Games Beaten 2019
Re: Games Beaten 2019
OK, that's a pretty cool article.
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- ElkinFencer10
- Next-Gen
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Re: Games Beaten 2019
Ack wrote:I didn't even know COD4 was getting remastered. I figured it had just been forgotten.
IIII does get used on clocks though.
http://mentalfloss.com/article/24578/why-do-some-clocks-use-roman-numeral-iiii
Yeah man, the remaster is over two years old.
Also fuck those clocks, IIII is bullshit. #IVmasterrace
Re: Games Beaten 2019
Roman hipsters are all over that IIII
Dope Pope on a Rope
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- ElkinFencer10
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Re: Games Beaten 2019
Doesn't matter if the hipsters are Roman, Greek, Byzantine, or Gothic; hipsters suck.
Re: Games Beaten 2019
32. Daggerhood (switch)
Daggerhood is a hardcore 8-bit 2d platformer with a very neat gimmick that really helps set it apart from others in the genre.
Like most games in this genre, you have a fairly simple move set, jump, double jump, wall jump(which you can climb vertically as well as diagnolly) and a dagger throw that serves as your main attack. The gimmick is that you can throw one dagger at a time, and if you press the attack button while you have a dagger onscreen you instantly teleport to the location of the dagger.
This unique mechanic opens up a ton of cool platforming challenges, in the simplest cases the dagger throw is used to extend your jumps, but in order to successfully navigate the levels you will be required to use this mechanic in a variety of creative ways, it is simple, easy to use, and presents some very unique scenarios that were a ton of fun to navigate.
The game is divided into 5 worlds with 20 levels each. The last level in every world is either a boss fight or a chase scene. The boss fights are a ton of fun, and the chase scenes are a fucking nightmare that almost compelled me to throw my switch through my plate glass window in my living room. There are 3 chase scenes and 2 boss fights which was a huge disappointment, especially given the final level is a chase scene that I had absolutely no fun playing.
This is a hard game, you will die, there are some cheap deaths here and there but for the most part you will know how to navigate the obstacles in front of you, succesfully doing so is a whole other ordeal. The levels themselves are very short, each one is no more than a minute or 2 upon completion and there is instant respawns so dying is not typically frustrating, but this is a very tough game. On top of all that there are also 5 hidden treasures to collect in each level, a fairy that is timed, and speedrun goals, so there is a ton of content if you are a total masochist.
Despite the bad taste the final level left in my mouth I did enjoy this game a lot. The unique dagger teleport mechanic was just really fun to use and the short nature of the levels make it a perfect switch title as it is easy to pick up and play a level or 2, but it is also the kind of game that you can sit for long sessions and lose yourself as you die and retry these levels over and over again. I think this is a must play for switch owners who love retro style platformers.
Daggerhood is a hardcore 8-bit 2d platformer with a very neat gimmick that really helps set it apart from others in the genre.
Like most games in this genre, you have a fairly simple move set, jump, double jump, wall jump(which you can climb vertically as well as diagnolly) and a dagger throw that serves as your main attack. The gimmick is that you can throw one dagger at a time, and if you press the attack button while you have a dagger onscreen you instantly teleport to the location of the dagger.
This unique mechanic opens up a ton of cool platforming challenges, in the simplest cases the dagger throw is used to extend your jumps, but in order to successfully navigate the levels you will be required to use this mechanic in a variety of creative ways, it is simple, easy to use, and presents some very unique scenarios that were a ton of fun to navigate.
The game is divided into 5 worlds with 20 levels each. The last level in every world is either a boss fight or a chase scene. The boss fights are a ton of fun, and the chase scenes are a fucking nightmare that almost compelled me to throw my switch through my plate glass window in my living room. There are 3 chase scenes and 2 boss fights which was a huge disappointment, especially given the final level is a chase scene that I had absolutely no fun playing.
