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hashiriya1
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Re: Shmup of the Month Club 2016 (August - Progear)

by hashiriya1 Thu Sep 01, 2016 2:25 am

Finally had a chance to play (while on a 10-hour flight). :wink:

hashiriya1 - 9,581,010 - Ring/Nail - Stage 5 - MAME (Android)


http://imgur.com/5cZAIjc
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ExedExes
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Re: Shmup of the Month Club 2016 (August - Progear)

by ExedExes Thu Sep 01, 2016 11:00 am

Final Progear Scores:

hashiriya1 - 9,581,010 - Ring/Nail - Stage 5 - MAME (Android)
DocHauser - 9,011,650 - Bolt/Nail - Stage 5 - MAME
ExedExes - 4,254,220 - Ring/Nail - Stage 4 - MAME
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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ExedExes
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Re: Shmup of the Month Club 2016 (September - Aero Fighters

by ExedExes Thu Sep 01, 2016 11:07 am

Fry over the desert in September's game, Aero Fighters 2!

*INFORMATION*
MAME romset: sonicwi2.zip
Description: Aero Fighters 2/Sonic Wings 2
Additional note: Neo Geo BIOS must be used in MAME (neogeo.zip)

Formats accepted: Neo Geo MVS/AES/CD, MAME

Settings: Use default. (3 lives, difficulty level 4, 200K extend)

Autofire: Use it if you can!

Format: Name - Score - Pilot - Stage - Port
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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jepjepjep
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Re: Shmup of the Month Club 2016 (September - Aero Fighters

by jepjepjep Wed Sep 07, 2016 12:06 am

Hey guys, it's been awhile since I've posted, but I couldn't resist the charm of AF2!

jepjepjep - 628,700 - Mao Mao - 1-8 - MVS (AES mode unibios)

http://imgur.com/LOsCMWT
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ExedExes
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Re: Shmup of the Month Club 2016 (September - Aero Fighters

by ExedExes Wed Sep 07, 2016 11:25 am

Good one. As I recall it can be easy to get far. I'll get something up.
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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jepjepjep
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Re: Shmup of the Month Club 2016 (September - Aero Fighters

by jepjepjep Wed Sep 07, 2016 2:23 pm

Thanks, EE. This game has a nice difficulty curve. It's really accessible, but ramps up pretty hard near the end. The last stage has checkpoints too to keep you on your toes.
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ExedExes
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Re: Shmup of the Month Club 2016 (September - Aero Fighters

by ExedExes Wed Sep 07, 2016 5:20 pm

It helps that there are break stages such as 1-3 where you can just get points and powerups. I remember the final stage from my credit-feeding days. We also have a dedicated score thread for this and some other AF games buried in the subforum here.
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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ExedExes
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Re: Shmup of the Month Club 2016 (September - Aero Fighters

by ExedExes Fri Sep 16, 2016 11:20 pm

So I had some time today and I played with all 8 characters. The bold score was my best attempt.

ExedExes - 406,000 - Bobby - Stage 6 - MAME
Mao-Mao - 366,600 - Stage 5
Silver - 351,300 - Stage 6
Spanky - 338,600 - Stage 5
Hi-En - 325,400 - Stage 5
Cindy & Ellen - 309,100 - Stage 5
Robo Keaton - 308,900 - Stage 5
Steve - 285,700 - Stage 4

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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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DocHauser
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Re: Shmup of the Month Club 2016 (September - Aero Fighters

by DocHauser Fri Sep 30, 2016 7:16 pm

Didn't get much time to spend on AF2 this month, so just time for one quick entry...

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686,200 - Doc-Hauser - Hi-en - 1-8 - MAME

Not my best score ever. I was also getting serious slowdown on Stage 8, not sure if that's present in the original game or if it's an emulation thing...
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ExedExes
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Re: Shmup of the Month Club 2016 (September - Aero Fighters

by ExedExes Fri Sep 30, 2016 11:15 pm

Time has been killing me this year on this as well. Between the other online competitions, a lot more real life activities taking up a lot of my time and a little thing called Pokemon Go, I haven't been doing these as much as I should. To be fair, even the main Together Retro has taken a major hit in participation this year as well. But I'm looking forward to next month, which will be up within the hour. I appreciate all of you who continue to play and make this a thing!
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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