Re: Games Beaten 2020
Posted: Thu Aug 27, 2020 9:00 pm
Markies' Games Beat List Of 2020!
*Denotes Replay For Completion*
1. Pikmin 2 (GCN)
2. Banjo-Tooie (N64)
3. Contra: Hard Corps (GEN)
4. Super Baseball Simulator 1,000 (SNES)
5. Chip 'N Dale Rescue Rangers 2 (NES)
6. Pinball Hall of Fame: The Gottlieb Collection (PS2)
***7. Grand Theft Auto: Liberty City Stories (PS2)***
***8. Cruis'N USA (N64)***
9. Arc The Lad Collection (PS1)
10. Halo 2 (XBOX)
11. Baten Kaitos: Eternal Wings And The Lost Ocean (GCN)
12. DuckTales 2 (NES)
13. Atelier Iris 3: Grand Phantasm (PS2)
14. Rocket Knight Adventures (GEN)
***15. Skies of Arcadia (SDC)***
16. Dragon Quest V (SNES)
17. Marvel Vs. Capcom (PS1)
***18. Street Fighter II: Special Championship Edition (GEN)***
19. Star Wars: Knights Of The Old Republic II - The Sith Lords (XBOX)
20. Disney's Aladdin (SNES)
I beat Disney's Aladdin on the Super Nintendo Entertainment System this evening!
As a kid, I loved the Aladdin movie. I was a giant Robin Williams fan and I loved every moment of him on screen in the film. Growing up, I had a Sega Genesis and I remember renting the Aladdin video game that was made by Virgin for the Genesis. The game was incredibly difficult and I only got a few levels into the game before I became bored and frustrated. Once I got the Super Nintendo, I realized that I could play the other Aladdin game made by Capcom. I remember watching a review by my favorite reviewer and talking to my friend who gave really high marks for the game. With a way to break up the RPG's that I had on the system, I decided to try it for myself and I finally snagged myself a copy at a local game convention. And with the Together Retro theme about Birds who are Jerks, it only seemed fitting to play it now.
I am happy to say that they are both mostly right. My favorite part of the game is probably the variety of each level. There are smaller levels within each stage that are similiar, but each stage feels like its own unique place. From the city to caves to dungeons to inside the Magic Lamp to a romantic ride through the night, which was probably my favorite stage, each one brought something new visually and feel to it. Besides that, the game is pretty much a standard Capcom platformer. You have apples that you can throw, you bounce off enemies like Mario and most of the time, you have a sheet that helps control your falls. There are a few bosses, but not after every level or stage. There are also ten hidden red gems that you can collect throughout each stage which changes the ending a bit, adding a bit more to the challenge. It's all pretty standard fair, but it is still done exceptionally well.
I just wish Aladdin controlled slightly better. Momentum is a key factor in the game and it screwed me up several times. Aladdin doesn't stop on a dime, but he'll keep going for a step or two. When navigating tiny platforms or jumps, it got to be a little annoying. It took a while to get used to it, but it was still annoying.
Overall, Aladdin on the Super Nintendo is a really great platformer. It's not one of the best games on the system, but it is an incredibly good game. It is worth your time and effort to pick this game up and give it a shot, especially if you love platformers or anything that Capcom touches.
*Denotes Replay For Completion*
1. Pikmin 2 (GCN)
2. Banjo-Tooie (N64)
3. Contra: Hard Corps (GEN)
4. Super Baseball Simulator 1,000 (SNES)
5. Chip 'N Dale Rescue Rangers 2 (NES)
6. Pinball Hall of Fame: The Gottlieb Collection (PS2)
***7. Grand Theft Auto: Liberty City Stories (PS2)***
***8. Cruis'N USA (N64)***
9. Arc The Lad Collection (PS1)
10. Halo 2 (XBOX)
11. Baten Kaitos: Eternal Wings And The Lost Ocean (GCN)
12. DuckTales 2 (NES)
13. Atelier Iris 3: Grand Phantasm (PS2)
14. Rocket Knight Adventures (GEN)
***15. Skies of Arcadia (SDC)***
16. Dragon Quest V (SNES)
17. Marvel Vs. Capcom (PS1)
***18. Street Fighter II: Special Championship Edition (GEN)***
19. Star Wars: Knights Of The Old Republic II - The Sith Lords (XBOX)
20. Disney's Aladdin (SNES)
I beat Disney's Aladdin on the Super Nintendo Entertainment System this evening!
As a kid, I loved the Aladdin movie. I was a giant Robin Williams fan and I loved every moment of him on screen in the film. Growing up, I had a Sega Genesis and I remember renting the Aladdin video game that was made by Virgin for the Genesis. The game was incredibly difficult and I only got a few levels into the game before I became bored and frustrated. Once I got the Super Nintendo, I realized that I could play the other Aladdin game made by Capcom. I remember watching a review by my favorite reviewer and talking to my friend who gave really high marks for the game. With a way to break up the RPG's that I had on the system, I decided to try it for myself and I finally snagged myself a copy at a local game convention. And with the Together Retro theme about Birds who are Jerks, it only seemed fitting to play it now.
I am happy to say that they are both mostly right. My favorite part of the game is probably the variety of each level. There are smaller levels within each stage that are similiar, but each stage feels like its own unique place. From the city to caves to dungeons to inside the Magic Lamp to a romantic ride through the night, which was probably my favorite stage, each one brought something new visually and feel to it. Besides that, the game is pretty much a standard Capcom platformer. You have apples that you can throw, you bounce off enemies like Mario and most of the time, you have a sheet that helps control your falls. There are a few bosses, but not after every level or stage. There are also ten hidden red gems that you can collect throughout each stage which changes the ending a bit, adding a bit more to the challenge. It's all pretty standard fair, but it is still done exceptionally well.
I just wish Aladdin controlled slightly better. Momentum is a key factor in the game and it screwed me up several times. Aladdin doesn't stop on a dime, but he'll keep going for a step or two. When navigating tiny platforms or jumps, it got to be a little annoying. It took a while to get used to it, but it was still annoying.
Overall, Aladdin on the Super Nintendo is a really great platformer. It's not one of the best games on the system, but it is an incredibly good game. It is worth your time and effort to pick this game up and give it a shot, especially if you love platformers or anything that Capcom touches.