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Hardest Shmup boss ever?

Posted: Mon Jun 16, 2008 7:06 pm
by Kevman

Posted: Mon Jun 16, 2008 7:23 pm
by ott0bot
That looks pretty difficult, good thing the hitbox is tiny or you woudn't last a second in those spiral bullet patterns.

Posted: Mon Jun 16, 2008 10:52 pm
by Doctor Fugue
That boss from Futari is surely difficult! Cave games tend to look more difficult than they actually are. Don't get me wrong...they are still impossible for most humans to 1CC; but there are bosses like Raiden III's 7th boss...many less bullets but they move much faster and your hitbox is bigger.

That being said, my vote for most difficult shooter boss would be either the TLB from DoDonPachi or the TLB Mushihimesama (not Futari) on Ultra mode. Probably the one from Mushi. Here's a video, the guy dies and bombs a few times...but nobody's perfect, I guess. :roll:

http://www.youtube.com/watch?v=PP-mePr1-ZQ

Posted: Tue Jun 17, 2008 10:21 am
by ott0bot
I was thinking that some of the hardest bosses are on older games without the fast/tight control of newer games. Plus most of them have a bigger hitbox and bullets that are difficult to see and avoid. For example r-type 1 and 2, older Daruis games like Super Nova, Hellfire and early Gradius games. THey are especailly tricky because you have a checkpoint system and you don't respawn during a boss fight. You have to do in one life, which adds to the suspense and increases the difficutly quite a bit.

Don't get me wrong, Cave games and other bullet hell or manic shmups are still really chalanging even though they have tighter controls and absord/bomb systems. I just think the most difficult stuff is old school, the games are just brutal sometimes.

Posted: Tue Jun 17, 2008 11:16 am
by D.D.D.
I don't like bullet-hell shooters.
I'll second that the old R-Type bosses were damn hard...

Posted: Tue Jun 17, 2008 3:01 pm
by marurun
Yeah, I can't stand bullet micro-management. The tiny little tap-tap dodges, weaving around bullet patterns. That's crap. Give me something that makes more sense. I don't mind having to rely on my reflexes, but that's insane.

Posted: Tue Jun 17, 2008 6:59 pm
by Hatta
I felt the same way until I played Radiant Silvergun. I set the lives to max and the difficult to easiest. Then I was able to play it long to actually learn it, and then my spinal cord took over. It's actually very rewarding once you can get in the zone and just let your thumbs do all the work. It's almost like being in the matrix. More like bullet heaven really.

Posted: Mon Jun 23, 2008 2:10 am
by Haoie
Hardest I've seen was the final boss of R-Type 3.

I don't think I ever beat it.