This is a hard game, you will die, there are some cheap deaths here and there but for the most part you will know how to navigate the obstacles in front of you, succesfully doing so is a whole other ordeal. The levels themselves are very short, each one is no more than a minute or 2 upon completion and there is instant respawns so dying is not typically frustrating, but this is a very tough game. On top of all that there are also 5 hidden treasures to collect in each level, a fairy that is timed, and speedrun goals, so there is a ton of content if you are a total masochist.
Despite the bad taste the final level left in my mouth I did enjoy this game a lot. The unique dagger teleport mechanic was just really fun to use and the short nature of the levels make it a perfect switch title as it is easy to pick up and play a level or 2, but it is also the kind of game that you can sit for long sessions and lose yourself as you die and retry these levels over and over again. I think this is a must play for switch owners who love retro style platformers.
- Markies
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Re: Games Beaten 2019
Markies' Games Beat List Of 2019!
*Denotes Replay For Completion*
1. Power Stone 2 (SDC)
2. Radiata Stories (PS2)
3. Dusty Diamond's All-Star Softball (NES)
***4. Saiyuki: Journey West (PS1)***
5. Shining In The Darkness (GEN)
***6. Metropolis Street Racer (SDC)***
7. Half-Life 2 (XBOX)
I completed Half-Life 2 on the Microsoft Xbox this evening!
I have never liked Valve or any of their games they produced. From their obsessed fans to the overtaking of Steam to the perfection that each game has garnered, it has always been a bit much for me. It had turned me off for several years, but then I saw the many reviews of Half-Life 2. I thought the Gravity Gun looked amazing and the lifelike portrayal of the characters really intrigued me. So, with some hesitation, I played the original Half-Life on the PS2 and really enjoyed it. In fact, the ability to play Half-Life 2 was one of the main reasons I bought a XBOX. So, this year, it finally came down to it and I was ready to experience Half-Life 2 for the very first time.
I can clearly see why Half-Life 2 was given such praise. It is very hard to find anything wrong with the game as nothing is overtly bad in the game. Everything that is there in the game is done really well. First and foremost is the Gravity Gun as it really does change the entire game. Everything has weight to it and can be moved around in the game. The Gravity Gun takes advantage of that and makes you think differently. It is so fun, that I wished the game forced you to use it more. Besides getting it, a few sections in the middle and the final level, I hardly used it as I mostly relied on the machine gun. Also, the characters are fantastic because they look, talk and act like real people. It felt like a movie in a way as I understood every character's reasoning and purpose. I enjoyed every one of them and I can why they are well loved.
Everything else is kind of by the books FPS affair. You move from set piece to set piece and they are really well done. Some are rather frustrating with nonstop enemies that don't indicate that they won't stop or jumping places with insta-death platforming. Also, the driving sections and moving in tight corridors was a pain. I never felt that either of them were rather smooth.
Fortunately, those are just nitpicks and could be glossed over by somebody who loves PC FPS games more than I do. I'm not much for the genre, but this is one of the better FPS games I have ever played. There is enough uniqueness in the game that make it worthwhile for anybody. If you like FPS games, then this is a must play. It is fantastic experience that is only hampered by little flaws.
*Denotes Replay For Completion*
1. Power Stone 2 (SDC)
2. Radiata Stories (PS2)
3. Dusty Diamond's All-Star Softball (NES)
***4. Saiyuki: Journey West (PS1)***
5. Shining In The Darkness (GEN)
***6. Metropolis Street Racer (SDC)***
7. Half-Life 2 (XBOX)
I completed Half-Life 2 on the Microsoft Xbox this evening!
I have never liked Valve or any of their games they produced. From their obsessed fans to the overtaking of Steam to the perfection that each game has garnered, it has always been a bit much for me. It had turned me off for several years, but then I saw the many reviews of Half-Life 2. I thought the Gravity Gun looked amazing and the lifelike portrayal of the characters really intrigued me. So, with some hesitation, I played the original Half-Life on the PS2 and really enjoyed it. In fact, the ability to play Half-Life 2 was one of the main reasons I bought a XBOX. So, this year, it finally came down to it and I was ready to experience Half-Life 2 for the very first time.
