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BoneSnapDeez
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Re: Games Beaten 2017

by BoneSnapDeez Tue Jul 04, 2017 9:33 pm

Xeogred wrote:I still don't know where you and Bone dig these kinds of gems up


Well, I can answer this! I assume you're talking about Steam indie games and the like?

First, find some curators that update frequently and have tastes similar to yours. Follow them. My personal favorite is called J-Indie Arcade.
http://store.steampowered.com/curator/6 ... ie-Arcade/

Second, to wade through the tremendous number of games, make good use of tags while browsing. Use multiple tags. For instance, I found some games that I enjoyed (Cally's Caves 3, Tobari and the Night of the Curious Moon) by searching for platformers that feature female protagonists.

Also, when you find a developer you like just download all their games. :lol:
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Re: Games Beaten 2017

by Flake Tue Jul 04, 2017 10:32 pm

Xeogred wrote:That's awesome to hear about Mega Man Legends. I plan to get to that one sometime this year hopefully. I played and beat 2 back in the day and really enjoyed it.

Also I love seeing FFX get some love thesedays, since I've kind of had a revelation with that one since I replayed it with the HD release. I kind of hated it back in the day, but a second time around... it's a damn good game.


FFX is a very solid package. There's not a lot of excess or bloat which is a stark difference compared to FF8 or FF9. There's a few decent side quests but nearly all of the game is a fairly linear and (mostly) well told story. Not sure why I was so hard on it back in the day. I honestly don't remember.
The PSTV is amazing.
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Re: Games Beaten 2017

by Flake Tue Jul 04, 2017 10:42 pm

January:
Super Mario Bros Advance 4: Super Mario Bros 3 (GBA/WiiU)
Super Mario Bros Advance 2: Yoshi's Island (GBA/WiiU)
Wario Land 4 (GBA/WiiU)

March:
The Legend of Zelda: Breath of the Wild (Switch)
Batman: Arkham Asylum (PS3)

April:
Front Mission 3 (PS1/PSTV)
Mega Man 2 (PS4)

May:
Megaman 3 (PS4)
Megaman 4 (PS4)
Megaman 5 (PS4)
Megaman (PS4)
Megaman 6 (PS4)

June:
Megaman Legends (PSX)
Final Fantasy X HD (PS4)

July:
Marvel vs Capcom: Clash of the Super Heroes (PS3)
Ultimate Marvel vs Capcom 3 (PS4)
Adventures of Mana (PSTV)

I'm a life-long fan of the Seiken Densetsu / Secret of Mana series. Which is sometimes a good thing and sometimes a horrible thing. I've never beaten Final Fantasy Adventure, the English localization of the original Seiken Densetsu. This remake, which is essentially the original game with a great paint job and some quality of life tweaks, is a lot of fun!

It's probably the least ambitious remake of an old game I have ever seen but given how much crap Sword of Mana got for changing the original game's formula, I don't think this is a bad thing. I was even able to get by with a FAQ written for the gameboy game over 13 years ago!

The controls are great and the artwork has been updated to something of a compromise between the story book style of Legend of Mana and the graphics engine used in the FF III/IV remakes for the DS and PSP. I highly recommend this game if anyone is looking for an old school Mana game done well.
The PSTV is amazing.
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MrPopo
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Re: Games Beaten 2017

by MrPopo Tue Jul 04, 2017 10:54 pm

1. Pokémon Moon - 3DS
2. Tony Hawk's Underground - GCN
3. Warhammer 40,000 Dawn of War II: Chaos Rising - PC
4. Warhammer 40,000 Dawn of War II: Retribution - PC
5. Disgaea: Afternoon of Darkness - PSP
6. X-Wing: Imperial Pursuit - PC
7. Star Wars Republic Commando - PC
8. X-Wing: B-Wing - PC
9. Blazing Lazers - TG-16
10. Tales of Xillia 2 - PS3
11. Shining Force CD: Shining Force Gaiden - Sega CD
12. MUSHA - Genesis
13. Sonic CD - Sega CD
14. Final Fantasy Legend III - GB
15. Tales of Zestiria - PS3
16. The Legend of Zelda: Breath of the Wild - Switch
17. Horizon Zero Dawn - PS4
18. Tales of Berseria - PS4
19. Battlefield 1 - PC
20. Turok 2: Seeds of Evil - PC
21. Mass Effect Andromeda - PC
22. Starflight 2 - PC
23. Armored Hunter Gunhound EX - PC
24. Space Megaforce - SNES
25. Persona 5 - PS4
26. Torment: Tides of Numenera - PC
27. Cosmic Star Heroine - PC
28. Prey - PC
29. Strafe - PC
30. Mystic Origins - NES
31. Fire Emblem Echoes: Shadows of Valentia - 3DS
32. Ultra Street Fighter II - Switch
33. The Legend of Heroes: Trails in the Sky - PC
34. Ultima IV - PC
35. Environmental Station Alpha - PC

