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Markies
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Re: Games Beaten 2017

by Markies Sat Jul 08, 2017 2:30 pm

1. Phantasy Star II (GEN)
2. Guitar Hero (PS2)
3. Adventures of Lolo (NES)
4. Animal Crossing (GCN)
5. Castlevania III: Dracula's Curse (NES)
6. Beyond The Beyond (PS1)
7. R.B.I. Baseball (NES)
8. Super Puzzle Fighter II Turbo (PS1)
9. GoldenEye: Rogue Agent (GCN)
10. Project Gotham Racing (XBOX)
11. Ristar (GEN)
12. Conker's Bad Fur Day (N64)
13. Crash Bandicoot (PS1)
14. Pikmin (GCN)
15. Syberia (XBOX)
16. Xenosaga Episode I: Der Wille zur Macht (PS2)
17. Tetris Plus (PS1)
18. Metropolis Street Racer (DC)
19. Darkwing Duck (NES)
20. Marvel Vs. Capcom 2: New Age of Heroes (PS2)
21. Ico (PS2)
22. Final Fantasy V (SNES)

23. Mega Man X (SNES)

I completed Mega Man X on the Super Nintendo this evening!

Last year, I had finally collected and beat all of the Mega Man games on the NES. It had taken me a while to get 5 & 6, but I finally found them and I was able to finish them off. With those done, I could finally move onto the next generation of consoles.

My friend then took it upon himself to buy me a copy of Mega Man X and he had me play through it last night. He is an absolute master at the game and I had never played it before, so he helped me beat the game and guided me through it.

Mega Man X is an absolute superb game. It is one of those games that has eluded me and I have heard everybody talk about it, but I finally got to experience it for myself and I got to see its beauty in person.

It has superb graphics, wonderful music, unique stages and bosses along with secrets galore and perfect difficulty. My favorite part has to be the little things like the Meetools in the password screen or the Mega Man 2 bat in one of the stages. It shows that when they were making the game, they absolutely loved it as well.

The 3 stage Final Sigma boss would probably be the only downside as he is cheap, but I eventually did learn and master him. Besides that, I could not find any flaws in it whatsoever.

I don't know if I could compare them to my love for the original series as I have so much nostalgia for MM1, 2 and 3, especially MM2. But, compared to them, I would definitely put Mega Man X in the conversation. It is a wonderful game and must play for anybody!
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MrPopo
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Re: Games Beaten 2017

by MrPopo Sat Jul 08, 2017 6:32 pm

1. Pokémon Moon - 3DS
2. Tony Hawk's Underground - GCN
3. Warhammer 40,000 Dawn of War II: Chaos Rising - PC
4. Warhammer 40,000 Dawn of War II: Retribution - PC
5. Disgaea: Afternoon of Darkness - PSP
6. X-Wing: Imperial Pursuit - PC
7. Star Wars Republic Commando - PC
8. X-Wing: B-Wing - PC
9. Blazing Lazers - TG-16
10. Tales of Xillia 2 - PS3
11. Shining Force CD: Shining Force Gaiden - Sega CD
12. MUSHA - Genesis
13. Sonic CD - Sega CD
14. Final Fantasy Legend III - GB
15. Tales of Zestiria - PS3
16. The Legend of Zelda: Breath of the Wild - Switch
17. Horizon Zero Dawn - PS4
18. Tales of Berseria - PS4
19. Battlefield 1 - PC
20. Turok 2: Seeds of Evil - PC
21. Mass Effect Andromeda - PC
22. Starflight 2 - PC
23. Armored Hunter Gunhound EX - PC
24. Space Megaforce - SNES
25. Persona 5 - PS4
26. Torment: Tides of Numenera - PC
27. Cosmic Star Heroine - PC
28. Prey - PC
29. Strafe - PC
30. Mystic Origins - NES
31. Fire Emblem Echoes: Shadows of Valentia - 3DS
32. Ultra Street Fighter II - Switch
33. The Legend of Heroes: Trails in the Sky - PC
34. Ultima IV - PC
35. Environmental Station Alpha - PC
36. Dust: An Elysian Tail - PC
37. Hollow Knight - PC

The last of the three games I picked up recently. Hollow Knight is the game I spied a bit of during SGDQ, but after a little bit I stopped paying attention because I was intrigued and wanted to explore it on my own. This has been an excellent experience, and I highly recommend it for Metroidvania fans.

So Hollow Knight manages to recapture that feeling I had as a kid playing Super Metroid, where you go from area to area not entirely sure you're where you're supposed to be and maybe, just maybe, you went too far and are about to get murdered. The game has a pretty bleak aesthetic, being set inside the underground tunnels of a bug civilization that fell long ago and the survivors cling to the bones. The game likes to go with a mostly drab palette but with the occasional splash of color for contrast; it all fits together really well and helps provide atmosphere.

