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Re: Games Beaten 2016

by Exhuminator Sun Dec 11, 2016 2:01 am

Xeogred wrote:it was rather short

Yeah, not too long. Alcahest took me about five and a half hours. The last two stages, the boss rush, and the final boss really slowed me down. The final boss was pretty ridiculous, or I wasn't doing it right. I almost ran out of lives at the end.
Xeogred wrote:Absolutely love that OST though and still listen to it frequently.

It's above average, sure. My favorite track was:
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Re: Games Beaten 2016

by Xeogred Sun Dec 11, 2016 2:10 am

These have always been my favorite standouts:

But it's hard not to list the entire thing. Godly stuff, extra fascinating to me coming from the Kirby composer. A shame he didn't get to do more serious stuff like this. Arcana and HyperZone have great OST's too.

Not a knock on Kirby music, but the Alcahest OST is something else and I love the sound font. That bass BUMPS.
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Re: Games Beaten 2016

by PresidentLeever Sun Dec 11, 2016 3:14 am

Exhuminator wrote:There are some people in this thread who still beat old games regularly.

You don't say. - Mini-reviews, retro vgm tribute, rom hacks, chip music, mockups, misc. lists
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Re: Games Beaten 2016

by Exhuminator Sun Dec 11, 2016 4:05 am

PresidentLeever wrote:You don't say.

I never said otherwise.
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Re: Games Beaten 2016

by darsparx Sun Dec 11, 2016 12:00 pm

Exhuminator wrote:Image
130. Alcahest | SFC | 1993 | 7/10

A Japan exclusive action-RPG developed by HAL Labs, released in 1993 for the Super Famicom. The player plays the part of Alen, a knight working with magical guardians to stop an ancient evil from resurrecting. Combat is sword and magic based, nothing groundbreaking. Alcahest is barely an action-RPG really, as experience points only gain extra lives, not levels. Also the game is broken up into stages, rather than a continuous world. The above average graphics and decent OST somewhat make up for repetitive game design and unbalanced difficulty. The best stuff is the offensive magic system and the varied partners that aid the player. Alcahest may not be the best action-RPG you can find on SFC, but it would have been received positively if released in the West. Should you still bother to play old games and enjoy its genre, Alcahest is worth importing or emulating. Yes there is an English fan translation.

I'm currently playing this in my list games I'm currently working on(especially since I got it, 3 ff games, and bahumut for $20 like a year and a half ago). The only issue I have with it is the translation patch sucks for the passwords. There's a ammendum to it that fixes that supposedly but there's not a option for multiple patches on the retron5(and I'm constantly dieing in stupid ways in stage 2 even though I made it to what I assume is the end or near it). In my version I could tell you what the first password was but can't enter it since the screen to enter it is still in japanese and in level two it's a glitched out mess....
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Re: Games Beaten 2016

by BoneSnapDeez Sun Dec 11, 2016 12:11 pm

Dude...... save states......
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Re: Games Beaten 2016

by darsparx Sun Dec 11, 2016 12:17 pm

I know but someone seriously needs to make a patch that includes the ammendum XD
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bogusmeatfactory wrote:Ever feel like a wild gazelle in the wilderness?
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Re: Games Beaten 2016

by Xeogred Sun Dec 11, 2016 1:15 pm

Yeah I should note I used save states with Alcahest. I try not too thesedays in any capacity (avoiding the save scumming as some call it, but I'll save when I'm done with a play session). But yeah when I saw Alcahest was really short and then felt weirdly arcadey, I didn't feel bad about it.

And well yeah, screw passwords in 2016. :lol:
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Re: Games Beaten 2016