I can clearly see why Half-Life 2 was given such praise. It is very hard to find anything wrong with the game as nothing is overtly bad in the game. Everything that is there in the game is done really well. First and foremost is the Gravity Gun as it really does change the entire game. Everything has weight to it and can be moved around in the game. The Gravity Gun takes advantage of that and makes you think differently. It is so fun, that I wished the game forced you to use it more. Besides getting it, a few sections in the middle and the final level, I hardly used it as I mostly relied on the machine gun. Also, the characters are fantastic because they look, talk and act like real people. It felt like a movie in a way as I understood every character's reasoning and purpose. I enjoyed every one of them and I can why they are well loved.
Everything else is kind of by the books FPS affair. You move from set piece to set piece and they are really well done. Some are rather frustrating with nonstop enemies that don't indicate that they won't stop or jumping places with insta-death platforming. Also, the driving sections and moving in tight corridors was a pain. I never felt that either of them were rather smooth.
Fortunately, those are just nitpicks and could be glossed over by somebody who loves PC FPS games more than I do. I'm not much for the genre, but this is one of the better FPS games I have ever played. There is enough uniqueness in the game that make it worthwhile for anybody. If you like FPS games, then this is a must play. It is fantastic experience that is only hampered by little flaws.
- elricorico
- 32-bit
- Posts: 225
- Joined: Wed Sep 19, 2012 11:02 pm
Re: Games Beaten 2019
1. Ni No Kuni 2 (PS4)
2. Mario Kart 64 (N64)
3. Spider-Man (PS4)
4. King of Dragons (PS2)
I recently picked up the Capcom Classics Collection Vol 2 and today I credit fed my way through King of Dragons. I didnt count how many continues I used but I feel like either I played decently, the game is on the easier side, or I've completely fooled myself and I blew my whole (virtual) allowance.
I've been a fan of this type of arcade game since Golden Axe, which is the first arcade game I remember finishing. I played through today as the elf from start to finish. I enjoyed myself quite a bit. There were times I felt like a badass, and there were times I felt I was being brutalized, but mostly it felt fair.
I would have liked a little more enemy variety, as outside of the bosses there is really only a handful of enemies and palette swaps. The bosses are nicely designed though, which does make up for it a bit.
I'm looking forward to playing more of this in co-op, and trying out other characters. So far I'd say this is well worth playing if you like the classic Golden Axe games or the Mystara D&D games.
2. Mario Kart 64 (N64)
3. Spider-Man (PS4)
4. King of Dragons (PS2)
I recently picked up the Capcom Classics Collection Vol 2 and today I credit fed my way through King of Dragons. I didnt count how many continues I used but I feel like either I played decently, the game is on the easier side, or I've completely fooled myself and I blew my whole (virtual) allowance.
I've been a fan of this type of arcade game since Golden Axe, which is the first arcade game I remember finishing. I played through today as the elf from start to finish. I enjoyed myself quite a bit. There were times I felt like a badass, and there were times I felt I was being brutalized, but mostly it felt fair.
I would have liked a little more enemy variety, as outside of the bosses there is really only a handful of enemies and palette swaps. The bosses are nicely designed though, which does make up for it a bit.
I'm looking forward to playing more of this in co-op, and trying out other characters. So far I'd say this is well worth playing if you like the classic Golden Axe games or the Mystara D&D games.
