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Markies
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Re: Games Beaten 2018

by Markies Sun Jun 10, 2018 7:43 pm

Markies' Games Beat List Of 2018!
*Denotes Replay For Completion*

1. The Granstream Saga (PS1)
2. Perfect Dark (N64)
*3. Lunar 2: Eternal Blue Complete (PS1)*
4. Prince of Persia: Warrior Within (XBOX)
5. Donkey Kong Country (SNES)
*6. Pikmin (GCN)*
*7. The Legend of Zelda: Ocarina Of Time (N64)*
8. Shining Force II (GEN)
*9. X-Men Vs. Street Fighter (PS1)*
*10. Mafia (XBOX)*
11. James Bond 007: Agent Under Fire (GCN)
12. ChuChu Rocket! (SDC)
*13. Super Metroid (SNES)*
14. Final Fantasy II (NES)
15. Devil May Cry (PS2)
16. Mega Man: The Wily Wars (GEN)

17. Secret of Evermore (SNES)

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I completed Secret of Evermore on the Super Nintendo Entertainment System this afternoon!

One of the nice things about only playing retro games is that I do not get caught up in all of the hype. The excitement one feels for a video game to be released only to be disappointed when you actually play the game. Granted, some games are actually good when they are released as well. With that in mind, the only hype I feel is one created in my mind. Like, if I have been looking for a game for a long time and I finally find it or a game I have been wanting to play for a while and I finally get around to it. I would say Secret of Evermore would probably be one of my most hyped games. Secret of Mana was my favorite game of 2014. I know Evermore and Mana are different games, but I wanted to continue in a game like that. I wanted to try the next step, even though it was a side step. So, this year, I finally got around to playing Evermore after all those years of hype.

Secret of Evermore could possibly be the most disappointing game I have ever played. It's hard not to compare Evermore to Mana, but even on its own merits, Evermore is a mean and not an enjoyable game. The enemies are way too powerful taking way too many hits and dealing way too much damage for just you and your dog. Several of the enemies float above you making it quite difficult to hit them. Your attacks do very little damage and have very little damage except when you power up your weapon. But, levels are only assigned to each individual weapon that you gain by killing one enemy at a time. Your dog is a much better fighter than you and basically carries you for the last world, which has too much backtracking. The alchemy system is interesting, but if you play it normally, you run into difficulty spikes because you didn't level up your spells before bosses which is hard to do considering your spells use up consumable items. Spells take forever to level up and they see very little increase. The game is incredibly dark throughout the entire experience and the ambient sounds make it feel disjointed as well.

Now, the actual music is rather enjoyable, the combat can be fun, I love traveling between the different worlds, seeing the transformation of my dog and the quips from the main character are rather funny. But, that is just window dressing. Overall, my feelings were mixed and I really wished I liked Secret of Evermore better.
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Xeogred
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Re: Games Beaten 2018

by Xeogred Sun Jun 10, 2018 8:39 pm

@Markies: Don't want to knock on you there at all since you beat it! But something tells me maybe you missed some weapon power ups or something weird like that... I certainly remember that Evermore has some obtuse mechanics and the alchemy system is pretty bad, but I don't remember it being that hard or anything. The little trading area part was atrocious though. And did you get the bazooka near the end? I remember that making the finale easy. Hmm, who knows. I only beat it in full once many years ago.

Either way, rock on for finishing it and glad you enjoyed the music. I do wish Jeremy Soule did more work on the SNES or some old chiptunes in general.

Now... I don't know if you emulate, or import/patch games or whatnot, but next time... play the real sequel to Mana if you haven't! It's pretty hard though, but it has the best ARPG combat system of all time in my book. :D

Seiken Densetsu 3

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PresidentLeever
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Re: Games Beaten 2018

by PresidentLeever Sun Jun 10, 2018 8:47 pm

The leveling systems are certainly flawed, but it sounds like you jumped between different spells and weapons a bit too much there. Evermore definitely had tighter controls than SoM as well even if they're not perfect.

There's a mod that changes the leveling system so that groups of weapons and spells share exp meters, and rebalances various stats, if you ever feel like revisiting it.
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Markies
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Re: Games Beaten 2018

by Markies Sun Jun 10, 2018 9:26 pm

PresidentLeever wrote:There's a mod that changes the leveling system so that groups of weapons and spells share exp meters, and rebalances various stats, if you ever feel like revisiting it.


