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J T
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Re: Games Beaten 2012

by J T Mon Jan 23, 2012 6:01 pm

Deus Ex: Human Revolution (1/12)
Mirror's Edge (1/18)
Medal of Honor [2010] (1/23)

Medal of Honor [2010] is loosely based on the real life story of Operation Anaconda that happened in Afghanistan, 2002. There is real tragedy in these real life stories, and knowing the real story adds something to the game; however, if you don't know about the real story, then the game is confusing, muddled, and probably won't make much sense to you. I didn't know about Operation Anaconda until I bothered to research it a bit after playing the game. The story in Medal of Honor is so full of acrononyms and military speak that I have almost as much difficulty understanding the American soldiers as the Aghani and Chechen ones. I passed the game in just under 5 hours and one of those hours was likely spent alt-tabbing over to Google and Acronym Finder to figure out what the hell people were saying to me. And you would think that a short 4-5 hour game could tell a tight and focused story too, but no. The story is all over the place. In fact, you don't even play the same character all the way through. You play 4 or 5 different soldiers split across just as many military units. I guess you could make a case that this gives you a sense of what it's really like to be in the military though because it's all high drama, high tension, life-or-death situations where you have no idea what the fuck is going on at all times.

And though the story is complicated and demanding to understand, the gameplay certainly is not. Medal of Honor is the textbook example of a corridor shooter that is incredibly easy and designed to make you feel awesome (as long as you don't see past the curtain and realize that they are making things as easy on you as possible). The enemies are simply dumb. They hide behind cover and pop up and down to shoot, making the gameplay nothing more than a high tech game of Whack-a-Mole. When you get behind a mounted chain gun though, they all run out in the open to get mowed down by your bullets. In the earliest stages of the game, it's almost impossible to die and the game actually has some built in mini-cut-scenes where you get attacked or shot just to remind you that you aren't invulnerable (even though you practically are). Actually, with the quick regenerating health system for the game, it actually makes all of the cut scenes seem laughable whenever somebody is injured in battle. "Oh, just put him behind a rock for 2 seconds and he'll be fine. Works for me."

And though the gameplay was exceedingly simple and linearly confining, I still enjoyed some part of Medal of Honor. The graphics really are fantastic, as are the sounds. The sound of the bullets piercing through are really startling, and there are elements of the gameplay, such as when you fall from a height, that do have a real visceral feeling of gravity and weight. It all looks and sounds very real. There are also some nice cinematic moments. One of the cutscenes takes place inside a helicopter being gunned down and you can see the bullets ripping through and the guys getting tossed around the inside, not knowing which way is up or who's alive and who's dead. It expertly conveyed the sense of terror and disorientation that would happen in a moment like that. I also liked a scene where you are hopelessly outnumbered in an ambush and you can hear a slow and somber music creep in. It just made you feel like you wouldn't get out of this one alive, which was a really nice juxtaposition of slow music over intense action.

So, it hits the mark in certain spots, but largely for cinematographic reasons, not for gaming reasons. The gameplay in this game is tepid and weak, and only picks up a little in some of the final moments when there is actually a modicum of challenge. Not a good game.
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Re: Games Beaten 2012

by Opa Opa Mon Jan 23, 2012 6:25 pm

Time to keep track. My goal is to beat at least forty games this year.

January

1- From Dust - PSN

A fun game. You save villagers and alter the environment to solve puzzles. Some of the challenges in the Challenge Mode were very difficult. I was stumped on a couple levels for a while. One of the challenges that I couldn't figure out I beat by total accident.

2- Resident Evil Director's Cut - PS1

"I hope this isn't Chris's blood!"
Classic.

3- Star Wars: Episode I: The Phantom Menace - PS1

A difficult game for all the wrong reasons. Terrible control, absolutely abysmal camera angles, and buggy gameplay make for a very disappointing game.
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Re: Games Beaten 2012

by emwearz Mon Jan 23, 2012 6:31 pm

3- Star Wars: Episode I: The Phantom Menace - PS1

A difficult game for all the wrong reasons. Terrible control, absolutely abysmal camera angles, and buggy gameplay make for a very disappointing game.


I have the game and the guide for the PS1, utterly terrible game. Spend half the game looking at walls not being able to see your characters, more of a let down than the movie.
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Stark
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Re: Games Beaten 2012

by Stark Mon Jan 23, 2012 6:38 pm

J T wrote:Medal of Honor [2010] (1/23)
Not a good game.


Worth the $5 though?
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J T
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Re: Games Beaten 2012

by J T Mon Jan 23, 2012 7:26 pm

Stark wrote:
J T wrote:Medal of Honor [2010] (1/23)
Not a good game.


Worth the $5 though?


I guess, but only because it's short. For me, it's more about a game being worth the time than the money.
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Re: Games Beaten 2012

by jfe2 Tue Jan 24, 2012 2:06 pm

J T wrote:
boobie wrote:Super crate box (PC) 9/10 "new"


This game can be beaten? I thought it was just one of those old-school style arcade games that never ends.

