Theatrhythm Final Fantasy: Curtain Call - 3DS
A Bird Story - PC
Quake - PC
Call of Duty: Advanced Warfare - PS4
Quake: Scourge of Armagon - PC
Quake: Dissolution of Eternity - PC
Mario vs. Donkey Kong 2: March of the Minis - NDS
Painkiller - PC
Gungrave: Overdose - PS2
Adventure -Atari 2600 (PS2)
Auto Racing - Intellivision (PS2) [1979]
Boxing - Atari 2600 (PS2) [1980]
The Count - TI99/4A (emulated) [1981]
Dragonstomper - Atari 2600/Starpath Supercharger (emulated) [1982]
Enduro - Atari 2600 (PS2) [1983]
Diablo III - PS4
Front Line - Atari 2600 (emulated) [1984]
Gertie Goose - The Lost Eggs - C64 (emulated) [1985]
Ocean Commander - Wii
Mortal Kombat: Deadly Alliance - PS2
Diablo III: Reaper of Souls - PS4
Mortal Kombat: Deception - PS2
The Order: 1886 - PS4
The Uncle Who Works for Nintendo - PC
Grab Them By The Eyes - PC
Growl - PS2/Arcade
Hydlide - NES [1986]
Ikari Warriors - NES [1987]
Jonah Barrington's Squash - C64 (emulated) [1988]
Steel Diver - 3DS
Super Mario 3D World - - Wii U
Quake II - PC
Hotline Miami 2: Wrong Number - PS4
Kung Fu Louie vs. The Martial Art Posse - PC [1989] *new*
Loom - PC [1990] *new*
Total: 35
Previously: 2014 | The First 400 Games
I didn't much care for my "K" options in the alpha-by-year thing I am doing, but this was a DOS game I'd never heard of that I could play easily in DOSbox on my laptop this morning while hanging out in the living room. It is not a very good game, but it has some nice AdLib soundcard midi music and pretty solid EGA graphics. This is a "lose once and you are dead" game, so I suppose I ended up "1cc-ing" the game on my 4th or 5th try. It is an early "fighting game" that is befitting of its obscurity.
Here it how it looks
Loom is the first SCUMM engine game I have ever finished. I loved it. The visuals were just jaw-dropping gorgeous, the story was interesting, the writing/voice acting were good, and the music was pretty sweet. I don't like click and point games because too many of them (including LucasArts titles) operate on annoying inventory systems, text based commands, pixel hunting, obtuse logic puzzles, etc. None of that was in this game, and I was thoroughly impressed. I am heading over to post some screengrabs of this one in the proper thread