Re: Games Beaten 2019
1. Octopath Traveler - Switch
2. Dusk - PC
3. Forsaken Remastered - PC
4. Tales of Eternia - PS1
5. Resident Evil 2 (2019) - PC
6. Pokémon Trading Card Game - GBC
7. Metro Exodus - PC
8. Thronebreaker: The Witcher Tales - PC
9. Project Warlock - PC
10. Magic: The Gathering - PC
11. Ghost 1.0 - PC
12. Call of Duty 2 - PC
I started this when I had some time to kill before my copy of Sekiro arrived, and finished it off when I was taking a break from Sekiro. CoD2 hearkens back to a simpler time, when the enemies were Nazis, and everyone agreed they should be shot. CoD2 is the point where the series really starts to differentiate itself from Medal of Honor; while the first game had the squad gameplay this game introduces the regenerating health. This actually fits better with the general gameplay loop that CoD1 had; when you have infinite health it's much easier for the player to realize they just need to charge to the next trigger point to stop the enemies spawning at the next combat point.
Like the previous game, CoD2 covers missions with the British, Americans, and Soviets. The Soviet campaign is the contractual "Battle of Stalingrad", the US campaign starts with the contractual "D-Day" before the capture of Hill 400 and a final mission crossing the Rhine, and finally the British campaign actually does interesting things. Most of it is set during the Africa front, so your terrain is a mix of rolling desert and desert towns. This also gives the devs a chance to give you a couple of missions piloting a Crusader tank against a horde of enemy tanks. Fortunately, your speed is good enough to keep you from dying.
Aside from the switch to regenerating health the game isn't too different from the previous game. All the same weapons are there, and you'll spend a lot of time using German weapons if your squad doesn't die enough for you to get ammo for your superior weapons. One thing I noticed is that a scoped version of a rifle (such as the Gewehr) is considered to be different from a non-scoped version ammo-wise, which is dumb. I don't know if it was the same in the previous game or not.
There's not really a whole lot more to say about the game. If you liked CoD1 you'll like this. If you didn't like CoD1 because you kept having to budget health for the charges then you might like this, due to the regeneration.
2. Dusk - PC
3. Forsaken Remastered - PC
4. Tales of Eternia - PS1
5. Resident Evil 2 (2019) - PC
6. Pokémon Trading Card Game - GBC
7. Metro Exodus - PC
8. Thronebreaker: The Witcher Tales - PC
9. Project Warlock - PC
10. Magic: The Gathering - PC
11. Ghost 1.0 - PC
12. Call of Duty 2 - PC
I started this when I had some time to kill before my copy of Sekiro arrived, and finished it off when I was taking a break from Sekiro. CoD2 hearkens back to a simpler time, when the enemies were Nazis, and everyone agreed they should be shot. CoD2 is the point where the series really starts to differentiate itself from Medal of Honor; while the first game had the squad gameplay this game introduces the regenerating health. This actually fits better with the general gameplay loop that CoD1 had; when you have infinite health it's much easier for the player to realize they just need to charge to the next trigger point to stop the enemies spawning at the next combat point.
Like the previous game, CoD2 covers missions with the British, Americans, and Soviets. The Soviet campaign is the contractual "Battle of Stalingrad", the US campaign starts with the contractual "D-Day" before the capture of Hill 400 and a final mission crossing the Rhine, and finally the British campaign actually does interesting things. Most of it is set during the Africa front, so your terrain is a mix of rolling desert and desert towns. This also gives the devs a chance to give you a couple of missions piloting a Crusader tank against a horde of enemy tanks. Fortunately, your speed is good enough to keep you from dying.
Aside from the switch to regenerating health the game isn't too different from the previous game. All the same weapons are there, and you'll spend a lot of time using German weapons if your squad doesn't die enough for you to get ammo for your superior weapons. One thing I noticed is that a scoped version of a rifle (such as the Gewehr) is considered to be different from a non-scoped version ammo-wise, which is dumb. I don't know if it was the same in the previous game or not.
There's not really a whole lot more to say about the game. If you liked CoD1 you'll like this. If you didn't like CoD1 because you kept having to budget health for the charges then you might like this, due to the regeneration.
