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PartridgeSenpai
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Re: Games Beaten 2016

by PartridgeSenpai Sun Dec 18, 2016 8:19 am

MrPopo wrote:
Exhuminator wrote:Elkin if you've never played SMT: Nocturne on PS2, you oughta. It's my favorite PS2 JRPG, and one the greatest gaming experiences of my life. I don't see how you couldn't love it.

If you do something silly like trigger the True Demon Ending path without realizing just what you've signed up for a lot of its goodwill can evaporate.


Ahhh, that reminds me of when I accidentally activated hard-mode on La-Mulana on my first time through! DAMN, that was tough, and I really had no idea why, but I had fun! :lol:
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Re: Games Beaten 2016

by ElkinFencer10 Sun Dec 18, 2016 12:02 pm

Games Beaten in 2016 So Far - 121

January (20 Games Beaten)
1. Shadow Warrior - Playstation 4 - January 1
2. The Order: 1886 - Playstation 4 - January 2
3. Dead Rising: Chop Till You Drop - Wii - January 3
4. NyxQuest: Kindred Spirits - WiiWare - January 4
5. Hatsune Miku: Project DIVA F 2nd - Vita - January 5
6. Shadow the Hedgehog - Gamecube - January 9
7. Fairy Bloom Freeia - Steam - January 10
8. Petit Novel Series: Harvest December - 3DS - January 13
9. Gas Guzzlers Extreme - Steam - January 14
10. Muramasa: The Demon Blade - Wii - January 16
11. Project Zero 2: Wii Edition - Wii - January 19
12. Killzone: Liberation - PSP - January 20
13. Sin & Punishment: Star Successor - Wii - January 20
14. Kirby's Epic Yarn - Wii - January 24
15. Sakura Wars: So Long, My Love - Wii - January 25
16. Corpse Party - PSP - January 25
17. Freedom Planet - Wii U - January 25
18. Earth Defense Force 2: Invaders from Planet Space - Vita - January 25
19. Silent Hill: Homecoming - Xbox 360 - January 26
20. Life is Strange - Playstation 4 - January 28


February (8 Games Beaten)
21. Corpse Party: Book of Shadows - PSP - February 2
22. Megadimension Neptunia VII - Playstation 4 - February 12
23. Dr. Discord's Conquest - NES - February 13
24. Corpse Party: Blood Drive - Vita - February 17
25. If My Heart Had Wings - Steam - February 18
26. Missing: An Interactive Thriller - Steam - February 18
27. Her Story - Steam - February 18
28. Fire Emblem Fates: Birthright - 3DS - February 26


March (8 Games Beaten)
29. Saints Row 2 - Steam - March 1
30. Saturday Morning RPG - Playstation 4 - March 3
31. Fire Emblem Fates: Conquest - 3DS - March 6
32. Donkey Kong Country: Tropical Freeze - Wii U - March 8
33. Pokken Tournament - Wii U - March 20
34. Moe Chronicle - Vita - March 22
35. Tom Clancey's The Division - Playstation 4 - March 23
36. Yoshi's New Island - 3DS - March 28


April (13 Games Beaten)
37. Alien Rage - Steam - April 1
38. Alien Breed: Impact - Steam - April 2
39. Alien Breed 2: Assault - Steam - April 3
40. Alien Breed 3: Descent - Steam - April 3
41. Bravely Second: Ballad of the Three Cavaliers - 3DS - April 6
42. Quantum Break - Xbox One - April 7
43. Sonic Boom: Rise of Lyric - Wii U - April 8
44. Akai Katana - Xbox 360 - April 9
45. Otomedius Excellent - Xbox 360 - April 9
46. Chasing Dead - Wii U - April 10
47. Fire Emblem Fates: Revelation - 3DS - April 14
48. Ratchet and Clank - Playstation 4 - April 20
49. Starfox Zero - Wii U - April 23


May (6 Games Beaten)
50. Aero Fighters 2 - NeoGeo - May 8
51. Bravely Second: End Layer - 3DS - May 11
52. Uncharted: Golden Abyss - Vita - May 15
53. Doom - Playstation 4 - May 20
54. Uncharted 4: A Thief's End - Playstation 4 - May 22
55. Teenage Mutant Ninja Turtles: Mutants in Manhattan - Playstation 4 - May 25