by MrPopo Sun Dec 11, 2016 5:24 pm

First 50:
1. Oni - PC
2. Donkey Kong 64 - N64
3. Yoshi's Story - N64
4. Neverwinter Nights: Shadows of Undrentide - PC
5. Forsaken 64 - N64
6. Bloodrayne: Betrayal - PSN
7. Fire Emblem Seisen no Keifu - SNES
8. Fire Emblem Shin Monshō no Nazo: Hikari to Kage no Eiyū - Nintendo DS
9. Valkyria Chronicles 3 - PSP
10. Ready 2 Rumble Boxing - DC
11. Rise of the Tomb Raider - PC
12. XCOM 2 - PC
13. Shadowrun Hong Kong Bonus Campaign - PC
14. Fire Emblem Fates: Conquest - 3DS
15. Fire Emblem Fates: Birthright - 3DS
16. Lagrange Point - NES
17. Fire Emblem Fates: Revelations - 3DS
18. Cybernator - SNES
19. Outwars - PC
20. Resident Evil - GC
21. Resident Evil 2 - GC
22. Resident Evil 3 - GC
23. Resident Evil Code Veronica X - GC
24. Dino Crisis - PSX
25. Resident Evil 5 - PC
26. Dark Souls 3 - PS4
27. The Banner Saga 2 - PC
28. Bravely Second - 3DS
29. Star Fox Zero - Wii U
30. Warhammer 40,000: Dawn of War - PC
31. Warhammer 40,000: Dawn of War - Winter Assault - PC
32. Doom (2016) - PC
33. Warhammer 40,000: Dawn of War - Dark Crusade - PC
34. Warhammer 40,000: Dawn of War - Soulstorm - PC
35. Warhammer 40,000: Space Marine - PC
36. Doom 64 - N64
37. Warhammer 40,000: Dawn of War II - PC
38. Super Empire Strikes Back - SNES
39. Might & Magic 3 - Isles of Terra - PC
40. Mirror's Edge Catalyst - PC
41. Sonic 2 - Genesis
42. Resident Evil Revelations - PC
43. Resident Evil Revelations 2 - PC
44. Tokyo Mirage Sessions #FE - Wii U
45. Kirby: Planet Robobot
46. Sin: Wages of Sin - PC
47. Torchlight II - PC
48. Star Ocean: Integrity & Faithlessness - PS4
49. Axiom Verge - PS4
50. Shadow Complex Remastered - PS4

51. Ori and the Blind Forest - Xbox One
52. AM2R - PC
53. Total Annihilation - PC
54. I Am Setsuna - PS4
55. Planetary Annihilation Titans - PC
56. Deus Ex: Mankind Divided - PC
57. Dark Reign - Rise of the Shadowhand - PC
58. Dragon Age Inquisition - Jaws of Hakkon - PC
59. Dragon Age Inquisition - The Descent - PC
60. Dragon Age Inquisition - Trespasser - PC
61. The Witcher 3 - Hearts of Stone - PC
62. The Witcher 3 - Blood & Wine - PC
63. ReCore - Xbox One
64. Final Fantasy Tactics - PS1
65. Resident Evil 6 - PC
66. Knuckles Chaotix - 32X
67. Assault Suit Leynos - PS4
68. Might & Magic 2 - Gate to Another World - PC
69. Might & Magic 4 - Clouds of Xeen - PC
70. Might & Magic 5 - Darkside of Xeen - PC
71. Might & Magic 4&5 - World of Xeen - PC
72. Rise of the Triad - PC
73. Batman Arkham Knight - PC
74. Rise of the Triad (2013) - PC
75. Dishonored 2 - PC
76. TIS-100 - PC
77. Tyranny - PC
78. StarCraft II - Nova Covert Ops - PC
79. Raiden Fighters 2 - Xbox 360
80. Pokémon Omega Ruby - 3DS
81. Turok: Dinosaur Hunter - PC
82. 7th Dragon III Code VFD - 3DS

After Etrian Odyssey, Kazuya Niinou left Atlus and joined Imageepoch. 7th Dragon is the result of it. It takes what he did in Etrian Odyssey and brings things a bit back towards the JRPG style. So while you're back to third person dungeon crawling through less maze-like venues and more story elements you still maintain the character building of Etrian Odyssey. This is the fourth entry in the series (the 2nd and 3rd entries are sort of two halves of a whole story-wise) and the first to make it to the US.

The basic premise of the 7th Dragon games is that humanity is under assault by a massive horde of dragons, let by some super powerful True Dragons, and you need to murder them all. In VFD your specific mission is to collect samples of the first six True Dragons in order to properly analyze their structure so you can stop the 7th True Dragon that is going to utterly destroy humanity. In order to do so you must travel both to the past and the future, helping out those in other eras in the process and forming your standard team of disparate peoples who still manage to overcome adversity. There's some twists in the story that you probably won't see coming until they get close.

