nice artwork.
Really the only negative thing that sticks out for me, is that Aria’s voice can be really screechy at times. She does a lot of yelling in this high pitch voice and it really hurts my ears. I honestly can’t think of any other negatives though.
To sum it up, I really enjoyed playing this game, and I enjoyed it a lot more than I thought I would. It’s definitely up there as one of my favourite games that I’ve played this year. If you’re into this sort of thing (which isn’t that many of you ha), then check it out!