Violent By Design wrote:Also, I am pretty sure Angry Birds has made much bigger profits than Madden has, so I find it strange that someone implied that Angry Birds is some how the lesser game.
Angry Birds is a simple, single screen game. There's no way you can compare it to a proper video game. It might be well designed, but I will never respect it the same way I respect the mature, intelligent writing of Planescape: Torment, the freedom of GTA: San Andreas, the symbolism of Silent Hill 2, the athmosphere of Portal, the lore and the size of World of Warcraft or the sheer brilliance of System Shock. It's a slap in the face for the developers of those "proper" games to speak of them in the same sentence with a game like Angry Birds.
Violent By Design wrote:Mass Effect and Skyrim are insanely popular RPGs, the argument that an RPG that has a ton of hours, high production and writing do not get respect doesn't make sense to me. I see it as quite the opposite. I look at some of these rpgs as games that are like big time movies, they're basically just made by having tons of money to pump them up, and people will buy them due to how huge the scale is. I really could not disagree more with the RPG point, RPGs are so well represented (and successful), I really do not see how someone can say there is a lack of them.
What I meant was that in the late 1990s/2000-2003 story based RPGs like Baldur's Gate 2 and Fallout 2 were isometric (but there was also 3D RPGs). Nowadays all the story based RPGs are 3D. You don't play a tactical/strategy RPG for the same reasons you play a "regular" story based RPG, so the fact that some strategy RPGs still use isometric view does not matter. SRPGs are the kind of games you play when you want to stimulate your mind in the same manner you do when you play chess, while you play a game like Baldur's Gate (or Mass Effect) to explore an epic storyline, so they're two different types of RPGs. Although unlike ME, BG is still good even if you're no intrested in storyline.
There aren't any popular new western RPGs like Fallout 1/2, Arcanum and Icewind Dale, it's all 3D now, like the new Fallout games.
Violent By Design wrote:An odd phrase caught my eye when viewing the past few post, you said something along the line of "a game that is digitally downloaded will never have the respect of a commercial release". I might have misquoted you since I am too lazy to click on the back button and check, but this catches my eye for a few reasons.
1) The respect from whom exactly?
See my first paragraph
Violent By Design wrote:2) How is a digital download not a commercial release?
Ok, retail release.
Violent By Design wrote:Team Fortress 2, Dota2 (yes, I know it is Beta only but there are talks of it not having a physical release anyway), League of Legends - all download only and those games are huge. They represent today's gaming culture just as much as Call of Duty does.
Except that Call of Duty does not have a creative fanbase
Team Fortress 2 comes in physical form with Orange Box, that's how every one got it (and Portal) in the first place.
Violent By Design wrote:I don't see how LA Noire or Heavy Rain can be action adventure (there are hardly any action elements).
Apart from those gun and fist fights and car chases you mean? That list is really weird, considering it lists Portal 2 as an adventure game. Adventure games have traditionally been considered to be games like King's Quest, Monkey Island, Leisure Suit Larry, Discworld, Myst and so on. Action adventure is an extremely broad term for just about any third person game that isn't stricly a platformer nor a third person shooter and is generally a mix of different game play elements like puzzle solving, jumping, fighting, shooting, driving and so on. Stuff like 3D Zelda games, Legacy of Kain: Soul Reaver, God of War, Psychonauts and so on. I think that L.A Noire fits in the description well, it just has a heavy emphasis on puzzle solving, while games like RDR and GTA both use the same gameplay formula but focus on shooting, fighting car/horse chases and are a lot more unlinear.
Violent By Design wrote:I mean this is the first time a good 3D Sonic game has ever been released (Sonic Adventure games are product of their times) but you're totally dismissing them.
Sonic Generations is one of my all time favorite platformer games. I'm not dismissing it, I'm saying that just because there are Mario and Sonic 3D platformers does not mean that the 3D platformer genre is doing as good as it did during the PS1 or PS2 era.
Violent By Design wrote:In less you're going to only cite games that have Bunny hopping and rocket jumping as fast past games.
Yup. Even compared to Doom, the characters in most modern FPS games run slow as hell even while sprinting.