Unlike previous 7th Dragon games this game gives you parties of three characters. However, the interesting thing it does is give you two extra parties who follow you. These can be used in a few ways. The first most obvious way is that while exploring you can freely switch between the three parties, though the makeups of the parties are fixed until you go back to base. The more interesting way is that in combat you have the ability to call upon the reserve party members to aid you in battle. This can be giving you status buffs, doing some damage and debuffs to the enemy, or if you give everyone a chance to store up energy you can have all nine party members take a turn with skills costing now resources; this naturally ends up being hugely powerful, especially since this bonus turn doesn't give enemies a chance to react. It adds some depth to the party building, and the game nicely has everyone get the same exp and sp so no one falls behind. There's also a few instances where the parties have to split up, so you have to keep them geared up and up to date with their skills. The final boss also has three forms and you can choose which party fights each form (which can be the same or different each time). Since you don't get a heal in between forms using each party once is probably the best use of resources if you're not massively overleveled.

The game is a bit on the easy side compared to earlier 7th Dragon games (and definitely compared to Etrian Odyssey). If you build your party in a normal fashion you'll have a standard JRPG difficulty curve, but if you figure out the powerful skills or are willing to respect when you unlock a new tier of skills then you can start walking all over everything. By the last third of the game I was one rounding everyone except chapter bosses, and those usually went down in two rounds. On the flip side, since I was doing so well thanks to the care I took to synergize my party and its skills the game was still fun for me, as I enjoy that kind of payoff.
Games Beaten: 2015 2016 2017 2018 2019
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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Re: Games Beaten 2016

by Sarge Sun Dec 11, 2016 7:35 pm

1) Bonk's Adventure (NES)
2) Little Samson (NES)
3) Holy Diver (NES)
4) Holy Diver (NES) (legit!)
5) Mitsume Ga Tooru (NES)
6) TMNT II: The Arcade Game (NES)
7) Mighty Final Fight (NES)
8] Mike Tyson's Punch-Out!! (NES)
9) Monster In My Pocket (NES)
10) Battle of Olympus (NES)
11) Gunstar Heroes (GEN) (repeat)
12) Dragon Age: Inquisition (PS4)
13) Dragon Age: Inquisition - Trespasser (PS4)
14) Captain America and the Avengers (NES)
15) StarTropics (NES)
16) Double Dragon II: The Revenge (NES) (save states)
17) Double Dragon II: The Revenge (NES) (legit)
18) Crisis Force (NES)
19) Esper Dream 2 (NES)
20) Felix the Cat (NES)
21) Moon Crystal (NES)
22) Panic Restaurant (NES)
23) Frankenstein (NES)
24) Crystalis (NES)
25) Nekketsu Kakutou Densetsu (NES)

26) Killer Instinct (GB)
27) Mashin Hero Wataru Gaiden (NES)
28) Sly Spy (ARC)
29) The Red Star (unreleased XBOX, also on PS2)
30) Adventure Island 4 (NES)
31) Cocoron (NES)
32) Batman: Arkham Knight (PS4)
33) Xeodrifter (VITA)
34) Doom 2 (PC)
35) Brandish: The Dark Revenant (PSP)
36) Magical Pop'n (SNES)
37) The Ninja Warriors (SNES)
38) Phantasy Star (SMS)
39) Phantasy Star III (GEN)
40) Super Smash Bros. for 3DS (3DS)
41) Brandish: The Dark Revenant (Dela Mode)

42) Freedom Planet (Milla, 82 lives lost) (PC)
43) Indiana Jones and the Fate of Atlantis (PC)
44) Lara Croft Go (AND)
45) Oniken (PC)
46) Mario & Luigi: Paper Jam (3DS)
47) Batman: The Video Game (GB)
48) Batman: The Video Game (NES)
49) Super Spy Hunter

50) Mega Man 2 (NES)
51) Mega Man 4 (NES)
52) Mission: Impossible (NES)
53) Mega Man 6 (NES)
54) Super Mario Bros. 3 (NES)
55) Sword Master (NES)
56) DuckTales 2 (NES)
57) Rush'n Attack (NES)
58) Mega Man 3 (NES)
59) Mega Man 5 (NES)
60) Mega Man (NES)
61) S.C.A.T. - Special Cybernetic Attack Team (NES)
62) TaleSpin (NES)
63) Double Dragon III (NES)
64) Donkey Kong (NES)
65) Astyanax (NES)

66) Master Chu and the Drunkard Hu (NES)
67) The New Ghostbusters II (NES, proto)
68) Castlevania: Symphony of the Night (PSP, via Dracula X Chronicles)
69) Revenge of Shinobi (GEN)
70) Shinobi III (GEN)
71) Shadow Dancer (GEN)
72) El Viento (GEN)
73) Earnest Evans (GEN)
74) One Must Fall 2097 (PC)
75) A Nightmare on Elm Street (NES)
76) Hebereke (NES)
77) Contra (NES)
78) Wario Land: Shake It! (WII)
79) Gimmick! (NES)
80) Ninja Gaiden (GG)
81) Wai Wai World 2 (NES)
82) Zoda's Revenge: StarTropics II (NES)
83) Uncharted: Golden Abyss (VITA)
84) Double Dragon (SMS)