June (13 Games Beaten)
56. MegaTagmension Blanc + Neptune VS Zombies - Vita - June 2
57. Republique - Playstation 4 - June 3
58. Splatterhouse - Playstation 3 - June 4
59. Spec Ops: The Line - Playstation 3 - June 5
60. 1943: Battle of Midway - NES - June 6
61. Mirror's Edge: Catalyst - Playstation 4 - June 12
62. Fire Emblem: Mystery of the Emblem - SNES - June 13
63. Homefront: The Revolution - Playstation 4 - June 15
64. Gone Home - Playstation 4 - June 15
65. Double Dragon Neon - Playstation 3 - June 16
66. Vanquish - Playstation 3 - June 17
67. Epic Dumpster Bear - Wii U - June 20
68. B3: Game Expo for Bees - Wii U - June 21


July (7 Games Beaten)
69. Raiden V - Xbox One - July 16
70. Tokyo Mirage Sessions #FE - Wii U - July 16
71. Shin Megami Tensei: Persona 3 FES - Playstation 2 - July 23
72. Lost Sea - Playstation 4 - July 24
73. Far Cry Primal - Playstation 4 - July 27
74. Black - Playstation 2 - July 28
75. Until Dawn - Playstation 4 - July 31


August (15 Games Beaten)
76. Divine Sealing - Mega Drive - August 1
77. Gal*Gun: Double Peace - Playstation 4 - August 2
78. Valkyria Chronicles II - PSP - August 5
79. Breach and Clear - Vita - August 10
80. Eternal Darkness: Sanity's Requiem - Gamecube - August 12
81. Metal Gear Solid - Playstation - August 15
82. Hello Kitty Kruisers - Wii U - August 16
83. Monster Monpiece - Vita - August 17
84. Army Men: Major Malfunction - Xbox - August 17
85. Layers of Fear - Steam - August 18
86. Kirby: Planet Robobot- 3DS - August 19
87. Disaster: Day of Crisis - Wii - August 20
88. Caladrius Blaze - PlayStation 4 - August 20
89. Söldner-X 2: Final Prototype - Vita - August 22
90. Saints Row IV - PS4 - August 30


September (8 Games Beaten)
91. Hatsune Miku: Project DIVA X - PS4 - September 2
92. Attack on Titan - PS4 - September 3
93. SOMA - Steam - September 5
94. Assault Suit Leynos - PS4 - September 8
95. Attack of the Friday Monsters! - 3DS - September 17
96. The Witcher - GOG.com - September 19
97. GunValkyrie - Xbox - September 21
98. P.N.03 - Gamecube - September 22


October (10 Games Beaten)
99. XCOM 2 - PS4 - October 3
100. Gears of War: Judgement - Xbox 360 - October 8
101. Ninja Pizza Girl - Wii U - October 8
102. Depth Hunter 2: Deep Dive - Steam - October 9
103. EVE: Valkyrie - PlayStation 4 - October 14
104. Gears of War 4 - Xbox One - October 18
105. Until Dawn: Rush of Blood - PlayStation 4 - October 18
106. Battlefield 1 - PlayStation 4 - October 20
107. EVE: Gunjack - PlayStation 4 - October 20
108. Titanfall 2 - PlayStation 4 - October 30


November (6 Games Beaten)
109. The Sky Crawlers: Innocent Aces - Wii - November 3
110. Legend of Heroes: Trails of Cold Steel - Vita - November 6
111. Deus Ex: Human Revolution - Wii U - November 11
112. State of Decay - Xbox One - November 15
113. Call of Duty: Infinite Warfare - PlayStation 4 - November 20
114. Shadow Complex Remastered - PlayStation 4 - November 22


December (7 Games Beaten)
115. The Legendary Axe - TurboGrafx-16 - December 3
116. Rise of the Tomb Raider - PlayStation 4 - December 4
117. Ys Origin - Steam - December 7
118. Pokémon Moon - 3DS - December 8
119. Tales of Fantasia - SNES - December 15
120. Shin Megami Tensei IV Apocalypse - 3DS - December 17
121. Shantae - GBC - December 18