So I was watching SGDQ and Hollow Knight came up, and it looked neat and I decided to look for more Metroidvanias after I binged them last year. This was the first of them that I completed, and I'm hoping the weakest, because I'd be really sad if the other two were worse than this one.

So Environmental Station Alpha, like Axiom Verge, takes a lot of cues from the original Metroid. It's mostly the work of one guy with some support for art and music. The basic plot is that this station suddenly went dark and you are a little robot sent to investigate. There's a mystery, blah blah blah. It's all an excuse to have you navigate a labyrinthine world and pick up movement upgrades. The graphics are also in that NES pixelated style, though it's not shy about using some screen effects to do things like show that a room is hot or you're underwater. Your character only occupies the space of a single block, and it's sort of reminiscent of the protagonist of I Wanna Be The Guy. This is not an accident.

This game is extremely execution heavy, at times to its detriment (especially with many of the late game bosses). Aside from a standard double jump and a boost (that starts off horizontal but later gains a vertical version) your main mobility tool is a grapple beam that is pretty well modeled to give you a lot of momentum. This can be used with the right jump angles to launch yourself up shafts and will be a source of getting into a lot of places you need to be. And for the most part this platforming is tight and fun, with a lot of obvious escalation of how to pull things off.

But then there's other parts where the developer got too into that "I Wanna Be The Guy" mindset of requiring near perfect execution, and that's in the main game (I won't get into some of the optional items and the true ending). It turns several sections into major slogs. Now, if it was just that failing meant you had to try again, it would be one thing, but many times you're in hostile territory and you will quickly see your health whittled down by repeated attempts. I'll contrast with AM2R, which had several of the optional expansions behind parts that required tight execution of either chained shinesparks or wall jumps, and the penalty for failure was having to try again. The nasty stuff was always 100% optional, whereas some of the nastiest stuff in ESA is mandatory.

This all comes to a head in the later boss battles. All of the boss battles are challenging, with you needing to read patterns to avoid attacks (as your health is always pretty low compared to damage output; there's no 100%ing your way out of the fights like in Metroid). But once you get the boost things really take a turn for the nasty. The thing is that the boost makes you invincible for its duration, and from that point forward every boss has one or more attacks that require you to boost through. And not just a quick dodge; many times it's sequential dodges. It takes a potentially fun mechanic and just utterly beats it into the ground, before giving you a final boss fight where you are relentlessly spammed with attacks and frequently find yourself with no where to dodge (and when an attack takes off an eight of your HP you notice those moments really quickly). It forces you to play on the level of a low percentage speed runner because a traditional approach just gets you killed. Personally, I think it was overdone and made those fights feel a lot less fun (it didn't help that your dash is short enough that you need to have extremely good timing to not take damage anyway on the backside).

This game definitely had potential, but it gets pulled down by a shitty difficulty curve and a little too much feeling that the dev thought he was being clever.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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Xeogred
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Re: Games Beaten 2017

by Xeogred Tue Jul 04, 2017 10:55 pm

@Bone: Good tips. I've been digging through developers which is useful, but yeah I'll try the curators/tags.

And it's hilarious still discovering ports of old stuff, I had no idea that D was on Steam.

@Flake: Do you have a 360? I highly recommend Lost Odyssey if you do. Definitely feels comparable to FFX in ways and like a lost PSX Final Fantasy. Sakaguchi and Uematsu included. It does have a BS fight or two along the way though, I'd say it's definitely a little harder than the FF's. Great world and characters though for sure.
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Re: Games Beaten 2017

by Flake Wed Jul 05, 2017 12:36 am

Xeogred wrote:@Flake: Do you have a 360? I highly recommend Lost Odyssey if you do. Definitely feels comparable to FFX in ways and like a lost PSX Final Fantasy. Sakaguchi and Uematsu included. It does have a BS fight or two along the way though, I'd say it's definitely a little harder than the FF's. Great world and characters though for sure.


