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MrPopo
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Re: Games Beaten 2019

by MrPopo Sat May 25, 2019 7:24 pm

1. Octopath Traveler - Switch
2. Dusk - PC
3. Forsaken Remastered - PC
4. Tales of Eternia - PS1
5. Resident Evil 2 (2019) - PC
6. Pokémon Trading Card Game - GBC
7. Metro Exodus - PC
8. Thronebreaker: The Witcher Tales - PC
9. Project Warlock - PC
10. Magic: The Gathering - PC
11. Ghost 1.0 - PC
12. Call of Duty 2 - PC
13. Sekiro: Shadows Die Twice - PS4
14. Revelations: The Demon Slayer - GBC
15. Mechstermination Force - Switch
16. Shadow Warrior Classic Redux - PC
17. Lost Sphear - Switch
18. Warcraft II: Beyond the Dark Portal - PC
19. Dragon Quest III - NES
20. Rage 2 - PC
21. Blood - PC
22. Harvest Moon 64 - N64

Harvest Moon 64 is regarded by many as one of the best Harvest Moon games. But frankly, I don't see it. It feels like a more tedious version of the original Harvest Moon that also makes you mess up due to the camera angle. Which is not to say it's a bad game; rather, it's in an awkward middle ground of having more complexity (without depth) of the original with less of the conveniences of later titles.

The basic plotline is that your grandfather died and you take over his farm. You have two years and a season to establish yourself before your dad shows up; when he shows up if you pissed away the entire two years he'll take you home, otherwise he comments on how you've grown up. In the latter case you get to keep playing the game, should you choose (if you really want to have eight cows making golden milk, I guess).

On the farm you can grow crops and raise livestock. Compared to the original game every season has one additional crop; this means you actually have a single crop available in fall and winter (though the winter one requires a greenhouse). The extra crops in spring and summer aren't any better than the existing ones, though. There is also a new form of livestock, the sheep, which is inferior to cows and takes up the same slots in your barn. And since there's no crafting system there's no point to them. This is the additional complexity without depth I was alluding to earlier.

One change that actually does affect things is how your tools level up. In the original game you would get a golden version of each tool after certain events. In this game it's entirely based on how many times you use a tool. This means with careful grinding (never go to bed with stamina left) you can be using the efficient versions quite early in the game. You'll definitely want the golden watering can and axes to reduce the time you spend farming and gathering wood for housing upgrades.

The thing that annoyed me the most in the game is the changes to the time system. It appears that time passes twice as quickly, which affects your ability to harvest crops (a large field can't be maintained in a day) and do the other activities like interacting with townsfolk and building friendships and love. Your stamina also starts off much smaller, so you will be very stamina capped until you can get several power berries. Finally, the clock doesn't stop at 7pm like in the first game, so you essentially have to go to bed when it gets dark; staying out will impact your stamina regeneration from sleeping and keep you from cleaning the field in the dark like before. Eventually you'll realize that animals are the way to go, because time doesn't pass inside. The greenhouse you can build also counts as inside, but here you have to deal with a slightly slower move speed compared to the original (which adds up when you're harvesting a ton of crops) and a lack of the ability to stack vegetables to drop them all off in the shipping bin at once (which we would see in later games). You'll also drop a shocking number of crops because the N64 analog stick isn't great for hitting diagonals, and you need to hit all diagonals in the game. I gave up on crops once I had a full barn because I hated the amount of time I was spending harvesting, even with the greenhouse allowing me to do it without impacting the game clock.

The main thing this game has over the original, in my opinion, is the wider variety in town holiday events. They tend to be more interesting, and help break up the day to day of the farming simulation. But frankly, I would rather have the faster time farming of the original game or the follow up games (which add in a bunch of time saving conveniences). My guess as to why people like this one is it was their introduction to the series, and is still fairly simple compared to later titles (which add in crafting and other things), and when they go back to the original they focus on what is missing, even if they were elements that didn't materially add to the game.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
pook99
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Re: Games Beaten 2019

by pook99 Sun May 26, 2019 10:31 am

67. Battletoads (nes)

I'm going to assume every person on this forum knows what battletoads is, so I'm not going to write a review, just some random thoughts about my feelings towards the game through the years.

I remember when Battletoads was first released I was super hyped for it. It looked like a really cool beat em up, and I loved the way the characters attacked turned into different objects and became enlarged when finishing enemies. I rented it as a kid, loved the first level, but was disappointed in how the rest of the game played out. I was expecting a beat em up, and what I got was a hodgepodge of all different challenges that bordered on impossible.