121. Shantae - GBC - December 18

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Unfortunately, I had to play this game via the 3DS virtual console. I have a good sized collection of extremely rare and valuable games, but Shantae isn't in it (yet). Despite this game's cult following, the universal critical reception every game in the series has received, and the commercial success of its sequels, I can't help but find myself feeling a little disappointed after finishing the first game. It's not bad by any means, but I suppose half a decade of beloved sequels and a legendary original release (at least in terms of rarity) has built up an expectation in me that no Gameboy Color game could ever have met.

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Shantae is an action platformer not entirely unlike Mega Man, although instead of killing enemies with an arm cannon, you beat them to death with your pony tail. THAT aspect of the game will never cease to bring me joy. You play as Shantae, a half-genie who protects a small coastal town and who ends up on a quest to stop Risky Boots, the nefarious pirate queen, from building some steam powered super weapon by finding some magical tablets before she does. Or something like that. I played this game on and off for three years before actually finishing it, so forgive me for having a bit fuzzy a memory.

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For the most part, the game's mechanics are fairly solid, but there are some aspects that feel like they could have used just a little more TLC. The hit detection, for example, felt very hit or miss to me (no pun intended). Most of the time, it was just fine, but there would inevitably be an instance every now and then where I definitely should have hit an enemy and didn't or definitely shouldn't have been hit by an enemy and was. It is, however, a Gameboy Color game, and even if it was released in 2002, so I cut it some slack due to the system's technical limitations.

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Where the game really shines, however, is with the visuals. It seriously puts the "color" in Gameboy Color. The character models are the most vibrant and colorful I've seen in any GBC game, and the animations are a technical feat for the system. When you finally clear a dungeon and find its magic stone thing, her twirling animation is something that seriously shouldn't be possible on hardware as limited as the Gameboy Color. The music is also absolutely delightful - a surprise given how painful to the ears a lot of Gameboy Color and even Gameboy Advance music can be. Truthfully, I think the game is worth playing despite its few mechanical shortcomings just to appreciate the visual and audio design and the performance that WayForward was able to coax out of the aging GBC.

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Shantae is not a masterpiece of a game (although the case for it as a masterpiece of visuals for the system can be argued), but it is a good game. It's also an almost mythically rare game for the system if you have the original cartridge. The color, the animations, and the music are all worth experiencing as they truly showcase what hidden potential the Gameboy Color had. It's just a shame that the gameplay doesn't live up to the standard set by the series' reputation and the other design elements of the game.
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Sarge
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Re: Games Beaten 2016

by Sarge Sun Dec 18, 2016 1:18 pm

The comparison I like to use for Shantae is Simon's Quest.
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PartridgeSenpai
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Re: Games Beaten 2016

by PartridgeSenpai Sun Dec 18, 2016 4:49 pm

Sarge wrote:The comparison I like to use for Shantae is Simon's Quest.


For a lot of people, I'm not sure how positive an endorsement that is :lol:

The only Shantae I've played was the one on DSi, and I didn't really care for it. The bosses were pretty fun, but it was SUCH a pain to just find where to go next. I gave it a good go, but I eventually just gave up. That was like, back when it came out though, so it's been QUITE a few years since I've played it. Perhaps I shall have to give it another go one of these days.
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Sarge
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Re: Games Beaten 2016

by Sarge Sun Dec 18, 2016 5:26 pm

It captures the unevenness of the game, I think.
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Re: Games Beaten 2016

by ElkinFencer10 Sun Dec 18, 2016 8:12 pm

Sarge wrote:It captures the unevenness of the game, I think.

It does, and though I think that might be a little harsh to Shantae...
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Re: Games Beaten 2016

by Sarge Sun Dec 18, 2016 8:40 pm

Yeah, it is a bit harsh, because the dungeon areas are actually quite good. Much more interesting overall than Simon's Quest's mansions. I wonder if there's a better comparison out there. Zelda II? Faxanadu?