That would be SUPER nice. That is one thing I liked about Mana compared to Evermore. You level up your Sword Skill, not just one skill. Since I was walking around with the most powerful weapon, it would always jump between different weapons and it would take forever to level that one specific weapon up to Level 3.

Xeogred wrote:@Markies: Don't want to knock on you there at all since you beat it! But something tells me maybe you missed some weapon power ups or something weird like that... I certainly remember that Evermore has some obtuse mechanics and the alchemy system is pretty bad, but I don't remember it being that hard or anything. The little trading area part was atrocious though. And did you get the bazooka near the end? I remember that making the finale easy. Hmm, who knows. I only beat it in full once many years ago.

Either way, rock on for finishing it and glad you enjoyed the music. I do wish Jeremy Soule did more work on the SNES or some old chiptunes in general.

Now... I don't know if you emulate, or import/patch games or whatnot, but next time... play the real sequel to Mana if you haven't! It's pretty hard though, but it has the best ARPG combat system of all time in my book. :D

Seiken Densetsu 3

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There is some spells at the end of the game that make the final boss gauntlet quite beatable. One makes you super strong and makes many attacks against you pretty useless. Another makes all of your attacks Level 3 attacks. So, all I did was spam those spells on the two of us and the final boss went down pretty easily. If I did not have those spells, then I would question if I could have even beaten the game.

Oh, trust me, I will buy myself a Reproduction Cart and I will be playing Seiken Densetsu 3! I watched somebody stream the whole game and I am fully excited about the game. I don't own it yet, but I will someday.

I rather enjoy the series. I played Legend of Mana on the PS1 and I loved the hell out of that one. I don't consider Evermore a true Mana game, so my excitement was only partially dimmed for the rest of the series. But, in time, I will get excited again and I will buy/play Seiken Densetsu 3. That is a promise.
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Sarge
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Re: Games Beaten 2018

by Sarge Sun Jun 10, 2018 11:17 pm

The Mummy Demastered has a reputation for being a hard game. That's probably because there's a mechanic on which, if you die, your player avatar becomes a zombie you must fight to get your gear back. Depending on where you die, this could make things very difficult to reobtain said gear.

Well, there's apparently a solution for that, and it's just don't die. Somehow, that's exactly what I did through my run, although I had a few close-ish calls against the dragon boss (one reserve tank left) and the last boss (two reserve tanks left). It helps, of course, that I did a lot of exploring; pretty sure I found all the health packs, and a lot of the ammo upgrades.

It clocks in pretty short; I finished with 81% items and 97% map completion in 4:34. Still a fun time, though. Despite looking more like Contra, it plays much, much more similarly to Super Metroid, but with the aesthetics of Castlevania. The game also sports an absolutely stellar soundtrack by Monomer; I love virt, but WayForward picked the perfect composer for this game. Seriously, just have a listen:

https://www.youtube.com/watch?v=iEjJid3 ... j4&index=8

Primo stuff there. Anyway, I'd give this one an 8.5/10. Probably needs a bit more length to it, but a really great-feeling and playing Metroidvania that really sticks close to its inspiration to excellent effect.
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prfsnl_gmr
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Re: Games Beaten 2018

by prfsnl_gmr Mon Jun 11, 2018 12:13 am

1. Bastion (iOS)
2. LaserCat (360)
3. Zombie Incident (3DS)
4. Bye-Bye BoxBoy! (3DS)
5. Monument Valley 2 (iOS)
6. Zenge (iOS)
7. Master of Darkness (Game Gear/3DS)
8. Wonder Boy (SMS)
9. Full Throttle Remastered (iOS)
10. Adventure Island (NES)
11. Adventure Island II (NES)
12. Adventure Island (GB)
13. Super Adventure Island (SNES)
14. New Adventure Island (TG16)
15. Adventure Island III (NES)
16. The Legend of the Ghost Lion (NES)
17. Part Time UFO (iOS)
18. Adventure Island II: Aliens in Paradise (GB)
19. Adventure Island IV (NES)
20. Super Adventure Island II (SNES)
21. Adventure Island: The Beginning (WII)
22. Quell Memento (3DS)
23. Wonder Boy in Monster Land (ARCADE)
24. Saiyuuki World (FAMICOM)
25. Whomp ‘Em (NES)
26. Bikkuriman World (TG16)
27. Wonder Boy III: Monster Lair (TG16)
28. Go Series: Picdun (DS)
29. The Keep (3DS)
30. Dooors (3DS)
31. Ninja Gaiden (ARCADE)

