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KalessinDB
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Re: Disney's forgotten 16-bit platformer...Pinocchio!

by KalessinDB Mon Oct 19, 2015 10:27 pm

Attacking in that game requires use of the Super Scope. Barring that, I think there was a code you could enter to allow mouse support but I can't remember it...
Gunning for a licensed NES NTSC-U set, follow the madness and poverty here!
Cheat sheet of my collection, always looking to increase it. 405/677 licensed games, 46/"95" unlicensed
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Exhuminator
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Re: Disney's forgotten 16-bit platformer...Pinocchio!

by Exhuminator Tue Oct 20, 2015 8:24 am

Watching a video, Pinocchio doesn't initially attack. When you play as the cricket Jiminy he can attack. Later on Pinocchio gets donkey ears, and only then do I see the person attacking in the video as donkey Pinocchio. Maybe you have to have that? Are you a proper jackass Ack?

While we're on the subject:

https://en.wikipedia.org/wiki/Pinocchio_paradox
PLAY KING'S FIELD.
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Ack
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Re: Disney's forgotten 16-bit platformer...Pinocchio!

by Ack Tue Oct 20, 2015 10:34 am

Dude, you know I'm a proper jackass!

Back to the game though, the level I'm talking about is actually the first with Pinocchio as a donkey. I got through the Jiminy Cricket level just fine. The funny thing is, the controls listed in the Options Menu seem to correspond to him, and he's only in one level as far as I can tell.
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Ack
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Re: Disney's forgotten 16-bit platformer...Pinocchio!

by Ack Wed Oct 21, 2015 9:20 am

Well, I figured it out. From what I can tell, the game requires I grab a particular item on the first level that is missable to enable me to attack. Once I had that, I blew through the rest of the game almost without issue.
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noiseredux
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Re: Disney's forgotten 16-bit platformer...Pinocchio!

by noiseredux Wed Oct 21, 2015 9:23 am

so I was right! You did have to push the buttons.
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Exhuminator
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Re: Disney's forgotten 16-bit platformer...Pinocchio!

by Exhuminator Wed Oct 21, 2015 9:25 am

Ack wrote:From what I can tell, the game requires I grab a particular item on the first level that is missable to enable me to attack.

Wow, that's some well thought out game design.
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retrosportsgamer
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Re: Disney's forgotten 16-bit platformer...Pinocchio!

by retrosportsgamer Mon Mar 07, 2016 11:42 pm

noiseredux wrote:try pressing the buttons, Ack.


Forget Pinocchio - this may end up in my sig. Brilliant
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