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Xeogred
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Re: Games Beaten 2017

by Xeogred Fri Feb 17, 2017 11:00 pm

ElkinFencer10 wrote:Games Beaten in 2017 So Far - 16

January (10 Games Beaten)
1. Persona 4 Arena - Playstation 3 - January 1
2. Chrono Trigger - SNES - January 7
3. Ys: The Vanished Omens - Master System - January 8
4. MUSHA - Genesis - January 10
5. Dragon Quest Heroes: The World Tree's Woe and the Blight Below - PlayStation 4 - January 11
6. Ys I - TurboGrafx-CD - January 13
7. Ys II - TurboGrafx-CD - January 14
8. Dragon Quest Builders - PlayStation 4 - January 23
9. Resident Evil 7: Biohazard - PlayStation 4 - January 26
10. School Girl/Zombie Hunter - PlayStation 4 - January 29


February (6 Game Beaten)
11. Fire Emblem Heroes - Android - February 3
12. The Legend of Zelda: The Wind Waker HD - Wii U - February 5
13. Dante's Inferno - PlayStation 3 - February 7
14. Hotel Dusk: Room 215 - DS - February 11
15. Persona 4: Dancing All Night - Vita - February 12
16. Sniper Elite 4 - PlayStation 4 - February 17


16. Sniper Elite 4 - PlayStation 4 - February 17

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World War II is the single greatest setting for a video game, especially one that involves the wholesale slaughter of hundreds of people. The reason why is quite simple - there is nothing in this world more fun to kill (virtually, of course) than Nazis. They're the epitome of human scum and an exemplification of the dangers of far right wing politics. As a cherry on top, their skulls also pop like balloons if you're playing a Sniper Elite game.

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For those unfamiliar with the series, Sniper Elite is a series of sniper-centric shooters taking place in World War II developed by Rebellion. The series spans now four games (seven if you include the Nazi Zombie Army spin-offs) on a whole range of platforms. I, for example, have Sniper Elite on Wii, Sniper Elite V2 on Wii U, Sniper Elite 3 on PS4, Sniper Elite 4 on PS4, and Zombie Army Trilogy on Steam and PS4. In the fourth main series installment, you play as an OSS sniper in Italy who is working with the anti-fascist Partisans as well as the Mafia to clear the way for the Allied invasion of mainland Italy in the latter portion of 1943. You're still fighting Germans, but this is because the Italian army was basically non-existent after Operation Compass and Operation Torch and the subsequent collapse of the Axis North African front.

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Sniper Elite, especially the more recent games, really is the greatest series for stealth/sniper combat. Rebellion has done a masterful job of balancing the game to appeal to literally all skill levels, and they do this in large part with one single feature - custom difficulties. The game already has a handful of difficulty settings ranging from hella easy all the way up to "Authentic" which is a legit sniping simulator complete with gravity effects, wind effects, extremely perceptive and accurate enemies, and no HUD whatsoever. What makes Sniper Elite so great and unique is the inclusion of a "custom" difficulty that you can tweak to your heart's content. My custom difficulty, for example, was to set the bullet physics on bitch mode (since I'm total trash at shooters, ESPECIALLY sniping-with-physics shooters), enemy perception on one notch above normal, and enemy aggression and accuracy on normal. You can also modify your character's health, frequency of ammo drops, your HUD information, sniping aim guide (it's not auto-aim but it shows a red diamond where your bullet will hit when you hold your breath to help you learn the bullet ballistics). It really does ensure that the game can appeal to the most hardcore of the hardcore as well as the most novice of scrubs alike and provide tools for the latter to improve.

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One of the neatest aspects of Sniper Elite is the different types of kills you can get. Depending on what part of the body you shoot, you may get a special kind of kill which will net you a little more xp. The coveted Testicle Shot is, of course, the most awesome, but you also have the classic Headshot, the more specialized Eye Shot, the Lung Shot, Heart Shot, Liver Shot, Kidney Shot, and even a Grenade Shot if you happen to shoot a grenade on the dude's belt and blow him into tiny bits of Nazi paste that way. If you just shoot them in the toes or something until they die, it will just say "Infantry Kill," but I'd wager that at LEAST half of your kills will end up being some special kind of kill. And really, that's basically the coolest thing in the world. The confirms for you that you LITERALLY shot him in the dick. And that's not all - Sniper Elite has some of the most metal af melee kills I've seen in a long time.