(I should also note that I like Simon's Quest, despite its issues.)
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Re: Games Beaten 2016

by MrPopo Sun Dec 18, 2016 10:30 pm

First 50:
1. Oni - PC
2. Donkey Kong 64 - N64
3. Yoshi's Story - N64
4. Neverwinter Nights: Shadows of Undrentide - PC
5. Forsaken 64 - N64
6. Bloodrayne: Betrayal - PSN
7. Fire Emblem Seisen no Keifu - SNES
8. Fire Emblem Shin Monshō no Nazo: Hikari to Kage no Eiyū - Nintendo DS
9. Valkyria Chronicles 3 - PSP
10. Ready 2 Rumble Boxing - DC
11. Rise of the Tomb Raider - PC
12. XCOM 2 - PC
13. Shadowrun Hong Kong Bonus Campaign - PC
14. Fire Emblem Fates: Conquest - 3DS
15. Fire Emblem Fates: Birthright - 3DS
16. Lagrange Point - NES
17. Fire Emblem Fates: Revelations - 3DS
18. Cybernator - SNES
19. Outwars - PC
20. Resident Evil - GC
21. Resident Evil 2 - GC
22. Resident Evil 3 - GC
23. Resident Evil Code Veronica X - GC
24. Dino Crisis - PSX
25. Resident Evil 5 - PC
26. Dark Souls 3 - PS4
27. The Banner Saga 2 - PC
28. Bravely Second - 3DS
29. Star Fox Zero - Wii U
30. Warhammer 40,000: Dawn of War - PC
31. Warhammer 40,000: Dawn of War - Winter Assault - PC
32. Doom (2016) - PC
33. Warhammer 40,000: Dawn of War - Dark Crusade - PC
34. Warhammer 40,000: Dawn of War - Soulstorm - PC
35. Warhammer 40,000: Space Marine - PC
36. Doom 64 - N64
37. Warhammer 40,000: Dawn of War II - PC
38. Super Empire Strikes Back - SNES
39. Might & Magic 3 - Isles of Terra - PC
40. Mirror's Edge Catalyst - PC
41. Sonic 2 - Genesis
42. Resident Evil Revelations - PC
43. Resident Evil Revelations 2 - PC
44. Tokyo Mirage Sessions #FE - Wii U
45. Kirby: Planet Robobot
46. Sin: Wages of Sin - PC
47. Torchlight II - PC
48. Star Ocean: Integrity & Faithlessness - PS4
49. Axiom Verge - PS4
50. Shadow Complex Remastered - PS4

51. Ori and the Blind Forest - Xbox One
52. AM2R - PC
53. Total Annihilation - PC
54. I Am Setsuna - PS4
55. Planetary Annihilation Titans - PC
56. Deus Ex: Mankind Divided - PC
57. Dark Reign - Rise of the Shadowhand - PC
58. Dragon Age Inquisition - Jaws of Hakkon - PC
59. Dragon Age Inquisition - The Descent - PC
60. Dragon Age Inquisition - Trespasser - PC
61. The Witcher 3 - Hearts of Stone - PC
62. The Witcher 3 - Blood & Wine - PC
63. ReCore - Xbox One
64. Final Fantasy Tactics - PS1
65. Resident Evil 6 - PC
66. Knuckles Chaotix - 32X
67. Assault Suit Leynos - PS4
68. Might & Magic 2 - Gate to Another World - PC
69. Might & Magic 4 - Clouds of Xeen - PC
70. Might & Magic 5 - Darkside of Xeen - PC
71. Might & Magic 4&5 - World of Xeen - PC
72. Rise of the Triad - PC
73. Batman Arkham Knight - PC
74. Rise of the Triad (2013) - PC
75. Dishonored 2 - PC
76. TIS-100 - PC
77. Tyranny - PC
78. StarCraft II - Nova Covert Ops - PC
79. Raiden Fighters 2 - Xbox 360
80. Pokémon Omega Ruby - 3DS
81. Turok: Dinosaur Hunter - PC
82. 7th Dragon III Code VFD - 3DS
83. World of Final Fantasy - PS4

World of Final Fantasy is a shounen as fuck Pokémon clone that is a celebration of the history of the Final Fantasy series that actually manages to avoid being just a bland crossover game. It does that through its heart and ends up being an enjoyable romp for old fans.

