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Omerta
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Re: STGT Week 1 - Mushihimesama Futari

by Omerta Wed Nov 04, 2015 7:27 pm

43,134,345 - Omerta - The Smorking Section - Stage 3 - Reco / Normal - 360

I think I've plateaued here.

I'll get my groove on for the first couple of levels. Then I get smacked around or drop a bomb and it goes downhill from there.

After that first mistake - I just throw the game away like Jay Cutler.
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Re: STGT Week 1 - Mushihimesama Futari

by mjmjr25 Wed Nov 04, 2015 9:38 pm

Omerta wrote:After that first mistake - I just throw the game away like Jay Cutler.

You're dead to me

in 3.5 weeks
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dsheinem
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Re: STGT Week 1 - Mushihimesama Futari

by dsheinem Wed Nov 04, 2015 10:23 pm

Hitting around 30m with Reco, getting my groove back a little. I'll be happy if I beat noise each week, but this week he may get me :twisted:

Great game, though. Palm is too damn quick, though.

I'd be curious to know what kind of scores people ate getting around the end of level 1 and level 2...
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Re: STGT Week 1 - Mushihimesama Futari

by mjmjr25 Wed Nov 04, 2015 11:32 pm

I'm 11-13mil after stage 1.

I'm at 29-33mil after stage 2.

Stage 3 is where you'll really start to pile it on and then stage 4 and 5 it can go wild.
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noiseredux
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Re: STGT Week 1 - Mushihimesama Futari

by noiseredux Wed Nov 04, 2015 11:40 pm

dsheinem wrote:Hitting around 30m with Reco, getting my groove back a little. I'll be happy if I beat noise each week, but this week he may get me :twisted:

Great game, though. Palm is too damn quick, though.

I'd be curious to know what kind of scores people ate getting around the end of level 1 and level 2...


I admit stgt is always team based, but a little bit me vs. Dave. I am honored you might think I will best you this one. I do adore Futari.
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Lazer
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Re: STGT Week 1 - Mushihimesama Futari

by Lazer Wed Nov 04, 2015 11:43 pm

I would love to make it to stage 4. I made it to the stage 3 boss once with two lives and three bombs, and still got annihilated. I basically just freak out at his bullet patterns. But stage 3 itself is becoming more manageable.

dsheinem:
Stage 1 - 9 to 12 million
Stage 2 - 23 to 28 million
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skate323k137
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Re: STGT Week 1 - Mushihimesama Futari

by skate323k137 Thu Nov 05, 2015 1:18 am

145,171,970 - Skate323k137 - Model 3 - Stage 5 - Palm/N - 360 arcade mode

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Good lord this game is intense.
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EllertMichael
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Re: STGT Week 1 - Mushihimesama Futari

by EllertMichael Thu Nov 05, 2015 9:13 pm

90,147,633 - EllertMichael - Johnny 5 Shooting Team - Stage 4 boss - Palm/A - PCB

Uhh... not even my PB. My runs keep falling apart. Really wanted to break 100m. :x Don't know how much more time I'll be able to spend with this since I have a wedding to go to this weekend...
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ExedExes
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Re: STGT Week 1 - Mushihimesama Futari

by ExedExes Fri Nov 06, 2015 12:28 am

80,317,061 - ExedExes - Model 3 - Stage 5 - Palm/A - MAME

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Stages 1-3: no problem.
Stage 4: A bit hairy still.
Stage 5: Didn't even last 5 seconds.
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CFFJR
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Re: STGT Week 1 - Mushihimesama Futari

by CFFJR Fri Nov 06, 2015 3:13 am

*sigh*

It is very disheartening to be having a good run, certain to beat your old score, only to jack it it all up in the last 30 seconds.

Considering how puny my scores are in the first place, that can be a real bummer.

Good thing this game is just super fun to play anyway.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
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