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Obviously, the graphics are pretty. It's certainly not as stunning as something known for placing graphics above all else like Call of Duty or Battlefield, but it's a pretty good looking game. Especially the Nazi skeletons as they shatter from the force of your weaponized freedom. The music isn't particularly outstanding, but it uses the Sniper Elite theme that long-time players have come to know and love, and the sound design, while subdued (other than the gunshots, obviously), is all around very fitting for the game.

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One aspect of Sniper Elite that I absolutely adore and simply must point out is that the game lets you play however the hell you want. Obviously it's easiest to play with stealth and long range kills - the game's called SNIPER Elite, after all - but if you want to Rambo it like a dumbass (like I do), you can do it. You better be good at it, but you can make it work. What I typically did was creep around, kill a couple Nazis, creep to a different spot where they weren't looking for me, kill a few more, rinse and repeat until they found me. Then I'd run around with my SMG or revolver until I found a nice little hallway or some similar such structure and massacre everyone who came for me until no one was left alive. Okay, so I left out 30 deaths and a stubborn refusal to play the game like I'm not slower than a nonagenarian in mid-January, but the point is that I did, in fact, shove my head against the brick wall until it broke. And it was freaking awesome.

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Pretty much everything I've said so far could be described as "Sniper Elite III but more of it," but there is one change that Rebellion made with Sniper Elite 4 that just makes the game kick way more ass. The levels are ENORMOUS. Sniper Elite III had some pretty intricate levels, but these levels are huge. I'm talking the potential for sniper kills at distances of nearly a kilometer if you're a good shot with a good scope. Each mission also includes a whole handful of optional objectives and more collectables than you shake Hitler's decapitated corpse at. I completely ignored the collectables and just focused on the optional objectives, and it still took me about an hour on average to complete each of ten missions. They're gigantic physically, and they're packed full of Nazis to kill, objectives to complete, collectables to find, and democracy to spread.

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I don't know if the horrible mutilation of Nazis that the game makes possible is coloring my vision or if it really is a damn masterpiece, but I just had endless fun with Sniper Elite 4. The difficulty is so perfectly done that ANYONE can find a setting that they're comfortable with, and the levels are so big that there's legitimate exploration you can do. You might find a little inconsequential Nazi camp to liberate and pilfer, you might find a bunker tunnel that leads to a shortcut you wouldn't have otherwise found, you might find a collectable or a room with a normally locked weapon, etc. The game's also very fair. With only a couple of exceptions, I always knew exactly why I died (it was usually because I was being a dumbass). There are a couple times when I seemingly died out of the blue, but 99 times out of 100, you'll know exactly why you died. Utter bullshit moments are few and far between here. If you're into stealth shooters or third person shooters in general, I definitely recommend you check out Sniper Elite 4. It's a rootin' tootin' Nazi shootin' good time.



I've never paid attention to this series until hearing things about this one, it definitely sounds cool.
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Re: Games Beaten 2017

by Ack Sat Feb 18, 2017 12:35 am

Exhuminator wrote:Keep in mind Elkin, folks like you and I spend our gaming time playing single player games, so that tends to end with beating them. Others spend most of their gaming downtime playing online multiplayer games that don't technically get "beaten". That type of online gaming doesn't equate into this thread, despite how much time is actually invested in it.

Yeah, like how I have spent a solid chunk of time in both Vermintide and Killing Floor 2 so far this year. Vermintide does technically have an ending, so I marked it when I beat the boss, but seeing as it also has multiple difficulties to unlock, I have kept going back. Killing Floor 2, I have beaten every main level currently available on all difficulties and maxed out four of the ten classes, but I am by no means done with it. I expect to put a lot more time into it too.

But every now and again I need a break, so I beat a couple of SNES fighters and have been playing an older single player FPS for the last day or so.