85) Astra Superstars (SAT)
86) Metal Gear Rising: Revengeance (360)
87) Star Wars: Dark Forces 2 - Jedi Knight (PC)
88) Star Wars: Dark Forces (PC)
90) Teenage Mutant Ninja Turtles: The Hyperstone Heist (GEN)
91) Broforce (PS4)
92) Momodora: Reverie Under the Moonlight (PC)
93) The Terminator (SCD)
94) Aban Hawkins and the 1001 Spikes (PC)
95) Electronic Super Joy (PC)
96) Golden Axe (GEN)
97) Double Dragon (GB)
98) Double Dragon II (GB)
99) Double Dragon III (GB)
100) Super Mario Land (GB)
101) Kirby's Dream Land (GB)

102) Vapor Trail (GEN)
103) King Colossus (GEN)
104) Kirby: Planet Robobot (3DS)
105) Curse of Issyos (PC)
106) Alisia Dragoon (GEN)
107) Curse of the Crescent Isle DX (PC)
108) Tales of Hearts R (VITA)
109) Flashback (SCD)
110) Rayman Legends (VITA)
111) Wonder Boy in Monster World (GEN) (via 360)
112) Altered Beast (ARC)
113) Altered Beast (GEN)
114) Song of the Deep (PS4)

115) Tatsunoko vs. Capcom (WII)
116) Another Metroid 2 Remake (AM2R) (PC)
117) Castle of Illusion Starring Mickey Mouse (GEN)
118) Streets of Rage (GEN)
119) Technobabylon (PC)
120) Super Mario Land 2: 6 Golden Coins (GB)
121) Ax Battler: A Legend of Golden Axe (GG)

122) Xenoblade Chronicles X
123) Final Fight (ARC) (via Final Fight: Double Impact)
124) Magic Sword (ARC) (via Final Fight: Double Impact)
125) Castlevania: Circle of the Moon
126) Ratchet & Clank: Quest for Booty
127) X-Men (ARC)
128) Vanguard (ARC)
129) Trio the Punch (ARC)
130) Street Fighter 2': Special Champion Edition (GEN)
131) Snake Rattle 'n' Roll (NES)
132) Rad Racer (NES)
133) Super Mario Bros. (NES)

134) JAWS (NES)
135) Chronicles of Teddy: Harmony of Exidus
136) Double Dragon II: The Revenge (PCE CD)
137) Splatterhouse (TG-16)
138) Super Dodge Ball (PCE)
139) Demon's Crest (SNES)
140) Splatterhouse 2 (GEN)
141) Super Ghouls 'N' Ghosts (SNES)
142) Stargate (SNES)
143) ActRaiser 2 (SNES)

144) Castlevania (NES)
145) Chip 'N' Dale's Rescue Rangers 2 (NES)
146) Chip 'N' Dale's Rescue Rangers (NES)
147) Gain Ground (GEN)
148) ActRaiser 2 (legit) (SNES)
149) The Rocketeer (NES)
150) Adventures in the Magic Kingdom (NES)
151) Kung Fu
152) Spartan X 2
153) Xexyz (NES)
154) Warlock Bentspine (PC)
155) Rise of the Tomb Raider (PS4)
156) Rise of the Tomb Raider - Baba Yaga: The Temple of the Witch (PS4) (DLC)
157) Rise of the Tomb Raider - Cold Darkness Awakened (PS4) (DLC)
158) Rise of the Tomb Raider - Blood Ties (PS4) (DLC)

159) Rise of the Tomb Raider - Lara's Nightmare (PS4) (DLC)
160) Titanfall 2 (PS4)
161) Soul Blade (PSX)
162) Axiom Verge (PC)
163) Owlboy (PC)


So, let's talk about Owlboy for a bit. I'm sure everyone has seen the stories about how this game took nine years to make by a very small team. It's quite amazing it even made it out, much less that it is receiving all the praise it's getting. Kudos to the team for sticking to their guns.

You play an owl boy named Otus. He can't speak at all. He also has a mentor named Asio, who is generally a jerk to Otus. The game ends up centering on many oddball characters, and their unlikely friendships. Two of your companions are actually partially responsible for the bad things that happen to the main owl city, and Otus' hometown. I don't want to spoil the story, but despite a simple tale everything is written very well, and ends up being enjoyable, if quite a bit melancholy.