- prfsnl_gmr
- Next-Gen
- Posts: 12222
- Joined: Mon Jun 01, 2009 10:26 pm
- Location: Charlotte, North Carolina
Re: Games Beaten 2019
1. The Legend of Zelda: Four Swords Anniversary (NDS)
2. Reigns (iOS)
3. Castlevania: The Adventure (GB)
4. Castlevania II: Belmont’s Revenge (GB)
5. Castlevania Legends (GB)
6. Yankai’s Triangle (iOS)
7. Mega Man III (GB)
8. Mega Man IV (GB)
9. Mega Man V (GB)
10. Sin & Punishment (N64)
11. Love You to Bits (iOS)
12. Mega Man Powered Up - Old Style (PSP)
13. Mega Man Powered Up - New Style (PSP)
14. Mario vs. Donkey Kong (GBA)
15. Mario vs. Donkey Kong 2: March of the Minis (NDS)
16. Mario vs. Donkey Kong: Minis March Again! (NDS)
I wrote a lot about these in the March TR thread; so, I won’t write much here. I will say, however, that Mario vs. Donkey Kong 2: March of the Minis (NDS) and Mario vs. Donkey Kong: Minis March Again! (NDS) are both really solid, and surprisingly different, puzzle platformers. They borrow a bit from Donkey Kong, a bit from RTS, and a bit from Lemmings to create charming, challenging experiences. I played both of them obsessively, completing one and achieving 98% completion for the other. (The precision touch controls required to beat the penultimate bonus level in Minis March Again! are just too much for my tiny original 3DS touch screen, and I want to hold on to both my sanity and my pleasant experience with the game.)
I’m half way through this series now, and I may try to finish sh it up before the end of the year. I am very happy that the March TR inspired me to play these, and I highly recommend them.
2. Reigns (iOS)
3. Castlevania: The Adventure (GB)
4. Castlevania II: Belmont’s Revenge (GB)
5. Castlevania Legends (GB)
6. Yankai’s Triangle (iOS)
7. Mega Man III (GB)
8. Mega Man IV (GB)
9. Mega Man V (GB)
10. Sin & Punishment (N64)
11. Love You to Bits (iOS)
12. Mega Man Powered Up - Old Style (PSP)
13. Mega Man Powered Up - New Style (PSP)
14. Mario vs. Donkey Kong (GBA)
15. Mario vs. Donkey Kong 2: March of the Minis (NDS)
16. Mario vs. Donkey Kong: Minis March Again! (NDS)
I wrote a lot about these in the March TR thread; so, I won’t write much here. I will say, however, that Mario vs. Donkey Kong 2: March of the Minis (NDS) and Mario vs. Donkey Kong: Minis March Again! (NDS) are both really solid, and surprisingly different, puzzle platformers. They borrow a bit from Donkey Kong, a bit from RTS, and a bit from Lemmings to create charming, challenging experiences. I played both of them obsessively, completing one and achieving 98% completion for the other. (The precision touch controls required to beat the penultimate bonus level in Minis March Again! are just too much for my tiny original 3DS touch screen, and I want to hold on to both my sanity and my pleasant experience with the game.)
I’m half way through this series now, and I may try to finish sh it up before the end of the year. I am very happy that the March TR inspired me to play these, and I highly recommend them.
- BoneSnapDeez
- Next-Gen
- Posts: 20122
- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: Games Beaten 2019
Nice work d00d. Sounds like games worth checkin' out.
28. King Kong 2: Ikari no Megaton Punch (Famicom)
29. Congo Bongo (Atari 2600)
30. Coconuts (Atari 2600)
King Kong 2
Congo Bongo
Coconuts
I have a Donkey Kong review coming soon as well...
28. King Kong 2: Ikari no Megaton Punch (Famicom)
29. Congo Bongo (Atari 2600)
30. Coconuts (Atari 2600)
King Kong 2
Congo Bongo
Coconuts
I have a Donkey Kong review coming soon as well...