The story could be ripped from "So You Want To Write A Shounen Series?" Parentless kids who jump at the chance for adventure? Check. A dimwitted headstrong male lead? Check. A smart and thoughtful female lead? Check. A cute sidekick? Check. A discovery of some fell influence on a seemingly peaceful adventure world? Check. A shocking late game plot twist? Check. Amazingly hammy voice acting (at least on the JP track)? Check. The game even has an animated intro that wouldn't look out of place on a shounen anime, and the ending is also influenced by anime ending videos (though this one is in full pre-rendered CGI). The game is not shy about being what it is, and that ends up being one of its strengths.

Gameplay wise there are a lot of cues taken from Pokémon. You're going to want to build up a team of captured Final Fantasy monsters. It even involves throwing a ball at them that pulses three times then does one additional animation when they're caught. Where things get more interesting is that you first have to put the enemy into a capturable state. The requirements for this vary from monster to monster. Sometimes it's just whacking them, but other times it might require hitting a particular element or inflicting a status ailment. A few even involve casting beneficial spells on them. These can be layered; an enemy that needs fire cast on it can have multiple fires cast to boost the capturable effect; this increases your odds of successfully imprisoning them. Once you've got your monsters you can grow them as they gain experience. You're given a grid of nodes akin to the sphere grid from FFX, where you spend SP to gain nodes. These can be stat boosts or abilities. You also can unlock the ability to transmute the monsters into larger forms. So a Baby Tonberry can later become a Tonberry and then a Tonberry King. Stat boosts and some abilities will transfer between these forms (and you can freely change between forms at save points), while other abilities are locked to a given form. Combined with the stack system this ends up causing you to not just have One True Form for your monsters.

The stack system is the other interesting thing this game does. You start with your two protagonists in battle, who can be in either their normal form or chibi form. You can then form a stack of up to three units for each of these two battle slots. The stacks are in the form of a large unit, then a medium on top of that, then a small on top of the medium. Normal form is large, while chibi form is medium. When stacked the units combine their stats, so it behooves you to get a full stack as soon as possible. Mid battle you do have the option of unstacking, giving you three turns instead of one, but each turn is weaker. You also can get knocked out of your stacks by certain attacks. Enemies also have the ability to stack up. Another advantage of stacking is that you can form compound abilities based on who is in your stack. For example, if two units in a stack have Fire, then you gain Fira. Or if two have Fira you gain Firaga. Some skills can only be gained through this mechanism. It adds another wrinkle to how you form your stacks.

Progression through the game is pretty standard FF style dungeon crawling. In another nod to Pokémon there are several "HM" abilities that are either required to progress or needed to get bonus items. Required abilities tend to have a capturable monster in the dungeon with that ability, and the abilities tend to be the first thing you can unlock on their skill tree, so if you didn't plan ahead you usually aren't screwed. Two other progression blocks are Gimme Golems and Puzzle Pedestals. Gimme Golems block the path until you bring them some useless key item found in a chest somewhere else in the level. It's mostly a way to enforce you to explore the entire level. Puzzle Pedestals usually block the way to bonus areas, though the first one is required to proceed. These will have some requirement, like "Build a stack with at least 50 Earth Resistance and 5 Weight". You then put together up to three monsters in a stack that meet those requirements.

My main complaint is that the combat ends up being fairly bland compared to other Final Fantasy games. There's not a whole lot of strategy outside "hit elemental weakness", and you don't get access to some of the more fun abilities from previous games. There's also an AP system for using abilities which slowly recharges every turn but carries over between battles. So for a while you get to a point where battles take a while because you can't quickly kill enemies due to lack of AP on successive battles. Right about the point where I was really getting frustrated by this I unlocked an ability on one pair of monsters I had that has me start each battle with full AP at the cost of my AP regenerating slower. This made dungeon crawling much better, as I could pull out my heavy hitters every battle. It did make boss battles a bit more cumbersome, but fortunately the game has a lot of ethers available, so I could just spam those.
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Games Beaten: 2015 2016 2017 2018
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Re: Games Beaten 2016

by PresidentLeever Mon Dec 19, 2016 2:29 am

ElkinFencer10 wrote:[size=150]
The character models are the most vibrant and colorful I've seen in any GBC game, and the animations are a technical feat for the system.