But really, the story isn't even likely the first thing you're going to notice. No, it's those lush visuals. I've seen some "good-looking" games back in the day, but something still felt off artistically with them. That's not an issue here. This is peak 32-bit Capcom era stuff. They've dubbed it "hi-bit", and that's probably a good enough description, because it fits within the rubric of the best 2D Saturn/PSX/N64 visuals. On top of that, the game looks splendid in motion. Everyone has neat unique animations, it's all smooth while being very responsive, the whole game is just a joy to behold. Really, the level of polish across the board is consistent with a Nintendo release, which is high praise indeed.







That also extends to the soundtrack. It doesn't use the usual retro-styled chiptune music, it uses orchestral tracks that are excellent, although I have to admit that I don't really have any of them stuck in my head. But it is quality stuff in a filmic way.

With all I've said above, you'd think this was one of the greatest games of all time! Not to be the bearer of bad news, but it's not. It's competent, decent, sometimes good, but never really feels like it fulfills its promise mechanically.

Otus has full-flight capabilities, except for in a few story-based areas (and water). It doesn't even matter who he's carrying. The sense of freedom is awfully nice, but the world tends to lack for lots of interesting things to do. You can find scattered treasure chests along the way, either through exploration or killing groups of enemies to make it appear. These chests, however, do not contain interesting upgrades, though, but "Buccanary Coins", which can be traded in at Buccanary's shop. You will get a few upgrades out of these, but none of them are strictly necessary. Gated progression is limited to acquiring your three companions. The other collectibles are three Owl Medals that can be used to unlock a hidden area after you've finished the game, which fleshes out more of the story.



Geddy is the first, and your default attacker. He fires a fairly weak pistol while carrying him about. You aim his, and your other companions', attacks via dual-stick controls, although there is also some auto-aiming involved here. He can destroy a few barriers, but nothing too impressive. It should be noted that you don't have to constantly pick up and drop characters. The plot gives you a relic that lets you teleport someone straight into your mitts, making what could have been very tedious rather simple.


Alphonse, your second character, has a massively-powerful shotgun, but it takes serious time to reload. It will blast/burn down plants and such from your path. The last companion is spider-like, and shoots webs to bind enemies as well as lets you grapple to far away places, which will get you through some waterfalls you can't pass otherwise. That's pretty much the extent of your abilities. Combat never gets very frenetic, with a very limited number of enemy types, and the game tends to be forgiving enough that you'll slide through a battle on your second or third try pretty easily. It just feels like there was so much more interesting they could have done to make combat more engaging from moment to moment.


(No, they are not making a Navi joke there.)

There are also stealth segments. Oh no. Well, actually, I thought these were pretty solid. They're not mind-blowing, but they end up working pretty well, and also reinforce the sorts of odds that this ragtag crew are up against. Plus, there are a few cinematic segments as well, and the last area sees fit to rob you of your infinite flight. This is where the game finally starts to take advantage of some rudimentary platforming puzzles, but it's sadly far too little of it.


I can't help but compare the game and its free-flight to two other games, Demon's Crest and Child of Light. Demon's Crest doesn't give you the sort of freedom that this game does in terms of flight, but has much more interesting exploration and combat. Child of Light gives you freedom, and it also rewards the player much more significantly for exploring, always doling out new items and weapons to utilize. In this game, things are a little too straightforward and sparse. There are a few switch puzzles here and there, but they're the usual sort of video game logic we've seen many times before.


If I'm going to trot out a comparison to a game, there's actually another one that works, maybe not from a mechanical level, but from a ambition level, and that's Solatorobo: Red the Hunter. This was a sort of spiritual successor to Tail Concerto on PlayStation, one in which you got to ride around in a mech amidst a startlingly well-realized world, with lots of polish and charm all the way around. Yet the gameplay proper boiled down to a simple pick-up-and-throw-things. The core just wasn't enough to sustain the experience, no matter how compelling the world-building was. It's a game I wanted to like, but I ended up just thinking it was a'ight. I have the same feelings about Owlboy. It's a spectacular game for content voyeurism. If you want to see amazing and consistent art design in pixel form, this is your game. If you want a polished story, a compelling world, it's here. But the gameplay rarely rises above "okay". And that's a darn shame. 7.5/10.

TLDR version: Buy it when it goes on sale. 8)
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