I used to have a 360 but it was showing signs that it was about to red ring so I traded it into Gamestop.

I actually fell out of love with the JRPG genre all together these last 10 years or so but for some reason, I am definitely reconnecting with it. If I had to guess, it might be that the technology I use to play the games has improved a lot. Having the ability to suspend a game instead of worrying if I'll make it to the next save point has made it easier to take on titles that I otherwise would never be able to finish.
The PSTV is amazing.
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Sarge
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Re: Games Beaten 2017

by Sarge Wed Jul 05, 2017 11:32 am

Adventures of Mana was pretty great. I played through the GB version multiple times, so I can confirm that it's pretty much exactly like it was there, although a bit easier.
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Markies
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Re: Games Beaten 2017

by Markies Wed Jul 05, 2017 10:20 pm

1. Phantasy Star II (GEN)
2. Guitar Hero (PS2)
3. Adventures of Lolo (NES)
4. Animal Crossing (GCN)
5. Castlevania III: Dracula's Curse (NES)
6. Beyond The Beyond (PS1)
7. R.B.I. Baseball (NES)
8. Super Puzzle Fighter II Turbo (PS1)
9. GoldenEye: Rogue Agent (GCN)
10. Project Gotham Racing (XBOX)
11. Ristar (GEN)
12. Conker's Bad Fur Day (N64)
13. Crash Bandicoot (PS1)
14. Pikmin (GCN)
15. Syberia (XBOX)
16. Xenosaga Episode I: Der Wille zur Macht (PS2)
17. Tetris Plus (PS1)
18. Metropolis Street Racer (DC)
19. Darkwing Duck (NES)
20. Marvel Vs. Capcom 2: New Age of Heroes (PS2)
21. Ico (PS2)

22. Final Fantasy V (SNES)

I beat Final Fantasy V on the Super Nintendo this evening!

But, a quick rundown, I did an unofficial Four Job Fiesta Run as a Black Mage, Summoner, Hunter and Dragoon. All I had was the final area.

I was doing fine until I ran into Twin Tania! Holy crap, that guy murdered me. I noticed that he was countering my Summons, so I used my two magic dealers as Golem/Carbuncle and then basically healers. I just SShot with my Dragoon and Hunter. I then did the N-Zone and got to Ex-Death. Killed him fine and then got one by Neo Ex-Death.

I eventually realized that his Almageist spell was killing me with no remorse. So, I walked back to where I fought Twin Tania. Leveled for about an hour, got my HP above 1700, fought him again and then killed him on my first shot. That Almageist spell is like Big Band from Final Fantasy IV. You just have to be at a level high enough to survive it!

I had played Final Fantasy V before, but it was always on the Playstation 1. Each time I had played it, I did the exact same thing. Master all Jobs while grinding to about Level 80 and then do the final dungeon by using Gil Toss the entire way.

I picked up this reproduction cart a few years ago and I wanted to do something differently. Since this is the Super Famicom version, I wanted to try a new way. So, I only mastered 4 jobs, squeak by at Level 42 and learned the game the entire way.

In a way, Final Fantasy V can be very frustrating. There are way too many quirks to the game and way too many enemies that have unavoidable attacks that drain almost all of your HP. The level curve is rather fierce and the AP grinding is unavoidable.

On the other hand, Final Fantasy V has so many set pieces that are infamous. From a great job system to the introduction of Gilgamesh to utterly fantastic music to characters with interesting personalities, Final Fantasy V is a game with character. Also, with the class system and the intricacies with all of the bosses, it is a fun game to learn and to break in your favor.