I have a couple of games on the back burner too, but they are longer titles: a tactics/strategy and a RPG. While I intend to get back to them eventually, I don't know when that will be. I am also quite busy doing non-gaming stuff these days, so finding the time isn't always easy.
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Re: Games Beaten 2017

by Exhuminator Sat Feb 18, 2017 3:07 am

I still do the 2-3 hour late night gaming sessions as I've done for years now. Gaming during the middle of the day, or even early evening, just isn't in the picture for me. I still average 14 or so hours a week, unless I'm traveling or on vacation.
PLAY KING'S FIELD.
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Re: Games Beaten 2017

by BoneSnapDeez Sat Feb 18, 2017 11:49 am

alienjesus wrote:
MrPopo wrote:Something else I've noticed in this thread is that different people may or may not log games that they've already beaten. Some use it as "this is what I finished this year" and some use it as backlog progress tracking.


I used to mainly only use it for backlog progress tracking, but I've decided to use it for everything now.


Same here. I used to only list games that were new to me. Then I realized that I really enjoy replaying stuff, and that my perception of games can change depending on when and how I play them. Now I just list everything.

I tend to write less about games I've already covered in the past though, naturally.
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Re: Games Beaten 2017

by Ack Sat Feb 18, 2017 5:40 pm

1. Warhammer: End Times - Vermintide (PC)(Action)
2. Ultimate Mortal Kombat 3 (SNES)(Fighting)
3. DRAGON: The Bruce Lee Story (SNES)(Fighting)
4. Eradicator (PC)(FPS)

Eradicator was released in 1996 in the waning days of Accolade. Unfortunately it didn't receive the marketing it needed to survive in a competitive FPS environment, so the game now holds Hidden Gem status for the few of us who have managed to play it. It has a simple enough plot featuring a bio-mechanical creature inside an alien world suddenly waking and taking over a facility to produce an army. The player has the option of selecting one of three(or four once you beat the game) characters with different stats, though their weaponry ends up relatively comparable and the differences come down more to speed versus toughness. I chose the miner character, as he had average stats all around and therefore makes for a good baseline.

The game excels in its level designs; of the three major regions (Security, Factory, and Bio Labs), each has its own design and appeal, and there are subtle rule changes to gameplay, such as all liquid hurting the player in the Factory area but not necessarily in the Bio Labs. Over time the enemies become tougher, though they range from robots that look like something out of the movie Short Circuit to exploding drones to monstrous humanoids armed to the teeth with missile launchers and mine-throwers. Yes, many of them look the same, but sometimes the same types of monster will pack considerably different weapons, so you have to be on your toes. After all, you're not sure if the flying bio-skeleton coming towards you is packing a flamethrower or a rocket launcher.

Aiding you in your mission to stop the evil bio-robots are a variety of ammo types which apparently change your weapon's firing mode. That's right, you don't find weapons, you just find ammo, which unlocks the weapon immediately. I liked this, and I really liked some of the weapons that you could find. Yes, there are the tried and true types such as a shotgun, flamethrower, and rocket launcher. However there was also an explosive RC car that I could swap to manually control for both spying and remote detonation. The exploding ball bearing launcher filled me with glee, and I loved the weird full-auto crossbow. I even got boomerangs and exploding bird drones.

Of course, these are the miner's weapons; the other characters' weapons feature the same basic functions but don't always match up quite the same way. Still, I'll taking exploding RC cars any time. Also impressive is the screen-within-a-screen function, which would let me keep a POV of missiles or certain other weapons to ensure they hit their target. With the right item in hand, missiles even became fly-by-wire, so I could direct them through the level to wreck havoc on fleeing enemies in hard to reach places. And then there are the Lil Buddies, which not only float around and shoot at whatever you shoot at, they also absorb damage for you and act as a surrogate shield. You can have two at once, and let me tell you, unloading on someone with two Lil Buddies and under the effects of a weapons chip means it dies, and it dies fast.

