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EllertMichael
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Re: Shmup of the Month Club 2013 (Dragon Spirit)

by EllertMichael Fri Feb 01, 2013 4:42 am

I totally slacked on Shikigami. I think I had one run all month, and that was at MAGfest, on a PS2 controller. and it was terrible. :lol:

I guess I'll kick off the Dragon Spirit scores...

EllertMichael - 49240 - Area 2 - Arcade

Never been a big fan of the top down shmup ground attack mechanic. This game feels especially hard to judge distance wise (no crosshair) and it's pretty rigid. and I definitely got sniped by a ground enemy from off screen behind me :x fuck namco.
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DocHauser
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by DocHauser Fri Feb 01, 2013 6:57 am

I suspect people are going to have issues with the size of the hitbox in Dragon Spirit :wink:
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DocHauser
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by DocHauser Fri Feb 01, 2013 8:12 am

Dragon Spirit score...

DocHauser - 109,510 - Area 4 - MAME
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dsheinem
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by dsheinem Fri Feb 01, 2013 8:21 am

Odd, all three of my MAME versions seem to run with noticeable sound problems and slowdown. Anyone else encounter this?
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DocHauser
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by DocHauser Fri Feb 01, 2013 8:24 am

I was getting slowdown in Area 3 (I think), the bit where the thorns spread around the screen.

Going to try the PC Engine version and see how that is in comparison.
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dsheinem
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by dsheinem Fri Feb 01, 2013 8:32 am

DocHauser wrote:I was getting slowdown in Area 3 (I think), the bit where the thorns spread around the screen.

Going to try the PC Engine version and see how that is in comparison.


I am giving the NES version a go. The slowdown for me was from the get go.

I will likely play this on the PS3 (Namco Essentials) or on a PS1/PS2 Namco collection. Is it on PSN for PSP/PS1 at all?

This bit on speed seems relevant for competition - From HG101:

There are also two versions of Dragon Spirit in the arcade - the "Old Version" and "New Version". The Old Version has a brief section before the first level, complete with its own theme music. This whole segment was removed from the New Version. However, the New Version offers a level select at the beginning of the game. The dragon also moves faster in the New Version, and there are other small things altered here and there. The X68000 and Playstation ports let you pick the version, while the versions featured on the Namco emulations all use the New version.


I'd suggest we play the "new" version (and start in area 1)

Are we allowing auto-fire enabled for any of the ports?
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o.pwuaioc
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by o.pwuaioc Fri Feb 01, 2013 1:39 pm

I'll put up the first NES score. I plan on doing both, but since I only have Namco 50th on Xbox with no stick, I try to maximize the NES one first.

o.pwuaioc - 82080 - Area 3 - NES

Mastering the powerup system is, I think, the key to this game.
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dunpeal2064
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by dunpeal2064 Fri Feb 01, 2013 1:45 pm

http://shmups.system11.org/viewtopic.ph ... rit+maiden

I thought this was some pretty good info. It does indeed look like powerup management is key in this game.

I need to keep track of TR/SotM games, I should already have both NES carts. Looks like I'm makin a trip to the game store today.
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brunoafh
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by brunoafh Fri Feb 01, 2013 3:29 pm

FINAL CASTLE OF SHIKIGAMI II SCORES

hashiriya1 - 2,570,104,100 - Stage 5-1 - Koutarou - PS2
Chempop - 2,545,927,060 - Stage 4-2 - Koutarou - PS2
skate323k137 - 1,994,050,150 - Stage 5-1 - Kim-2 - NAOMI
ChrisH2049 - 1,920,074,960 - Stage 4-1 - Kuga2 - DC
DocHauser - 1,692,983,530 - Stage 4-1 - Koutarou-1 - DC
dunpeal2064 - 1,572,029,340 - Stage 3-1 - Ko - DC
jepjepjep - 1,393,537,440 - Stage 4-1 - Kotaro - DC
ZenErik - 1,381,125,400 - Stage 3-2 - Ko - PS2
mjmjr25 - 1,320,055,160 - Stage 3-2 - Ko - DC
dsheinem - 1,259,061,430 - Rank 4 - Stage 3-1 (boss) - Kohtarou-1 - PS2
pierrot - 1,028,915,450 - Stage 2-2 - Kotaro - DC
Spyke - 1,009,781,600 - Kuga1 - 3-1 - PS2
noiseredux - 891,644,840 - stage 3-1 - Kim - Dreamcast
elmagicochrisg - 861,029,610 - Stage 3-1 - Kotaro - Dreamcast
kiteJargon - 850,061,480 - Stage 2-2 - Koutarou - PS2
o.pwuaioc - 687,020,660 - Stage 2-2 - Kohtarou-1 - PS2
NesimLE - 638,105,440 - Stage 2-1 - Kotaro - PS2
hashiriya1
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Re: Shmup of the Month Club 2013 (Dragon Spirit)

by hashiriya1 Fri Feb 01, 2013 4:37 pm

A score for the PCE version. No slowdown to report, but I am playing on a SuperGrafx so I don't know if the more powerful hardware affects the game.


I didn't know the walls in Area 5 could kill you. I felt so dumb losing a life right at the start.


hashiriya1 - 149,340 - Area 5 - PCE

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