Games Beaten 2019
Re: Games Beaten 2019
1. Octopath Traveler - Switch
2. Dusk - PC
3. Forsaken Remastered - PC
4. Tales of Eternia - PS1
5. Resident Evil 2 (2019) - PC
6. Pokémon Trading Card Game - GBC
7. Metro Exodus - PC
8. Thronebreaker: The Witcher Tales - PC
9. Project Warlock - PC
10. Magic: The Gathering - PC
11. Ghost 1.0 - PC
12. Call of Duty 2 - PC
13. Sekiro: Shadows Die Twice - PS4
14. Revelations: The Demon Slayer - GBC
15. Mechstermination Force - Switch
16. Shadow Warrior Classic Redux - PC
17. Lost Sphear - Switch
18. Warcraft II: Beyond the Dark Portal - PC
19. Dragon Quest III - NES
20. Rage 2 - PC
21. Blood - PC
22. Harvest Moon 64 - N64
23. Battlefield V - PC
24. Sigil - PC
25. Shining Force III: Scenario 2 - Saturn
26. Shining Force III: Scenario 3 - Saturn
27. Borderlands 2: Commander Lillith and the Fight for Sanctuary - PC
28. Gato Roboto - Switch
29. Timespinner - Switch
30. Amid Evil - PC
31. Pillars of Eternity II: Beast of Winter - PC
32. Pillars of Eternity II: Seeker, Slayer, Survivor - PC
33. Pillars of Eternity II: The Forgotten Sanctum - PC
34. Bloodstained: Ritual of the Night - Switch
35. Orphan - PC
36. Project Nimbus - PC
37. Hardcore Mecha - PC
38. Grey Goo - PC
39. Giants: Citizen Kabuto - PC
40. Wolfenstein: Youngblood - PC
41. Fire Emblem: Three Houses - Switch
42. Metal Wolf Chaos XD - PC
43. Ion Fury - PC
44. Final Fantasy Adventure - GB
45. Astral Chain - Switch
46. Rebel Galaxy Outlaw - PC
47. Blasphemous - Switch
Blasphemous is the latest Metroidvania with Souls elements to grace us. What sets it apart is its aesthetic; it's heavily influenced by the flagellants of the Black Death, so the storyline is based around people getting fucked over by a capricious divine force and their goals of performing penance for their sins, real and imagined. It ends up leading to some really fun enemy designs (lots of "weight of your sins" enemies) and a unique take on the standard bleak world. It also manages to avoid being just Souls in 2D, like Salt and Sanctuary is.
The game's story is mostly delivered through item descriptions and bits of dialog with NPCs. You don't really know why your character is doing what he's doing, because he took a vow of silence. But near as I can tell, the world is a world where the divine exists and it hates people. In their despair people take to various forms of penance for their sins. One NPC is part of an order that walks barefoot, binds their arms behind their back, and face the ground at all times as they walk the world. Another NPC became a living saint by praying hard enough to take on the pain of all the people who flagellate themselves to appease the force known as the Miracle, turning into a mindless fleshbag that constantly bleeds but does not die. It's clear the everyone lives in fear, for who knows who will be affected by the Miracle next?
Your goal ends up being first unlocking the road to the main cathedral, and then climbing it and killing the main pontiff. There's no clear reason why you should; maybe I missed a breadcrumb here or there. Standing in your way is a variety of people who were changed by the Miracle and are doomed to be Castlevania-esque monsters. In order to combat this you have a sword and the ability to cast magic spells. Your sword has a basic combo to it (with the last hit dealing the most damage by far, so you want to use it), as well as the ability to parry enemy attacks. The window on the parry is pretty generous, and combined with your dash with invincibility frames you have a fairly basic combat system that requires patience and reading enemy patterns to succeed against bosses. This is where I preferred the game to Salt and Sanctuary (where I've got a save about halfway through); most enemies can be dealt with as your standard Castlevania enemy, and you only need to bust out the heavy reflexes and planning on bosses. It makes all the various bits of backtracking you'll do as you get some movement abilities or unlock shortcuts much less of a drain, as you can either take out enemies quickly or dodge them easily as you get better. The boss fights, for the most part, are at the right level of difficulty; you need to know their move tells to react to them properly, but there's enough leeway with your healing and damage numbers that you don't have to be perfect. There's one boss that just sucks due to some crappy design that makes it very heavily RNG based, but aside from that I enjoyed the bosses.