There are also a variety of items you can grab, such as an item that gives you health for killing enemies, a small turret, anti-gravity boots for higher jumping, a defensive wall, and so on. Most of these I never found necessary, and the small turrets had such a limited range, they were basically a joke. The anti-grav boots were awesome though, and I admit they saved my butt a couple of times with the nastier platforming segments. Yes, there is a lot of platforming in the game, which is tough in a first person view. Thankfully you can swap to third person if you desire and play the game that way. Also I have to give Eradicator props for having one of the best and most informative mini-maps I've seen in an FPS, which shows rooms and general layouts, platforms, your location, and items (and denotes between health or ammo items) while also giving relevant info such as objectives, secrets, number of enemies killed versus total, etc.

Is it all roses? Well, no, not entirely. I had some weird problems with the music audio setting and resetting itself to the maximum value for some reason. It was loud enough my girlfriend could hear the game pumping through my headphones while on the other side of my apartment, so be wary and don't go deaf. This stopped about halfway through the game, but it was frustrating while it happened. The game also defaults to the darkest setting possible and doesn't tell the player anywhere that you can adjust brightness settings with the F11 key. At times the game is pitch black, so that would have been a nice thing to know. Also I don't like platforming, so there were some definite sweaty palm moments, and the ending is incredibly weak. That's pretty much it though for my complaints, and none of those are gamechangers. If you like FPS from the mid- to late-90s, Eradicator is well worth playing. I fully recommend it to fans of the likes of Duke Nukem 3D, Redneck Rampage, Powerslave, and so on.
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Re: Games Beaten 2017

by Xeogred Sat Feb 18, 2017 7:05 pm

Nice one Ack, looks obscure as hell and glancing over some footage reminds me of the also ultra obscure Defcon 5.
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Re: Games Beaten 2017

by Markies Sat Feb 18, 2017 7:11 pm

1. Phantasy Star II (GEN)
2. Guitar Hero (PS2)
3. Adventures of Lolo (NES)
4. Animal Crossing (GCN)
5. Castlevania III: Dracula's Curse (NES)

6. Beyond The Beyond (PS1)

I completed Beyond The Beyond on the Playstation 1 this afternoon!

Beyond The Beyond is one of the first RPG's ever released for the Playstation 1 and does it show! The game seemed like it was developed for the Super Nintendo with sprite like graphics and midi sound for the music.

The game is your typical JRPG with absolutely nothing differentiating it from its contemporaries. It is exactly what you expect it will be when you turn it on and nothing really changes for the 35-40 hours it takes to beat the game. With that being said, it is good RPG comfort food and it has very nice music.

However, it is very grindy throughout the entire game, long dungeons with frequent battles that end with incredibly hard boss battles and really strange design choices in the story especially near the beginning make it hard to recommend.

If you are a RPG fanatic, it is worth a shot. If not, then this is an easy pass. It is not bad, but it's also not very good.
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Re: Games Beaten 2017

by BoneSnapDeez Sat Feb 18, 2017 8:06 pm

Markies wrote:The game seemed like it was developed for the Super Nintendo with sprite like graphics and midi sound for the music.

typical JRPG

very grindy

If you are a RPG fanatic, it is worth a shot


Sounds like the perfect game to me!
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Re: Games Beaten 2017

by ElkinFencer10 Sat Feb 18, 2017 8:11 pm

PartridgeSenpai wrote:The only important question with any WWII FPS is: Is it better than or at least comparable to Wolfenstein: The New Order?

You set the standard too high; no game will ever achieve that.
Exhuminator wrote:Ecchi lords must unite for great justice.

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Re: Games Beaten 2017

by Xeogred Sat Feb 18, 2017 8:21 pm

ElkinFencer10 wrote:
PartridgeSenpai wrote:The only important question with any WWII FPS is: Is it better than or at least comparable to Wolfenstein: The New Order?

You set the standard too high; no game will ever achieve that.

A shame The Old Blood was a downgrade to me... especially that final boss, almost fucking ragequit that garbage. Did you guys play it? It did have Nazi zombies though, lol.

But yeah, TNO is extremely legit and one of the best newer FPS campaigns. But then I think Doom 4 came and blew it away. I laugh how originally I thought TNO had set a high bar for Doom 4... little did I know the master would return to the take the throne.
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