Final Fantasy V is not one of the great tier games in the Final Fantasy series, but I would say it is on the cusp of them. It is a memorable game and it is hard to find a 16 bit JRPG with this much depth. You don't many games of this age that people play once a year and get a whole new experience every time. It is remarkable and a treat for any RPG fan!
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MrPopo
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Re: Games Beaten 2017

by MrPopo Wed Jul 05, 2017 11:13 pm

1. Pokémon Moon - 3DS
2. Tony Hawk's Underground - GCN
3. Warhammer 40,000 Dawn of War II: Chaos Rising - PC
4. Warhammer 40,000 Dawn of War II: Retribution - PC
5. Disgaea: Afternoon of Darkness - PSP
6. X-Wing: Imperial Pursuit - PC
7. Star Wars Republic Commando - PC
8. X-Wing: B-Wing - PC
9. Blazing Lazers - TG-16
10. Tales of Xillia 2 - PS3
11. Shining Force CD: Shining Force Gaiden - Sega CD
12. MUSHA - Genesis
13. Sonic CD - Sega CD
14. Final Fantasy Legend III - GB
15. Tales of Zestiria - PS3
16. The Legend of Zelda: Breath of the Wild - Switch
17. Horizon Zero Dawn - PS4
18. Tales of Berseria - PS4
19. Battlefield 1 - PC
20. Turok 2: Seeds of Evil - PC
21. Mass Effect Andromeda - PC
22. Starflight 2 - PC
23. Armored Hunter Gunhound EX - PC
24. Space Megaforce - SNES
25. Persona 5 - PS4
26. Torment: Tides of Numenera - PC
27. Cosmic Star Heroine - PC
28. Prey - PC
29. Strafe - PC
30. Mystic Origins - NES
31. Fire Emblem Echoes: Shadows of Valentia - 3DS
32. Ultra Street Fighter II - Switch
33. The Legend of Heroes: Trails in the Sky - PC
34. Ultima IV - PC
35. Environmental Station Alpha - PC
36. Dust: An Elysian Tail - PC

The second of the games I picked up recently, this ended up being less Metroidvania and more Muramasa with some exploration aspects. It was still quite fun, but I am a little ticked at people who ended up miscategorizing it.

So Dust is mostly the work of a single self taught animator who picked up programming to do this game. His artistic focus really shows in the game's graphics; it's very similar to Vanillaware's output with a lot of really pretty hand drawn characters, animations, and multi layered backgrounds. However, here you have more of the feel of a Disney cartoon, whereas Vanillaware is more on the watercolor end of things. Interestingly, the actual cutscenes in game actually look really terrible; like someone grabbed some drawings off of DeviantArt and linked them with some basic animations. It's weird because the large character stills for dialog look much better, and the actual sprites look amazing.

Gameplay wise I mentioned it is very similar to Muramasa from Vanillaware. It's a melee focused combat game, though you do have a ranged attack available (which is mostly good for stunning enemies to combo them). The thing that gets added is that there is more attention paid to having some level of exploration. You will gain some mobility options as you make your way through the game, but the stuff they unlock is either the path right in front of you or access to some minor treasure in a side path in a place you've already visited. There is absolutely no backtracking to a previous level to explore a new path that you've unlocked.

Unfortunately, the game's combat just isn't as good as Muramasa's. You spend most of your time on the ground doing your one basic combo, with a quick dash to get out of the middle of a crowd. It ends up starting to feel very samey, and the attempts by the game to inject some enemies requiring more thought end up being far more tedious than difficult. There's one enemy that you need to parry to open him up (but he likes to not attack for a while), one enemy you can only hit with your ranged attack, and a late game enemy that tends to block your attacks and only take chip damage. But the last one happens during a segment where you have lots of NPCs helping you, so the whole thing is one giant clusterfuck due to an inability to really see what's going on.

The story is fairly pedestrian. You wake up with amnesia, a sword tells you to fight evil, there's a revelation that you probably figured out the essence of long before it shows up, and the final villain tries to inject some nuance with his death speech. Nothing to write home about, but it works.

A decent game, especially if you can get it on sale.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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miked
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Re: Games Beaten 2017

by miked Thu Jul 06, 2017 12:35 pm

I beat Metroid last night. I beat it last year on an emulator with save states but last night I did it on real hardware.

I used to think this game was unbeatable when I was a kid, but once you know where to go its not so bad. Not even the Ridley and Kraid fights are difficult. Just find a good spot and go crazy with the wave beam.

The part I hate the most is that energy tank with the false floor in front of it in Ridleys lair. I think I had to make 7 or 8 attempts at that.

Also died once on mother brain, and the grind to refill your energy and ammo is pretty harsh. Love that sense of accomplishment afterwards though.
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