I'd say the game probably is best compared to Hollow Knight with M2R's counter, if you're looking for a one sentence description of how it plays. The death mechanic is the most forgiving of the Souls-inspired Metroidvanias; you lose some max mana bar that you get back if you go to your death spot, and that can also be recovered for some currency in some locations or by beating a boss. No other lasting effects, and the magic spells aren't that great most of the time. There's nice variety in the platforming, as well.
All in all, another really well done Metroidvania that I recommend to fans of the genre.
2. Dusk - PC
3. Forsaken Remastered - PC
4. Tales of Eternia - PS1
5. Resident Evil 2 (2019) - PC
6. Pokémon Trading Card Game - GBC
7. Metro Exodus - PC
8. Thronebreaker: The Witcher Tales - PC
9. Project Warlock - PC
10. Magic: The Gathering - PC
11. Ghost 1.0 - PC
12. Call of Duty 2 - PC
13. Sekiro: Shadows Die Twice - PS4
14. Revelations: The Demon Slayer - GBC
15. Mechstermination Force - Switch
16. Shadow Warrior Classic Redux - PC
17. Lost Sphear - Switch
18. Warcraft II: Beyond the Dark Portal - PC
19. Dragon Quest III - NES
20. Rage 2 - PC
21. Blood - PC
22. Harvest Moon 64 - N64
23. Battlefield V - PC
24. Sigil - PC
25. Shining Force III: Scenario 2 - Saturn
26. Shining Force III: Scenario 3 - Saturn
27. Borderlands 2: Commander Lillith and the Fight for Sanctuary - PC
28. Gato Roboto - Switch
29. Timespinner - Switch
30. Amid Evil - PC
31. Pillars of Eternity II: Beast of Winter - PC
32. Pillars of Eternity II: Seeker, Slayer, Survivor - PC
33. Pillars of Eternity II: The Forgotten Sanctum - PC
34. Bloodstained: Ritual of the Night - Switch
35. Orphan - PC
36. Project Nimbus - PC
37. Hardcore Mecha - PC
38. Grey Goo - PC
39. Giants: Citizen Kabuto - PC
40. Wolfenstein: Youngblood - PC
41. Fire Emblem: Three Houses - Switch
42. Metal Wolf Chaos XD - PC
43. Ion Fury - PC
44. Final Fantasy Adventure - GB
45. Astral Chain - Switch
46. Rebel Galaxy Outlaw - PC
47. Blasphemous - Switch
Blasphemous is the latest Metroidvania with Souls elements to grace us. What sets it apart is its aesthetic; it's heavily influenced by the flagellants of the Black Death, so the storyline is based around people getting fucked over by a capricious divine force and their goals of performing penance for their sins, real and imagined. It ends up leading to some really fun enemy designs (lots of "weight of your sins" enemies) and a unique take on the standard bleak world. It also manages to avoid being just Souls in 2D, like Salt and Sanctuary is.
The game's story is mostly delivered through item descriptions and bits of dialog with NPCs. You don't really know why your character is doing what he's doing, because he took a vow of silence. But near as I can tell, the world is a world where the divine exists and it hates people. In their despair people take to various forms of penance for their sins. One NPC is part of an order that walks barefoot, binds their arms behind their back, and face the ground at all times as they walk the world. Another NPC became a living saint by praying hard enough to take on the pain of all the people who flagellate themselves to appease the force known as the Miracle, turning into a mindless fleshbag that constantly bleeds but does not die. It's clear the everyone lives in fear, for who knows who will be affected by the Miracle next?
