Grimminghelm - A First Person Pixilated Nightmare

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Mooster Studios
Newbie
Posts: 1
Joined: Sun Jul 01, 2018 2:05 pm

Grimminghelm - A First Person Pixilated Nightmare

Post by Mooster Studios »

Hey everyone! I'm excited to announce that I've just finished my first Unreal project. It's available now in early access on Gamejolt and Itch.io. Links and description below :)

Trailer: https://www.youtube.com/watch?v=S8DEuSvH6HI&t

Screenshots: https://imgur.com/a/xivLSzE

Gamejolt Page: https://gamejolt.com/games/grimminghelm/350370
Itch.io Page: https://moosterstudios.itch.io/grimminghelm

Grimminghelm is a first person low poly pixelated nightmare where you're trapped in a dark dungeon and evil lurks around every corner. Your only ally is your flashlight but can you break free and evade the demon that scours the halls?

Gamemodes:
Tip Toe- The tip toe game mode disables the ability to run and sets your walking speed to match the enemy's speed
Lights Out- The lights out game mode removes all light actors in the game, leaving pitch black darkness and only your flashlight
Double Threat- The double threat game mode spawns two enemies that will be constantly roaming the dungeon
Nightmare Junction- The nightmare junction game mode combines all three game modes into a single game mode for the ultimate hellish experience.

Endings:
Different endings present different tasks which will provide a more unique experience each time around. Scavenge for keys, crack codes and solve riveting puzzles to escape in this one of a kind horror game.
bribrijean
8-bit
Posts: 16
Joined: Tue Jul 24, 2018 12:32 pm

Re: Grimminghelm - A First Person Pixilated Nightmare

Post by bribrijean »

The pixelation's effect makes it feel even more like a dream and adds to the creepiness. Great job! How did you come up with the name?
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