Rayman has it beat though with 9 colors (or 7 minus black and white) for a single sprite.
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Re: Games Beaten 2016

by ElkinFencer10 Mon Dec 19, 2016 10:53 am

Games Beaten in 2016 So Far - 122

January (20 Games Beaten)
1. Shadow Warrior - Playstation 4 - January 1
2. The Order: 1886 - Playstation 4 - January 2
3. Dead Rising: Chop Till You Drop - Wii - January 3
4. NyxQuest: Kindred Spirits - WiiWare - January 4
5. Hatsune Miku: Project DIVA F 2nd - Vita - January 5
6. Shadow the Hedgehog - Gamecube - January 9
7. Fairy Bloom Freeia - Steam - January 10
8. Petit Novel Series: Harvest December - 3DS - January 13
9. Gas Guzzlers Extreme - Steam - January 14
10. Muramasa: The Demon Blade - Wii - January 16
11. Project Zero 2: Wii Edition - Wii - January 19
12. Killzone: Liberation - PSP - January 20
13. Sin & Punishment: Star Successor - Wii - January 20
14. Kirby's Epic Yarn - Wii - January 24
15. Sakura Wars: So Long, My Love - Wii - January 25
16. Corpse Party - PSP - January 25
17. Freedom Planet - Wii U - January 25
18. Earth Defense Force 2: Invaders from Planet Space - Vita - January 25
19. Silent Hill: Homecoming - Xbox 360 - January 26
20. Life is Strange - Playstation 4 - January 28


February (8 Games Beaten)
21. Corpse Party: Book of Shadows - PSP - February 2
22. Megadimension Neptunia VII - Playstation 4 - February 12
23. Dr. Discord's Conquest - NES - February 13
24. Corpse Party: Blood Drive - Vita - February 17
25. If My Heart Had Wings - Steam - February 18
26. Missing: An Interactive Thriller - Steam - February 18
27. Her Story - Steam - February 18
28. Fire Emblem Fates: Birthright - 3DS - February 26


March (8 Games Beaten)
29. Saints Row 2 - Steam - March 1
30. Saturday Morning RPG - Playstation 4 - March 3
31. Fire Emblem Fates: Conquest - 3DS - March 6
32. Donkey Kong Country: Tropical Freeze - Wii U - March 8
33. Pokken Tournament - Wii U - March 20
34. Moe Chronicle - Vita - March 22
35. Tom Clancey's The Division - Playstation 4 - March 23
36. Yoshi's New Island - 3DS - March 28


April (13 Games Beaten)
37. Alien Rage - Steam - April 1
38. Alien Breed: Impact - Steam - April 2
39. Alien Breed 2: Assault - Steam - April 3
40. Alien Breed 3: Descent - Steam - April 3
41. Bravely Second: Ballad of the Three Cavaliers - 3DS - April 6
42. Quantum Break - Xbox One - April 7
43. Sonic Boom: Rise of Lyric - Wii U - April 8
44. Akai Katana - Xbox 360 - April 9
45. Otomedius Excellent - Xbox 360 - April 9
46. Chasing Dead - Wii U - April 10
47. Fire Emblem Fates: Revelation - 3DS - April 14
48. Ratchet and Clank - Playstation 4 - April 20
49. Starfox Zero - Wii U - April 23


May (6 Games Beaten)
50. Aero Fighters 2 - NeoGeo - May 8
51. Bravely Second: End Layer - 3DS - May 11
52. Uncharted: Golden Abyss - Vita - May 15
53. Doom - Playstation 4 - May 20
54. Uncharted 4: A Thief's End - Playstation 4 - May 22
55. Teenage Mutant Ninja Turtles: Mutants in Manhattan - Playstation 4 - May 25