I can't remember how far I got as a kid, I know I beat the turbo tunnel and I vaguely remember seeing the snake pit, I don't think I got much further than that. I was determined to beat this game at some point in my life and when I discovered emulation in the year 2000 I revisisted it with massive use of save states, so I can finally see the ending. I remember saving literally every 30 seconds or so and laughing about how impossible this game was at the time. Still, it annoyed me that this was the one NES game I never beat fair and square, if you name a good, hard, NES game odds are very high that I beat it, and I beat it with authority. I can easily no death contra, TKO tyson, breeze through Ninja Gaiden, and curbstomp ghosts n goblins, but battletoads was always the game that alluded me.

Two years ago I set out to finally beat it legit, and I finally did. I haven't played it since, but wondered if now that I beat it, would I be able to go back and easily do it again? The answer is no, after not having played the game in 2 years I was not able to beat it on my first run, or my second, or my third, I think on my 4th or 5th I finally made it to the end.

Battletoads is a game that has aged remarkably well, and looking at it as an adult, it is one of the most endearing games on the NES. As a kid I lamented that it was not just a straight beat em up, but as an adult I realize that if it was, it would have been redundant, boring, and just another somewhat forgettable NES title. What makes this game stand out is the massive level variety and the huge challenge.

There are 12 levels in this game, every one of them is completely different, and every one of them (except the first 2) presents an enormous challenge. This makes you want to keep playing, you want to see whats next, and you get an enormous feeling of accomplishment when you finally figure out how to get past the challenge in front of you. This game is not littered with cheap deaths, once you know what to do you will be able to do it with very few variables. Each time I played it I got a little further and the levels before became progressively easier. On my final run of the game I made it to the dark queens tower with 9 or so lives and did not yet use any of my continues.

If you have not ever played battletoads I strongly recommend you do, it is one of the most unique, fun, and challenging titles on the system. It will seem impossible at first but if you persevere you will eventually beat it, and you will feel awesome when you finally do.
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prfsnl_gmr
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Re: Games Beaten 2019

by prfsnl_gmr Sun May 26, 2019 11:58 am

I’ve also beaten Battletoads, and I’m not going to do it again. Some of the later levels are cool, but poorly designed, IMO. That said, it is one of the coolest, best looking, and best sounding games on the NES. It would have benefitted tremendously from a password system, and I think of it’d had one, it would be a top ten NES game. Alas...
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MrPopo
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Re: Games Beaten 2019

by MrPopo Sun May 26, 2019 1:04 pm

1. Octopath Traveler - Switch
2. Dusk - PC
3. Forsaken Remastered - PC
4. Tales of Eternia - PS1
5. Resident Evil 2 (2019) - PC
6. Pokémon Trading Card Game - GBC
7. Metro Exodus - PC
8. Thronebreaker: The Witcher Tales - PC
9. Project Warlock - PC
10. Magic: The Gathering - PC
11. Ghost 1.0 - PC
12. Call of Duty 2 - PC
13. Sekiro: Shadows Die Twice - PS4
14. Revelations: The Demon Slayer - GBC
15. Mechstermination Force - Switch
16. Shadow Warrior Classic Redux - PC
17. Lost Sphear - Switch
18. Warcraft II: Beyond the Dark Portal - PC
19. Dragon Quest III - NES
20. Rage 2 - PC
21. Blood - PC
22. Harvest Moon 64 - N64
23. Battlefield V - PC

Battlefield V's single player campaign follows in the mold of Battlefield 1's; a series of short stories based around various protagonists across several different conflicts in the greater war. The focus, this time, is on conflicts that have not been covered to death in other WWII shooters. So no D-Day or Stalingrad here. It makes for a refreshing change from the standard WWII setpieces. The first mission is a British commando raid on North Africa, the second is a Norwegian Resistance operation to stop German heavy water production, the third follows a Senegalese unit during the retaking of France, and the final stars a German Tiger crew during the fall of Germany. The Senegal campaign is probably the closest to ones we've seen before (French countryside fighting), but the racial overtones add something to the storyline that you don't see in the standard American troops version.

All the stories have a three mission structure, with two of them being a fairly linear setpiece level and a third being an open "take these various objectives in any order that makes sense to you." The Tiger story is the only one that doesn't follow this, for reasons that should be obvious (a wide open pick your path doesn't make sense for urban tank fighting with your forces being beaten back). This provides a good mix of gameplay, in my opinion.