I personally considered it beat when I unlocked everything.
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Stark
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Re: Games Beaten 2012

by Stark Tue Jan 24, 2012 4:02 pm

1/21 Uncharted 3: Drake's Deception (PS3)
1/23 Deus Ex: Human Revolution (PC)

Yay, second game beaten in the same amount of days, I'm sure my streak is over for a while.

Wow, so, I really, really enjoyed this game. I like to play all sneaky-sneaky, so this really hit an awesome Thief vibe with me. I loved the way stealth worked with the LT for cover and look out and then shoulder roll to the next cover. I wouldn't mind playing again as a kill everything type of dude too.

Secondly, I really enjoyed the story and the way it was presented. Totally like a William Gibson book come to life. It felt a little like Metal Gear without the overly dramatic speeches or silliness or long drawn out conversations. Engaging from the beginning with it's opening hook, I found myself reading everything I could get my hands on to learn more about the world.

On to the issues I had:
Graphical Detail - I've come to expect (maybe without realizing it until this game) a certain level of animation and model work to go into characters that speak. Not everything needs to be to the level of Uncharted or Enslaved, but can you at least do a little mo-cap? The canned animations in this are annoying after a while and the lip-synching is bad. And most of models outside of Adam and Meghan and Sarif don't look like next-gen models. It just feels a little behind in this area.

Boss Fights - I played this game as a stealthy, pacifist, or at least I tried to. The boss fights were apparently out-sourced to another development team and it shows. There is an expectation that I had about this game, due to the first Deus Ex game by Warren Specter; he was very clear that you could choose to play the game however you wanted, guns-blazin' or in-the-shadows hacker. I was really disappointed that only the final battle allowed you to use your acquired stealth skills to beat the boss.

Even with the above issues overall this game is one of the best from last year and I'm happy I played it and beat it! On to the "Missing Link" DLC and then some new adventure! 4/5
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J T
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Re: Games Beaten 2012

by J T Tue Jan 24, 2012 9:13 pm

Yeah, the graphics in Deus Ex: HR are strangely behind the times, but I guess that was the case with the original Deus Ex as well. Still, it's feels weird nowadays to walk up to read a poster on the wall only to realize that it just gets blurrier and blockier the closer you get and stays unreadable. The game has some really beautiful backgrounds and designs, but some of the characters are animated worse than an animatronic robot on speed and it is distracting.

Still, the game is amazing. I'm beginning to play the Missing Link dlc as well. So far it seems really good, and is surprisingly challenging.
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Stark
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Re: Games Beaten 2012

by Stark Tue Jan 24, 2012 9:22 pm

J T wrote:Yeah, the graphics in Deus Ex: HR are strangely behind the times, but I guess that was the case with the original Deus Ex as well. Still, it's feels weird nowadays to walk up to read a poster on the wall only to realize that it just gets blurrier and blockier the closer you get and stays unreadable. The game has some really beautiful backgrounds and designs, but some of the characters are animated worse than an animatronic robot on speed and it is distracting.


Arms bent at the elbows, palms face-down, flapping.

J T wrote:Still, the game is amazing. I'm beginning to play the Missing Link dlc as well. So far it seems really good, and is surprisingly challenging.


Played through the intro and started to play a few minutes, but then realized it was 1am! I like how the reason they chose for why you start with zero augs.
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Re: Games Beaten 2012

by noiseredux Tue Jan 24, 2012 9:46 pm

1. Sonic CD (PSN)
2. Golden Axe Warrior (PS3)
3. Ico (PS3)
4. BlazBlue: Calamity Trigger (PS3)
5. 3D Dot Game Heroes (PS3)

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I've actually been playing 3D Dot Game on-and-off for the past 6 months, beating a dungeon or two at a time. When all was said and finished, I had clocked 19 hours. That may not seem like much to some of you RPG enthusiasts, but for me it's a testament to how much I loved this one. I've said it many times while playing, but I consider 3D Dot Game to be my favorite Zelda game since Wind Waker. And perhaps I think it's even better. In many ways it's the closest I've ever felt to replaying Link to the Past, which I still consider my favorite game of all time. As such, I can consider this to be one of my absolute favorite PS3 games yet. Its homage is excellent, and it's the sort of game I can see myself playing through again (probably on the hard mode and using a guide to try to explore all the stuff I missed). I should also say that the achievement felt great as I'm far from a completionist. This means that side-quests were mostly skipped by me, so I was often under-powered. In fact, when I got to the last boss he creamed me. But then I realized I had maxed out my gold at 9999 long ago. I went back to the nearest town and maxed out my sword and grabbed a spare life potion. That was all I needed to just stroll right through to the end credits. Anyway, I'm rambling. But this game is great and I suggest it to every PS3 owner, especially those like us who grew up on on retro games.
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