1. The Legend of Zelda: Link's Awakening (Switch)(Adventure)2. Final Fight [Japanese Version] (Switch)(Beat 'Em Up)3. Ziggurat (PC)(FPS)
4. Magrunner: Dark Pulse (PC)(FPS)
5. The King of Dragons [Japanese](Arcade)(Beat 'Em Up)6. Captain Commando [Japanese](Arcade)(Beat 'Em Up)7. Knights of the Round [Japanese](Arcade)(Beat 'Em Up)
8. The Witcher (PC)(RPG)9. Tenchi wo Kurau II (Arcade)(Beat 'Em Up)
10. Dark Sun: Shattered Lands (PC)(RPG)11. Lichdom: Battlemage (PC)(FPS/RPG Hybrid)
12. Star Wars: Republic Commando (PC)(FPS)13. DOOM 64 (PC)(FPS)
14. Half Dead 2 (PC)(Adventure)15. Powered Gear - Strategic Variant Armor Equipment (Arcade)(Beat 'Em Up)
16. Torchlight II (PC)(RPG)17. Battle Circuit [Japanese](Arcade)(Beat 'Em Up)
18. Hard Reset Redux (PC)(FPS)19. The Stanley Parable (PC)(Walking Sim)20. Waking Mars (PC)(Adventure)
21. Requiem: Avenging Angel (PC)(FPS)22. Night Slashers (Arcade)(Beat 'Em Up)
23. Oddworld: Stranger's Wrath HD (PC)(Action Adventure)24. Strikers 1945 (Arcade)(SHMUP)
25. SiN Episodes: Emergence (PC)(FPS)
26. Crysis Warhead (PC)(FPS)27. Metro 2033 (PC)(FPS)
28. Good Job! (Switch)(Puzzle)
29. Blasphemous (Switch)(Action Adventure)30. Two Worlds: Epic Edition (PC)(RPG)
31. Chex Quest HD (PC)(FPS)32. NecroVision: Lost Company (PC)(FPS)
33. Icewind Dale (PC)(RPG)34. Icewind Dale: Heart of Winter (PC)(RPG)
35. Icewind Dale: Trials of the Luremaster (PC)(RPG)36. Ravenloft: Strahd's Possession (PC)(RPG)37. Singularity (PC)(FPS)38. The Witcher 2 (PC)(RPG)It's interesting how this series has changed and evolved towards the open-ended. Yes, Witcher 2 is still limited in its approach to this, but it builds upon what the first game wanted and serves as the bridge to the openness of the third. Much of what it changes, it changes for the better. Is it perfect? God no. But it's incredible in its own right all the same, and it's a step up in the right direction.
The game begins some time after the first leaves off, with Geralt's memory still largely missing and now in prison. He recounts the events that led him to be there, which is his framing for the assassination of King Foltest. Geralt then manages to escape prison so he can attempt to pursue the real assassin, who happens to be another Witcher. Old friends return (though not all), and eventually Geralt is forced to make decisions on who he'll side with as kings, sorceresses, and a virgin general engage in political intrigue and attempt to scheme and play each other with some nasty consequences. All this, while you also hunt a kingslayer. What more could you want?
How about larger, more open areas that the original game only hinted at? How about much deeper combat, including throwing knives and bombs, parrying and riposting, using magic Signs and traps, and the return of handy tools to help you become better at monster slaying? Combat has gotten a complete overhaul from the first game, and it's considerably more difficult in that you're no longer setting yourself up to fight in Group Mode and must actually strategize against opponents and use your levels to build out how you want to fight. I never learned to throw knives, for instance; I didn't need to, because once I got the flow of combat, I was fine just relying on my swords instead. However, the level cap is only 35, so you won't get anywhere near the points required to max our Geralt's skills, so build to what suits you. I barely touched the Alchemy and Signs trees and instead always favored straight combat and toughness skills. Do take some time to get the hang of combat too, because otherwise you're gonna get your ass kicked a lot.
The minigames have also gotten an overhaul. Bare knuckle fighting was how I made it through Witcher 1 and funded my need for gear and ingredients, but here the combat has been replaced with quick-time events that can be done a single time per opponent for a relatively simple quest. Since the QT events also correspond buttons to their general locations for the fights, I just zoned out and easily got through it. Dice poker returns, and it's even worse than before, as now you can toss dice out of the playing field and lose them for the rest of the match. I loathe that game. As for what's new, arm wrestling was added in, and it mainly consists of moving the mouse left or right as necessary; I got the hang of it and became the champion in no time. I'll happily take free experience.
There are a couple of issues I did have with the game. The first is that things aren't explained well, so even having played the first game and going through the information screens, I still wasn't always sure what kingdom was being talked about where and with who. I haven't read the books, and eventually I picked up some specific things, but if you had asked me at the end of the game to point out certain kingdoms on a map, I couldn't have. I've moved into the third game, and it's tackled that situation a lot better...but then there seems to be a lot of continued improvement in the series, which I appreciate. You know what? I'll chalk it up to Geralt's amnesia.
Another issue I had with the game was how buggy it could be, specifically regarding doors. For some reason, I constantly got stuck trying to open a door with Geralt entering a walking animation and never actually reaching his destination. Every time this happened, reloading was the only way to resolve the issue, and it happened consistently throughout the game. I eventually just saved every couple of minutes and continually made sure to delete no longer necessary saves too, as this game loves to clutter things with them.
As I said earlier, the game isn't perfect; it suffers a few issues of its own, but it's also the second title in a trilogy, so it's best to play the first to understand what is happening in the second, and then the third to see how much better it gets. Also, certain decisions made in the first game do impact things in the second, but the biggest choice, the romantic decision, surprisingly means little because one of those characters was effectively written out of the games after that, not reappearing until an expansion for the third. This trend continues from the second game to the third too, with some of my new favorites not appearing or even being mentioned in Witcher 3. Poor Iorveth, stuck in the Two Towers equivalent of the Witcher game trilogy.
I have since moved on to the third game in the trilogy, and it's interesting what matters and what great things I did that don't. By the time Witcher 3 comes about, six months have passed in the storyline, and the world has changed incredibly from what I had held as important. Much of the work I had done in Witcher 2 is now undone by kings and empires...but I'm still glad I did it. Witcher 3 has continued the improvements of the second, and while I'm not done with it, I'm adding this last paragraph to say that I now adore this series and have greatly enjoyed playing these games and seeing how the series has evolved.