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PRO GEAR no ARASHI - Hi-Scores Thread

Posted: Sat Feb 18, 2012 5:12 pm
by mjmjr25
This thread is for Pro Gear no Arashi

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Please post your score for this game withing the following parameters:

-1 Credit
-Default Settings (3 lives, no continues, normal difficulty / arcade mode)
-Accepted formats (arcade, mame - specify US or JP rom)
-Post scores as such: SCORE-NAME-PILOT/GUNNER-STAGE-FORMAT

HI SCORES:
1) 9,747,010 - mjmjr25 - stage 5 (boss) - Bolt / Nail - CPS2
2) 8,824,520 - JEP - Ring/Nail - Stage 5 - Arcade (US)
3) 6,196,760 - Shogun - Bolt/Nail - Stage 4 - Mame (US ver)
4) 5,430,940 - DocHauser - Bolt/Nail - Stage 4 - MAME (JP)
5) 4,769,640 - Rufus777 - Bolt/Nail - Stage 4 - MAME

Re: PRO GEAR no ARASHI - Hi-Scores Thread

Posted: Sat Feb 18, 2012 6:29 pm
by mjmjr25
A pretty meh run, but it gets the scoring started:

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2,279,450 - mjmjr25 - Ring/Chain - Stage 3 - Arcade

Re: PRO GEAR no ARASHI - Hi-Scores Thread

Posted: Mon Feb 20, 2012 11:06 pm
by dunpeal2064
2,585,690 - dunpeal2064 - Ring/Rivet - Stage 3 - MAME

Starting to get the hang of this. Did anyone else notice that this game is sideways?

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Re: PRO GEAR no ARASHI - Hi-Scores Thread

Posted: Mon Feb 20, 2012 11:19 pm
by mjmjr25
I've got a much better run to post, but can't upload the pic until tomorrow :)

Stage 4 is where it gets brutal - I can't get to the boss even w/o at least using 2 bombs, usually 3.

Re: PRO GEAR no ARASHI - Hi-Scores Thread

Posted: Mon Feb 20, 2012 11:22 pm
by dunpeal2064
Heh, I figured you were just starting it out low.

My hori skills are weak

Re: PRO GEAR no ARASHI - Hi-Scores Thread

Posted: Tue Feb 21, 2012 12:06 am
by mjmjr25
4,026,180 - mjmjr25 - stage 4 - Bolt/Nail - Arcade

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Re: PRO GEAR no ARASHI - Hi-Scores Thread

Posted: Tue Feb 21, 2012 12:10 am
by dunpeal2064
3,619,110 - dunpeal2064 - Bolt/Nail - Stage 3 (Boss) - MAME

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Dayum, this game is hawt

Re: PRO GEAR no ARASHI - Hi-Scores Thread

Posted: Tue Feb 21, 2012 1:54 pm
by mjmjr25
Good score dude. I really do love this game - so beautiful. The bosses are just great as well, the first 2 are fairly easy once you get the patterns down after a few runs - that 3rd boss is a bear. You think you have him beat 3 times and he just keeps re-inventing himself. I can get by him pretty steadily now, but stage 4 has a lot of room for growth.

Oh, and lets get a few more guys playing this one too :P

Re: PRO GEAR no ARASHI - Hi-Scores Thread

Posted: Tue Feb 21, 2012 4:31 pm
by dunpeal2064
Heh yeah, I thought that 3rd boss was down at least twice, but nope. Although I do love those counter-intuitive games like Garegga and Dimahoo, I really enjoy a game with a nice intuitive scoring system. I can actually see where more score would be possible in each level, and my stage 1 keeps getting better.

With this being on MAME, I'm hoping a few more will join us. Maybe someone here can go pick up that US Progear PCB partial kit over on shmups. :lol: :lol:

Re: PRO GEAR no ARASHI - Hi-Scores Thread

Posted: Tue Feb 21, 2012 4:42 pm
by mjmjr25
If there were interest, I could make a few conversions for those w/superguns too. Cost is about $125-130 - all dependent on how often / easily I can source dead boards from more common games.