June (13 Games Beaten)
56. MegaTagmension Blanc + Neptune VS Zombies - Vita - June 2
57. Republique - Playstation 4 - June 3
58. Splatterhouse - Playstation 3 - June 4
59. Spec Ops: The Line - Playstation 3 - June 5
60. 1943: Battle of Midway - NES - June 6
61. Mirror's Edge: Catalyst - Playstation 4 - June 12
62. Fire Emblem: Mystery of the Emblem - SNES - June 13
63. Homefront: The Revolution - Playstation 4 - June 15
64. Gone Home - Playstation 4 - June 15
65. Double Dragon Neon - Playstation 3 - June 16
66. Vanquish - Playstation 3 - June 17
67. Epic Dumpster Bear - Wii U - June 20
68. B3: Game Expo for Bees - Wii U - June 21


July (7 Games Beaten)
69. Raiden V - Xbox One - July 16
70. Tokyo Mirage Sessions #FE - Wii U - July 16
71. Shin Megami Tensei: Persona 3 FES - Playstation 2 - July 23
72. Lost Sea - Playstation 4 - July 24
73. Far Cry Primal - Playstation 4 - July 27
74. Black - Playstation 2 - July 28
75. Until Dawn - Playstation 4 - July 31


August (15 Games Beaten)
76. Divine Sealing - Mega Drive - August 1
77. Gal*Gun: Double Peace - Playstation 4 - August 2
78. Valkyria Chronicles II - PSP - August 5
79. Breach and Clear - Vita - August 10
80. Eternal Darkness: Sanity's Requiem - Gamecube - August 12
81. Metal Gear Solid - Playstation - August 15
82. Hello Kitty Kruisers - Wii U - August 16
83. Monster Monpiece - Vita - August 17
84. Army Men: Major Malfunction - Xbox - August 17
85. Layers of Fear - Steam - August 18
86. Kirby: Planet Robobot- 3DS - August 19
87. Disaster: Day of Crisis - Wii - August 20
88. Caladrius Blaze - PlayStation 4 - August 20
89. Söldner-X 2: Final Prototype - Vita - August 22
90. Saints Row IV - PS4 - August 30


September (8 Games Beaten)
91. Hatsune Miku: Project DIVA X - PS4 - September 2
92. Attack on Titan - PS4 - September 3
93. SOMA - Steam - September 5
94. Assault Suit Leynos - PS4 - September 8
95. Attack of the Friday Monsters! - 3DS - September 17
96. The Witcher - GOG.com - September 19
97. GunValkyrie - Xbox - September 21
98. P.N.03 - Gamecube - September 22


October (10 Games Beaten)
99. XCOM 2 - PS4 - October 3
100. Gears of War: Judgement - Xbox 360 - October 8
101. Ninja Pizza Girl - Wii U - October 8
102. Depth Hunter 2: Deep Dive - Steam - October 9
103. EVE: Valkyrie - PlayStation 4 - October 14
104. Gears of War 4 - Xbox One - October 18
105. Until Dawn: Rush of Blood - PlayStation 4 - October 18
106. Battlefield 1 - PlayStation 4 - October 20
107. EVE: Gunjack - PlayStation 4 - October 20
108. Titanfall 2 - PlayStation 4 - October 30


November (6 Games Beaten)
109. The Sky Crawlers: Innocent Aces - Wii - November 3
110. Legend of Heroes: Trails of Cold Steel - Vita - November 6
111. Deus Ex: Human Revolution - Wii U - November 11
112. State of Decay - Xbox One - November 15
113. Call of Duty: Infinite Warfare - PlayStation 4 - November 20
114. Shadow Complex Remastered - PlayStation 4 - November 22


December (8 Games Beaten)
115. The Legendary Axe - TurboGrafx-16 - December 3
116. Rise of the Tomb Raider - PlayStation 4 - December 4
117. Ys Origin - Steam - December 7
118. Pokémon Moon - 3DS - December 8
119. Tales of Fantasia - SNES - December 15
120. Shin Megami Tensei IV Apocalypse - 3DS - December 17
121. Shantae - GBC - December 18
122. Dead Rising 4 - Xbox One - December 18


122. Dead Rising 4 - Xbox One - December 18

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After the obnscene amount of zombie slaughtering fun that I had playing Dead Rising 3 back when I first got my Xbox One, I was STOKED when I saw the announcement for Dead Rising 4. I ended up inadvertantly breaking my rule of getting all non-Wii U multiplats on PS4 (nothing against Xbox One, I just think the PS4 runs smoother and has a better controller) because I didn't know that Dead Rising 4 was only a timed exclusive until Amazon had already shipped my pre-order, but whatever, that's fine. It looks good sitting next to Dead Rising 3 on my shelf anyway.