Although it spawned a great series, the original Ninja Gaiden is a pretty rubbish beat ‘em up. There is almost no enemy or boss variety; the controls are, unbelievably, both too complex and too simplistic; it auto scrolls; the platforming is somehow worse than the platforming in Double Dragon; and everything about it is sluggish and dull. The best things about it are its detailed background art, which almost never repeats, the insanely awesome “game over” screen, and somewhat surprisingly, it’s very silly sense of humor. (In the cut scenes between levels, you see Ryu Hayabusa basically taking a vacation in the U.S. - sightseeing in New York, reading a newspaper on a train, gambling in Las Vegas, kayaking, etc. - in full ninja attire.) Also, it has two player co-op, and my six-year-old son thought playing through it with dad was awesome. (This genre is pretty easy for beginners and pretty forgiving when you can credit feed. He’s starting to get into video games, and we will play something good next.)
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Sarge
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Re: Games Beaten 2018

by Sarge Mon Jun 11, 2018 12:41 am

I still have a soft spot for Ninja Gaiden. I know it's not the best, but I do like the feel of the combat, and that mid-air throw is just awesome.
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Re: Games Beaten 2018

by Flake Mon Jun 11, 2018 10:01 am

January:

Yakuza Kiwami (PS4)
Batman: The Telltale Series (PS4)
Super Mario Odyssey (Switch)
Mario vs Donkey Kong: Minis March Again (DSi ware)

February:

Roundabout (PS4)
Pocket Fighter (PSX)
Double Dragon Neon (PS3)
Batman Arkham VR(PSVR)

March:

Gundam Versus (PS4)

April:

Batman: The Enemy Within (PS4)
Megaman 9 (PS4)
Megaman 10 (PS4)

May:

The Legend of Zelda: BotW (Switch)
Injustice: Gods Among Us (PS4)
Metroid: Zero Mission (GBA/WiiU)

June:

Street Fighter Alpha: Warriors Dreams (Switch)
Megaman (Switch)
Megaman 2 (Switch)
Elder Scrolls V: Skyrim (PS4)
Ikaruga (Switch)
Batman: Tell Tale Series (Switch)
Gunbird (Switch)


Quick blurbs for all!

Ikaruga on Switch - replaces the Gamecube version as the definitive home release, IMO. Has all of the features unlocked by default - it really is only missing the training features and epic replays the Gamecube one had.

Batman: Tell Tale Series (Switch) I'd played this on the PS4 and hoped that the re-visit to move the software to Switch would have meant some bug fixes and optimization. No fucking luck. It's even buggier than the PS4 version was. Still such a fun story, though.

Gunbird - Got this as one of the ACA releases. It's a fun? shooter. I literally have no clue what is going on except that I enjoyed the gimmick of the game being a running fight between my cloud riding Chinese lady and 3 bumbling villains running from mech to mech to try and stop me. It gave the game a lot of charm that it otherwise wouldn't have had.
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PartridgeSenpai
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Re: Games Beaten 2018

by PartridgeSenpai Mon Jun 11, 2018 11:45 am

Partridge Senpai's 2018 Beaten Games:
Previously: 2016 2017
* indicates a repeat

1-20

21. Deadbolt (Steam)
22. Legend of Grimrock 2 (Steam)
23. The Witness (PS4)
24. Uurnog (PC)
25. Fire Emblem Warriors (Switch)
26. Hyrule Warriors (Wii U)
27. The Legend of Zelda: Skyward Sword (Wii)

28. Magicka 2 (PS4)*

I had my friend whom I play Magicka 2 over with yesterday. We never really planned on beating Magicka 2, but we just eventually started playing just to see how hard we could get on BANANAS?! (very hard) mode, and then 6 or 7 hours later we'd actually done it! I never thought we'd actually be able to beat that game on that mode, but we actually did! I still can't believe it :lol:

God DAMN, that game is a mean son of a bitch on very hard mode. I don't think it's just because we had two people, but there were SO many really hard enemies SO much earlier than they should've been otherwise, and the fact the regen some monsters had was so fucking crazy didn't help things. We actually got WAY better at imbuing our melee weapons with elements, and the Mallet weapon imbued with something like fire or steam really wrecks shit up, because the beam weapons, even a lot of concentrated beams, really just aren't reliable enough on a DPS or "not getting interrupted"-level to actually be effective when you have the very hard mode difficulty modifiers on (50% health, slower Magicks regen, 300% friendly fire damage, crazy enemy health regen and 150% enemy health).

