Hey everyone! I'm excited to announce that I've just finished my first Unreal project. It's available now in early access on Gamejolt and Itch.io. Links and description below
Trailer: https://www.youtube.com/watch?v=S8DEuSvH6HI&t
Screenshots: https://imgur.com/a/xivLSzE
Gamejolt Page: https://gamejolt.com/games/grimminghelm/350370
Itch.io Page: https://moosterstudios.itch.io/grimminghelm
Grimminghelm is a first person low poly pixelated nightmare where you're trapped in a dark dungeon and evil lurks around every corner. Your only ally is your flashlight but can you break free and evade the demon that scours the halls?
Gamemodes:
Tip Toe- The tip toe game mode disables the ability to run and sets your walking speed to match the enemy's speed
Lights Out- The lights out game mode removes all light actors in the game, leaving pitch black darkness and only your flashlight
Double Threat- The double threat game mode spawns two enemies that will be constantly roaming the dungeon
Nightmare Junction- The nightmare junction game mode combines all three game modes into a single game mode for the ultimate hellish experience.
Endings:
Different endings present different tasks which will provide a more unique experience each time around. Scavenge for keys, crack codes and solve riveting puzzles to escape in this one of a kind horror game.
Grimminghelm - A First Person Pixilated Nightmare
-
- Newbie
- Posts: 1
- Joined: Sun Jul 01, 2018 2:05 pm
-
- 8-bit
- Posts: 16
- Joined: Tue Jul 24, 2018 12:32 pm
Re: Grimminghelm - A First Person Pixilated Nightmare
The pixelation's effect makes it feel even more like a dream and adds to the creepiness. Great job! How did you come up with the name?