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Dead Rising 4 takes place in Willamette, Colorado, the same setting as the first game, and like the first game, features photojournalist Frank West as its protagonist. You go back to Willamette right around Christmas to investigate a renewed zombie outbreak - something that shouldn't be possible considering that federal law required everyone to be vaccinated against the zombie pathogen. From there, the mystery starts to unfurl as you use your wits, luck, and flaming swords/explosive sledgehammers to uncover the truth and fight off the zombie horde. The story is actually fairly well written. It didn't ensnare me quite the same way that Dead Rising 3 did, but truthfully, I think the narrative is much better crafted and cultivated in Dead Rising 4. There are certainly many areas for improvement, but the plot definitely had enough meat to keep you interested.

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Let's start with the good. Graphically, the game looks quite good. It's got a decent (albeit irritating after a while) soundtrack of classic Christmas tunes playing through the city, and the sound design for the weapons is great....mostly. There's a totally-not-a-lightsaber red laser sword you can find that makes sounds good enough to flirt with a Disney copyright. There are some flaws, however. With the sledgehammer-with-grenades-tapped-to-it pictured above, for example, sometimes you get a good, meaty BOOM while other times you may get a silent explosion. The overall sound design is good, but it definitely feels like there were some loose ends that could have stood another month or two of polishing before release (and this is after the ~12 GB update....).

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Now, unfortunately, we must address the not-so-good. The game plays very much like Dead Rising 3, but unfortunately, it feels just...less. I don't know how better to describe it but "less." The vehicles are cool, but they're much less entertaining and outlandish. The weapons are awesome, but they're less diverse and less ridiculous. The costumes and outfits are great, but they feel a little less goofy. For a game that's built almost entirely around the premise of "kill zombies in ridiculous fashions," that's a huge deficit. If this is your first Dead Rising game (or at least if you haven't played Dead Rising 3), then you're in for a treat, and you'll probably nothing wrong with the weapon, vehicle, and outfit diversity. If you HAVE played Dead Rising 3, however, then you're still in for a great time, but be prepared to be a little bit let down.

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My biggest problem with Dead Rising 4 is not the intermittent sound cut-outs (although that's annoying) or the relatively lackluster weapon and vehicle selection (although that's disappointing) but the infestation of bugs at the end of the game. With the exception of the aforementioned sound glitches and a few random bugs where I got stuck on some invisible barrier in the middle of the floor, I didn't really encounter any noteworthy bugs in most of my playthrough. That all changed in the last case. I hit some MAJOR bugs in this one. At one point, I'd randomly fail a chase mission after clear it in time, if I paused the game, it would CHUG at about 10 seconds per frame (yes, you read that right) until I unpaused it, and the game completely crashed on me as soon as I beat the final boss. Fortunately for me, it did save the checkpoint after killing the boss, but the game refused to launch for a good ten minutes after crashing. Even power cycling the Xbox didn't help; I was just stubborn and kept trying to launch, and it eventually worked. After all that, the cut scenes would absolutely churn, going at - like the pause menu - a good 10 or 15 seconds per frame. I eventually got through it all, but it definitely took me a good hour to get through what should have been fifteen minutes of cutscene and gameplay, and that's without factoring in the crash and refusal to launch.

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I enjoyed Dead Rising 4. I really did. It was a bit disappointing after the near-masterpiece that was Dead Rising 3, but I truly did have a great time playing it. That's why it pains me so much that the performance is so horrendous at the end of the game. That one issue really leave a sour aftertaste for an otherwise great game. I definitely recommend Dead Rising 4, but I'd recommend waiting for some more patches or (what I wish I had known was an option) waiting for the Playstation 4 release in a year.
Exhuminator wrote:Ecchi lords must unite for great justice.

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