Now, if what I said above sounds familiar, then that's good, because the game has cribbed some notes from Dark Souls in two major ways. The first is the aforementioned aesthetic and storytelling; you don't really know why you're exploring and the full plot is never really fed to you. If you want to dig into character motivations you can, but it's optional. The second piece that cribs from Dark Souls is the death system. When you die you will respawn at the last save point with your mana meter broken, so it can only fill up 2/3 of the way. You lose all your money as well, and a shade is spawned where you died (or nearby, in the case of boss rooms). That shade is hostile, but killing it will fix your mana meter and give you back all your money. I never tested what happened if you died again in that state, but I assume it was something terrible. You can also unlock a vendor that lets you spend a consumable to teleport your shade to that vendor's location (should you want to abort your current way through).

One mechanic that was flavorful but completely frustrating to me was how the game handles the map system. The game is divided into several distinct areas, and there is an NPC who will sell a partial map to that area. You can then purchase an upgrade that will let you continue filling out one of those partial maps as you explore. However, you cannot do any mapping of an area without that partial map, and the map is only updated when you hit a save point. This leads to new exploration being pretty disorienting, especially if you need to go through several rooms to find that NPC. It's a very deliberate mechanic, but I feel like it ultimately hurt the game for me.

If you're looking for a new Metroidvania this is one to check out.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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Segata
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Re: Games Beaten 2017

by Segata Sat Jul 08, 2017 7:17 pm

Until Dawn

I love the idea of this game. I love slasher and horror films. None scare me but I love them anyway. I like the decision making. The QTE's for a game like this I didn't mind so much when normally I'd hate it. It's presented really well and is a nice looking game.

However.

MAJOR issues with it. This game is yet another Sony game blatantly ignorant about Native American cultures and once again someone with mental illness who suffered a tragedy automatically makes them a lunatic trope. It's ignorant to cannibalism. It's cliche and it's stereotypes I am tired of. That killed what would have been a good experience.
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BogusMeatFactory
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Re: Games Beaten 2017

by BogusMeatFactory Sun Jul 09, 2017 8:31 am

Segata wrote:Until Dawn

I love the idea of this game. I love slasher and horror films. None scare me but I love them anyway. I like the decision making. The QTE's for a game like this I didn't mind so much when normally I'd hate it. It's presented really well and is a nice looking game.

However.

MAJOR issues with it. This game is yet another Sony game blatantly ignorant about Native American cultures and once again someone with mental illness who suffered a tragedy automatically makes them a lunatic trope. It's ignorant to cannibalism. It's cliche and it's stereotypes I am tired of. That killed what would have been a good experience.


I would love some elaboration on the Indian and cannibal insensitivities. Please include them in spoilers for those who want to keep the experience fresh, but your comments have genuinely piqued my curiosity.
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Xeogred
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Re: Games Beaten 2017

by Xeogred Sun Jul 09, 2017 9:21 am

I don't think Until Dawn should be taken seriously at all. It came off as a pitfall of goofy 80's slasher tropes and all that to me. You wanted half the characters to die, like Jason ends up being the hero in Friday the 13th.

@Popo: The map issue and length of that game make me hesitant about it. Metroidvania is one of my favorite genres when done well, but I feel like the format kind of peaks at a 10 hour game or so. This one looks like 20+ from what I see on Steam reviews. I'm not sure if that's a good thing or not.
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ElkinFencer10
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Re: Games Beaten 2017

by ElkinFencer10 Sun Jul 09, 2017 9:38 am

Segata wrote:Until Dawn

I love the idea of this game. I love slasher and horror films. None scare me but I love them anyway. I like the decision making. The QTE's for a game like this I didn't mind so much when normally I'd hate it. It's presented really well and is a nice looking game.

However.

MAJOR issues with it. This game is yet another Sony game blatantly ignorant about Native American cultures and once again someone with mental illness who suffered a tragedy automatically makes them a lunatic trope. It's ignorant to cannibalism. It's cliche and it's stereotypes I am tired of. That killed what would have been a good experience.

Wot m8? Let the history teacher educate you.

The entire premise of the game's cannibalism and windigos is straight out Algonquin legend. Besides that, VERY few native American groups ever practiced cannibalism, the Aztecs being the only major native power that did and even then only in ceremonial uses.