Your goal ends up being first unlocking the road to the main cathedral, and then climbing it and killing the main pontiff. There's no clear reason why you should; maybe I missed a breadcrumb here or there. Standing in your way is a variety of people who were changed by the Miracle and are doomed to be Castlevania-esque monsters. In order to combat this you have a sword and the ability to cast magic spells. Your sword has a basic combo to it (with the last hit dealing the most damage by far, so you want to use it), as well as the ability to parry enemy attacks. The window on the parry is pretty generous, and combined with your dash with invincibility frames you have a fairly basic combat system that requires patience and reading enemy patterns to succeed against bosses. This is where I preferred the game to Salt and Sanctuary (where I've got a save about halfway through); most enemies can be dealt with as your standard Castlevania enemy, and you only need to bust out the heavy reflexes and planning on bosses. It makes all the various bits of backtracking you'll do as you get some movement abilities or unlock shortcuts much less of a drain, as you can either take out enemies quickly or dodge them easily as you get better. The boss fights, for the most part, are at the right level of difficulty; you need to know their move tells to react to them properly, but there's enough leeway with your healing and damage numbers that you don't have to be perfect. There's one boss that just sucks due to some crappy design that makes it very heavily RNG based, but aside from that I enjoyed the bosses.
I'd say the game probably is best compared to Hollow Knight with M2R's counter, if you're looking for a one sentence description of how it plays. The death mechanic is the most forgiving of the Souls-inspired Metroidvanias; you lose some max mana bar that you get back if you go to your death spot, and that can also be recovered for some currency in some locations or by beating a boss. No other lasting effects, and the magic spells aren't that great most of the time. There's nice variety in the platforming, as well.
All in all, another really well done Metroidvania that I recommend to fans of the genre.
- BoneSnapDeez
- Next-Gen
- Posts: 20118
- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: Games Beaten 2019
60. Galaga (Atari 7800)
61. Donkey Kong (ColecoVision)
Galaga
Donkey Kong
- prfsnl_gmr
- Next-Gen
- Posts: 12202
- Joined: Mon Jun 01, 2009 10:26 pm
- Location: Charlotte, North Carolina
Re: Games Beaten 2019
Midtown Manhattan penthouse apartment IQ level post, Bone.
Galaga is just a rock-solid game, and your post does it justice. Also, I’ve been tempted to run all of the Nintendo ports on non-Nintendo systems, and I appreciate you DK review.
Galaga is just a rock-solid game, and your post does it justice. Also, I’ve been tempted to run all of the Nintendo ports on non-Nintendo systems, and I appreciate you DK review.
- noiseredux
- Next-Gen
- Posts: 38148
- Joined: Fri Nov 14, 2008 1:09 pm
- Contact:
- BoneSnapDeez
- Next-Gen
- Posts: 20118
- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: Games Beaten 2019
MrPopo wrote:Souls-inspired Metroidvanias
Oh dear, is this the new thing in indie gaming??
Re: Games Beaten 2019
BoneSnapDeez wrote:MrPopo wrote:Souls-inspired Metroidvanias
Oh dear, is this the new thing in indie gaming??
Yeah, probably. When they're not doing throwback roguelike FPS or 8-bit style platformers, Metroidvanias inspired by the Souls series seems like an obvious choice.
Re: Games Beaten 2019
Basically, they remove the ability to grind your way out of tough fights.
Dope Pope on a Rope
B/S/T thread
My Classic Games Collection
My Steam Profile
The PC Engine Software Bible Forum, with Shoutbox chat - the new Internet home for PC Engine fandom.
B/S/T thread
My Classic Games Collection
My Steam Profile
The PC Engine Software Bible Forum, with Shoutbox chat - the new Internet home for PC Engine fandom.
- BoneSnapDeez
- Next-Gen
- Posts: 20118
- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: Games Beaten 2019
62. Cosmic Avenger (ColecoVision)
63. Mouse Trap (ColecoVision)
64. Zaxxon (ColecoVision)
Cosmic Avenger
Mouse Trap
Zaxxon
- prfsnl_gmr
- Next-Gen
- Posts: 12202
- Joined: Mon Jun 01, 2009 10:26 pm
- Location: Charlotte, North Carolina
Re: Games Beaten 2019
If you drop a penny, by the time it reaches the ground it will be going faster than a bullet - level IQ post, Bone.
You really should collect all of your second generation reviews into a book. There’s so much good analysis and content there.
You really should collect all of your second generation reviews into a book. There’s so much good analysis and content there.
- BoneSnapDeez
- Next-Gen
- Posts: 20118
- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: Games Beaten 2019
Phone number IQ comment.
As much as I love the second gen, I'm getting burned out. Too many of these games in a row is a brain-frying, my dudes.
As much as I love the second gen, I'm getting burned out. Too many of these games in a row is a brain-frying, my dudes.