Speaking of the Tiger mission, it's definitely the best of the stories. Aside from the obvious interesting portrayal of German forces that is usually avoided in WWII games (for obvious reasons involving certain solutions of a final nature), it provides the best tank combat I have ever seen in a game. The urban environment is realized extremely well and makes for lots of cover (instead of the open spaces of most video game tank battles) and make you feel skilled as you cap enemies (and the fact you use the best tank in the world helps make it feel better that as the protagonist you don't just die in a single hit). And they took the time to model really well what happens when you fire a tank shell into a window to take out enemy infantry with AT weapons. The whole chapter is extremely well done, and I'd love to see more games utilize that environment.

I'd recommend this to anyone who enjoyed the single player of Battlefield 1, as they took a similar track with it. If they continue to do Battlefield single player campaigns in this model then I'll certainly be interested in playing more of them.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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BoneSnapDeez
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Re: Games Beaten 2019

by BoneSnapDeez Sun May 26, 2019 1:15 pm

What are the best Harvest Moon games, Popo? I like the original and 64, but haven't tried much else.
REPO Man
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Re: Games Beaten 2019

by REPO Man Sun May 26, 2019 2:28 pm

Shakedown Hawaii for PS4/Vita, though I've got a few things left to get 100% and the platinum trophy.
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alienjesus
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Re: Games Beaten 2019

by alienjesus Sun May 26, 2019 3:05 pm

BoneSnapDeez wrote:What are the best Harvest Moon games, Popo? I like the original and 64, but haven't tried much else.


I highly recommend either Friends of Mineral Town on GBA or Back To Nature on PS1. They’re similar enough to where they’re essentially ports of the same game, but they have a lot going for compared to both earlier and later games in the series I’ve tried.
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Markies
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Re: Games Beaten 2019

by Markies Sun May 26, 2019 6:43 pm

Markies' Games Beat List Of 2019!
*Denotes Replay For Completion*

1. Power Stone 2 (SDC)
2. Radiata Stories (PS2)
3. Dusty Diamond's All-Star Softball (NES)
***4. Saiyuki: Journey West (PS1)***
5. Shining In The Darkness (GEN)
***6. Metropolis Street Racer (SDC)***
7. Half-Life 2 (XBOX)
8. Soul Blazer (SNES)
9. Mario Party (N64)
10. Fire Emblem: Path of Radiance (GCN)
11. Street Fighter Collection (PS1)

12. Pokemon Stadium 2 (N64)

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I beat Pokemon Stadium 2 on the Nintendo 64 this afternoon!

During High School and College, my friend got me really interested into Pokemon. At the time, Pokemon was a huge fad for children, but my friend slowly changed my ways and we got heavy into the games for several years. Eventually, as the games moved to different consoles and my friend moved away, I lost interest. I eventually got rid of all my GameBoy games, but I still kept my N64 Pokemon Stadium games. They have fantastic mini games and can still be fun to play. However, doing regular battles with Rentals was nearly impossible. So, my friend introduced me to a coworker of his who is a giant Pokemon fan and he was kind enough to give me some Pokemon to do battles. With better Pokemon, I went about trying to beat Pokemon Stadium 2.

Much like the original Pokemon Stadium, the main purpose of Pokemon Stadium 2 is to be able to play Pokemon Gold/Silver on your television. And for that, the game is perfect. That is how I used to play Pokemon Silver and I beat that game several times. I don't like playing handheld games or looking at such a small screen, so to be able to play it on my TV without using batteries was perfect. Also, the mini games are so much better than the original. They seem more varied and far along with a different variety in choosing them. To this day, I still love to go back to them every now and then.

Now, the actual battling of the computer trainers is a different story. Much like the first game, it is still interesting to see 3D Pokemon, but the novelty of it was wearing off. But, once you get into the actual battling, you begin to realize how random the game really is. From the strange percentages to if the move hits or not to how effective status ailments are, the game feels like it is trying to screw over the play. In fact, unless you have your own Pokemon, it is nearly impossible to beat the game just with Rentals. So, strategy and control goes out the window as you just hope and pray to the RNG Gods.

