Polymega/Retroblox: New 1080p "Clone" 2600 to PCE-CD to PS1
Re: Retroblox: New 1080p "Clone" - 2600 to PCE-CD to PS1
A few other things to share after poking around their forum and Facebook page.
-SNES CD support is a possibility. They are going to look into any legal ramifications before proceeding.
-They have permission from some open source emulator developers to use their code. However, given the nature of their "Hybrid Emulation" system, pretty much anything they get will require a full rewrite.
-They are hoping to start delivering their product 8-10 months after being funded.
-Retroblox has deflected many questions about Saturn support but hasn't outright said no. They have said no to PS2 support. I suspect Saturn support may be a stretch goal of the Kickstarter campaign.
-SNES CD support is a possibility. They are going to look into any legal ramifications before proceeding.
-They have permission from some open source emulator developers to use their code. However, given the nature of their "Hybrid Emulation" system, pretty much anything they get will require a full rewrite.
-They are hoping to start delivering their product 8-10 months after being funded.
-Retroblox has deflected many questions about Saturn support but hasn't outright said no. They have said no to PS2 support. I suspect Saturn support may be a stretch goal of the Kickstarter campaign.
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Re: Retroblox: New 1080p "Clone" - 2600 to PCE-CD to PS1
I absolutely understand the complaints and concerns that I've seen from some folks here, but I, personally, think this thing sounds awesome. The idea of having new consoles added through new modules in the future and new disc based systems added through updates really excites me. I'm not going to say for sure that I'd commit to it, but this is a Kickstarter that I would definitely strongly consider backing. I am a bit hesitant to back stuff on Kickstarter after getting burned several times, especially with pricier things like this, but I'm not going to rule it out entirely. I'd definitely be down for this as a regular purchase, though.
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Re: Retroblox: New 1080p "Clone" - 2600 to PCE-CD to PS1
^^
As a regular purchase, I'd go for it too. Yes.
As a regular purchase, I'd go for it too. Yes.
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Re: Retroblox: New 1080p "Clone" - 2600 to PCE-CD to PS1
Interview with CEO in YouTube link below.
Sounds like Sega CD, PS1, and PCE CD all work natively with no additional modules. He clarifies what modules include (32x included in Sega module, what!).
Working proto shown.
Vid link:
https://youtu.be/OBqSKeLLcMI
Sounds like Sega CD, PS1, and PCE CD all work natively with no additional modules. He clarifies what modules include (32x included in Sega module, what!).
Working proto shown.
Vid link:
https://youtu.be/OBqSKeLLcMI
Re: Retroblox: New 1080p "Clone" - 2600 to PCE-CD to PS1
BoneSnapDeez wrote:I'm excited about the Atari support.
Me too, but only if it includes 7800 support. Could be a real boon for the homebrew community.
marurun wrote: We’re not going to rubber stamp your horrible decisions.
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Re: Retroblox: New 1080p "Clone" - 2600 to PCE-CD to PS1
Golgo 14 wrote:BoneSnapDeez wrote:I'm excited about the Atari support.
Me too, but only if it includes 7800 support. Could be a real boon for the homebrew community.
I'd love to see some 5200 support, especially if there's a way for me to use literally any controller other than the actual 5200 controller.
Re: Retroblox: New 1080p "Clone" - 2600 to PCE-CD to PS1
ElkinFencer10 wrote:I'd love to see some 5200 support, especially if there's a way for me to use literally any controller other than the actual 5200 controller.
Seconded! The 5200 was my first console. I sold it because I didn't want to invest in controllers that actually work.
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Re: Retroblox: New 1080p "Clone" - 2600 to PCE-CD to PS1
is it possible that the cd drive would support more systems out of the box? or would it need additional modules? im really curious about this one.
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Re: Retroblox: New 1080p "Clone" - 2600 to PCE-CD to PS1
arcadifvid wrote:is it possible that the cd drive would support more systems out of the box? or would it need additional modules? im really curious about this one.
Everything before the PS2 just used CD-ROMs (technically the Dreamcast was a GD-ROM, but that's basically just a modified compressed CD), so all they'd need to do is update the firmware, and that's easy to do.
Re: Retroblox: New 1080p "Clone" - 2600 to PCE-CD to PS1
I am 99% sure I read somewhere that additional CD/DVD based systems could be added via software updates.
Now that I think about it, I don't think they have commented on how they are handling original controllers for PS1. You will definitely be able to use Retroblox's wireless controller. But for original PS1 controllers, I suppose they would have to make an optional "controller module" or USB adapter. Sega CD and PC-Engine CD are covered via their respective cartridge/card modules.
(Wild speculation below)
I wonder if it would be possible to do some sort of partial FPGA Saturn module since it is so hard to accurately emulate. They might use a FPGA that only replicates the 3D CPU while using software emulation for the 2D CPU. That sounds like something that could be a thing with their "Hybrid Emulation" tech.
Now that I think about it, I don't think they have commented on how they are handling original controllers for PS1. You will definitely be able to use Retroblox's wireless controller. But for original PS1 controllers, I suppose they would have to make an optional "controller module" or USB adapter. Sega CD and PC-Engine CD are covered via their respective cartridge/card modules.
(Wild speculation below)
I wonder if it would be possible to do some sort of partial FPGA Saturn module since it is so hard to accurately emulate. They might use a FPGA that only replicates the 3D CPU while using software emulation for the 2D CPU. That sounds like something that could be a thing with their "Hybrid Emulation" tech.