Niode wrote:If the reason was that Xbox policy doesn't allow cross-play with other platforms. It wasn't SquareEnix's choice or that it wasn't possible. It is possible but Microsoft bureaucratic policy prevented it. Despite the fact that FFXI was cross play with Playstation Network on PS2. Personally I think it's a scapegoat to save face. They can't openly say they wouldn't port it because it wouldn't be worth it as the potential market on those devices is limited seeing as FFXIII & FFXIII-2
sold almost 3 to 1 on the Sony platform. I'm confident if they had approached Microsoft they could've made an exception as they have done before with FFXI.
FFXIV was just one example (and the PS3/360 disparity there is mostly a matter of basically all sales in Japan going to the PS3 version, in the US they were pretty evenly split). CCP
made similar comments regarding Dust 514. There was also the free Steam copy of Portal 2 with the PS3 version, to push people to link their PSN and Steam accounts, though that wasn't exactly cross-play.
Obviously you've got stuff like DC Universe Online there too, but that's Sony published.
There just seem to be indications, here and there, that MS is not as open about Live. Or that the two companies are opposed to PSN and Live being bridged. Defiance, reportedly, was developed to be playable across PC/360/PS3, but at release was split up. It's possible that's the rationale behind FFXI too - the PS2 isn't using PSN, it's using the Playonline launcher only, so maybe that's why MS allowed it.
Regardless, even if that were the reason, an Xbox version could just be the odd man out, unless Capcom is just really serious about a unified online community.
Still, it's the kind of politics that might prevent or delay an Xbox version.