You're the ignorant one, not the game devs; the only thing Sony proved is that they DID do some research because, aside from some creative licence (it's not an educational game, after all), they portrayed native legends fairly accurately.
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Markies
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Re: Games Beaten 2017

by Markies Sun Jul 09, 2017 5:22 pm

1. Phantasy Star II (GEN)
2. Guitar Hero (PS2)
3. Adventures of Lolo (NES)
4. Animal Crossing (GCN)
5. Castlevania III: Dracula's Curse (NES)
6. Beyond The Beyond (PS1)
7. R.B.I. Baseball (NES)
8. Super Puzzle Fighter II Turbo (PS1)
9. GoldenEye: Rogue Agent (GCN)
10. Project Gotham Racing (XBOX)
11. Ristar (GEN)
12. Conker's Bad Fur Day (N64)
13. Crash Bandicoot (PS1)
14. Pikmin (GCN)
15. Syberia (XBOX)
16. Xenosaga Episode I: Der Wille zur Macht (PS2)
17. Tetris Plus (PS1)
18. Metropolis Street Racer (DC)
19. Darkwing Duck (NES)
20. Marvel Vs. Capcom 2: New Age of Heroes (PS2)
21. Ico (PS2)
22. Final Fantasy V (SNES)
23. Mega Man X (SNES)

24. Beyond Good & Evil (XBOX)

I beat Beyond Good & Evil on the Microsoft XBOX this afternoon!

The PS2/GCN/XBOX generation really got me back into gaming. I discovered Final Fantasy X on my friend's PS2 and that just sealed the deal. I was getting into the industry around then and I was beginning to follow review sites and review shows.

For the longest time and even to this day, people were pumping up Beyond Good and Evil. And even though I had a PS2 for years, I just never bit on it. Finally, many years later, I pick up the original XBOX and I was going through games I wanted to purchase on the system. I decided then and there that I was going to buy Beyond Good and Evil and I'm glad I did.

I really enjoyed the characters and the atmosphere. The world that they created felt so alive and vivid. And I'm not one for creating characters based on gender/race/creed/whatnot just for the sake of it, but Jade felt like a real character. Not once did I think they were exploiting her or even doing anything special because she was a female. She was an interesting and great character first that just happened to be female and I liked that!

The music and graphics were also top notch with some vibrant colors along with some great voice acting as well.

I thought the stealth segments went a bit too long and some of the areas were rather annoying, but those were only tiny nitpicks.

Overall, much like Prince of Persia, Ubisoft was really fantastic in this generation and Beyond Good and Evil is another feather in their cap. It's a great stealth/action/adventure game that could be enjoyed by everybody. A very solid game!
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Re: Games Beaten 2017

by MrPopo Sun Jul 09, 2017 5:44 pm

Xeogred wrote:@Popo: The map issue and length of that game make me hesitant about it. Metroidvania is one of my favorite genres when done well, but I feel like the format kind of peaks at a 10 hour game or so. This one looks like 20+ from what I see on Steam reviews. I'm not sure if that's a good thing or not.

Length-wise I spent 16 hours, but a decent amount of that came from deaths. I died a LOT, as the fights are all very execution heavy and since the combat is primarily melee there isn't a lot of leeway. In terms of the overall size I'd say it's ~25% larger than Ori and the Blind Forest. Traversal is similar to Ori in terms of having lots of paths that require you to use the movement abilities, instead of just using them as a gate here and there like Super Metroid does (not counting all the challenge rooms to get some upgrade or another).
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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Segata
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Re: Games Beaten 2017

by Segata Sun Jul 09, 2017 6:10 pm

ElkinFencer10 wrote:
You're the ignorant one, not the game devs; the only thing Sony proved is that they DID do some research because, aside from some creative licence (it's not an educational game, after all), they portrayed native legends fairly accurately.


Best friend is Native. I also live in Ute country. I'm also friends with a Cannibal and know what tribes are and why they do it. Cannibalism bothers me none because of that. Both hate the game for it's portrayal. It's still offensive to use it as yet another Native plot device that is often overused. Also it's more about eating of the spirit. The move Ravenous is awful but better about it than Until Dawn. Until Dawn is more of misrepresentation and misunderstanding. Until Dawn takes it literal. Yes you can relate it to an actual mental condition in physiology. Thing is in that culture it's more of a representation than a literal thing well not as literal as Until Dawn makes it. So yes they are ignorant to the real thing ans took it as literal eating of human flesh.


Natives in games are often either ignored (Horizon Zero Dawn) Misrepresented or used as Warriors or Curses and burial grounds. It's a problem. I'm not native but do have it in my family history(Cherokee). Use of Native curses n shit is cliche and still a stereotype as is the mental illness as someone with a few themselves and suffered severe tragedy I don't hallucinate and torture people but again someone used often as a plot device and written by someone who have no fucking god damn clue about it.
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Re: Games Beaten 2017

by Segata Sun Jul 09, 2017 6:14 pm

Xeogred wrote:I don't think Until Dawn should be taken seriously at all. It came off as a pitfall of goofy 80's slasher tropes and all that to me. You wanted half the characters to die, like Jason ends up being the hero in Friday the 13th.

@Popo: The map issue and length of that game make me hesitant about it. Metroidvania is one of my favorite genres when done well, but I feel like the format kind of peaks at a 10 hour game or so. This one looks like 20+ from what I see on Steam reviews. I'm not sure if that's a good thing or not.

It's not a slasher game tho. The maniac isn't a killer at all. Just a "crazy" kid pulling JUST A PRANK BRO for Youtube.
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