Verdict: (still) Highly Recommended. This game is still awesome. One of my favorite multiplayer action games I've ever played. I could and probably will beat it again someday with a friend. It's just so damn good. I go into more detail in my other reviews exactly how, so I'm gonna leave it a bit short here, but this game really is SO fucking well designed, and it's a damn shame that Magicka 2 never got any of the big story DLC's like Magicka 1 did.
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Ack
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Re: Games Beaten 2018

by Ack Mon Jun 11, 2018 3:33 pm

1. Jungle Book (SNES)(Platformer)
2. Metal Combat: Falcon's Revenge (SNES)(Light Gun Shooter)
3. Might and Magic VI (PC)(RPG)
4. Revenant (PC)(RPG)
5. Neo Turf Masters (NGPC)(Sports)
6. Fatal Fury: First Contact (NGPC)(Fighter)
7. Pac-Man (NGPC)(Action)

8. Golden Axe (Genesis)(Hack and Slash)
9. Blood and Bacon (PC)(FPS)
10. Gain Ground (Genesis)(Strategy)

11. Flicky (Genesis)(Platformer)
12. Zombie Shooter 2 (PC)(Top-Down Shooter)
13. Phantasmagoria (PC)(Point and Click)
14. SNK vs. Capcom: Card Fighter's Clash - Capcom Version (NGPC)(Card Game)
15. Toonstruck (PC)(Point and Click)
16. Riven (PC)(Point and Click)
17. Dragon Wars (PC)(RPG)
18. Dungeon Hack (PC)(RPG)
19. SNK vs. Capcom: The Match of the Millennium (NGPC)(Fighter)
20. Portal 2 (PC)(Puzzle FPS)
21. Goat Simulator: Waste of Space (PC)(Action)
22. Goat Simulator: Payday (PC)(Action)
23. Goat Simulator: MMO Simulator (PC)(Action)

24. Goat Simulator: GoatZ (PC)(Action)
25. Goat Simulator (PC)(Action)
26. Streets of Rage 2 (Genesis)(Beat 'Em Up)
27. Bloodstained: Curse of the Moon (PC)(Action Platformer)

28. Deadlight (PC)(Platformer)

Deadlight is a 2D platformer from 2012 set in an alternate history Seattle in which the zombie apocalypse has happened in the 1980s. It falls into the "cinematic" platformer category with titles like Flashback and Another World, where you run through, doing specific actions at very specific times to avoid the numerous hazards, pits, and traps you will encounter...and zombies. Every now and again, there is combat, but if you memorize the order you must do things, you can rush through the game in about an hour and a half.

Unfortunately, that's not a long time, and even if you go for seeking out all of the hidden collectables, you probably will only spend a few hours here...until you beat it and unlock Nightmare Mode. In Nightmare Mode, the game removes checkpoints except at the beginning of the three Acts, and there is no saving; you beat it in one sitting or not at all. This wouldn't be so bad if Act 2 wasn't roughly 2/3 of the game, but it's a nasty hurdle, and much of the in-game dialogue can't be skipped. I have yet to beat Nightmare Mode.

The base game itself is best played with a controller. The keyboard commands aren't laid out well, so I quickly moved to an Xbox 360 controller to deal with the issues I was facing with manipulating the lead character. The game is plot heavy, but it's fairly cliche: main character is searching for family, finds Seattle safe zone isn't actually safe, has major realization in the end about something he did that has been driving him insane. It's a "twist" that I saw coming from the first act, so I wasn't really impressed with it.

For the most part, Deadlight is a short game which offers some challenging parts but can be gotten through quickly enough that it doesn't overstay its welcome, except for Nightmare Mode. Nightmare Mode is where the claws come out, and suddenly Deadlight finds itself on par with its fellow cinematic platformer brethren, where perfect jumps and dodge rolls are required along with memorization of whole sections and fewer "checkpoints" than are found in Prince of Persia. If you like that style of game, then you might consider Deadlight worth trying out.
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