Overall, Pokemon Stadium 2 is such an improvement over the first game and once again provides a great opportunity to play Pokemon Gold/Silver on the TV. It's much easier to play and the better mini games makes it a better package. However, I would only buy or play this game if you have the Gameboy games as well because playing without them is an increasingly frustrating experience.
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MrPopo
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Re: Games Beaten 2019

by MrPopo Sun May 26, 2019 9:53 pm

BoneSnapDeez wrote:What are the best Harvest Moon games, Popo? I like the original and 64, but haven't tried much else.

I haven't played too many of them; I've really only done original, 64, the first DS game, Rune Factory, and Rune Factory 4. The first DS game definitely had a lot of stuff going on that was pretty overwhelming. By contrast, while Rune Factory has a lot going on it also makes it really easy to manage; you can capture monsters to do your farm chores and that gives you time to focus on either townsfolk or dungeons as appropriate. Personally, my favorite of the ones I've played is still the original because it stayed true to a core theme without adding in a ton of busywork.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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PartridgeSenpai
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Re: Games Beaten 2019

by PartridgeSenpai Tue May 28, 2019 6:10 am

Partridge Senpai's 2019 Beaten Games:
Previously: 2016 2017 2018
* indicates a repeat

1. Night Slashers (Switch)
2. Bye-Bye BOXBOY! (3DS)
3. GTA4: The Ballad of Gay Tony (Xbox 360)
4. Katamari Forever (PS3)
5. Detention (PS4)
6. Donkey Kong 64 (N64) *
7. OctoDad: Dadliest Catch (PS4) *
8. FlintHook (Switch)
9. God of War (PS4)
10. God of War HD (PS3)
11. Tiny Barbarian DX (Switch)
12. God of War 2 HD (PS3)
13. Starlink (Switch)
14. Shin Gundam Musou (PS3)
15. Battle & Get! Pokemon Typing DS (DS)
16. Banjo-Kazooie (N64) *
17. Super Mario 64: Rumble Edition (N64)
18. Mario Party 3 (N64) *
19. Paper Mario (N64) *

20. The Legend of Zelda: A Link to the Past (SNES) *

Watching a Twitch streamer poke around in this last week, I really got itching to play LTTP again. Once I remembered that I could just DO that because I brought my SNES Classic to me from America, I hopped right in over the weekend and played through it over just under 7 hours on Sunday morning. It was a lovely nostalgic romp through a game I haven't played the SNES version of in MANY years (it was a game I lost as a child, though still have no idea how).

I played the GBA version a LOT more than the SNES version growing up, and I was surprised at just how many things I had assumed were quality of life additions in the port were in the original all along (keep in mind I had that game from the ages of like, 3 to 5, so my memory of it from then is very rough). Fantastic bits of signposting like the village boy actually marking on your map where the elder is, or the dark world dungeons being listed in order on your map are there in all their glory (and apparently always had been XD). Early Zelda games have always had shaky relationships with good signposting of where next to go and how to do it (especially Link's Awakening) in my experience, so it was a really cool realization of just how well this game had been put together back then. That said, my 7 hour completion time is very largely due to how good my memory is of this game up to about the second to last dungeon, so the real benefits of the signposting were something I couldn't really enjoy organically as if it were my first time playing.

This game is also so much harder than I remember it being. Maybe they made the GBA ports easier or something, but there are SO many enemies, especially early bosses (and MOST especially the one you fight in the first dark world dungeon) deal SO much damage, like two hearts in one hit, that you can die in like 3 or 4 hits if you haven't been tracking down every heart piece you can get your hands on. Certainly not the the extent of something like Zelda 2, which is a game I find so hard that it's very difficult to enjoy playing it, but it was still a surprising entry for me of back when Nintendo made HARD games that did not hold your hand.

Going back to the short completion time, it was weird to see JUST how small and short so many of the dungeons are. Some of the quickest can be done in like 10 or 15 minutes barely trying if you're just following where they point you to go and don't get stuck on some logic puzzle or lost inside them. They always seemed SO huge and sprawling to me as a kid, it's weird to go back like, 10 years since I last beat this and see just what a relatively tiny experience this game is (granted it has like a dozen freaking dungeons, so it's not that bad that they're small. If anything I prefer them this way).

Verdict: Highly Recommended. Still not my favorite 2D Zelda game, but I do certainly appreciate it more this time around than my memory had treated it before. Not really enough NPC interaction for my tastes, as this is still very much an exploration-based action/adventure game more in the style of the games that came before it, but it's still easily and obviously one of the best action adventure games on the system (shocking news to you all, I'm sure :lol: )
I identify everyone via avatar, so if you change your avatar, I genuinely might completely forget who you are. -- Me
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