Key-Glyph wrote:Do most people really not take in a game's graphical environment when it's new to them?
If it is something with specific graphical merit, with some specific style like Jet Set Radio, Windwaker or Okami? Perhaps. But I think most people don't even play those games. So I would say that indeed most people really do not.
The game the situation happened with is likely the type of game people often make fun of for being a) extremely similar to other games of the type and b) a lot of different shades of grey and brown.
Consider also that we are discussing a situation where the time with the game is rather limited (30 minutes) and presumably they have access to one or more trailer/videos and plenty of nice screenshots to run in articles covering the game, so hands-on time with the mechanics is precious and testing the gameplay should be prioritized.
This is the main thing that bothers me with her description.
She starts her article writing a good deal about how familiar she is with games, and how comfortable WASD is for her, I would say the game's graphical environment would then hardly count as "new" for her - but I think that is indeed the impression most people would get from observing her behavior, that the graphical environment is new to her.
She then concludes that she did not learn much about the game, but at least part of that was her own fault. She spends several minutes just enjoying the scenery, and then the PR rep. gets the keyboard and shows her even more scenery.
I really can't blame the PR rep. too much. The PR rep. shouldn't have taken the keyboard away, but at least he asked some natural questions before doing it. Whereas she really failed to communicate what she wanted in more than one way.
Worse, she totally did not own to that in her 2nd article about it, which I felt was extremely disappointing giving it was the "most common negative response":
http://alivetinyworld.com/2012/06/20/st ... or-myself/
I really feel she didn't even need to "stand up" for herself in this case (I'm not discussing the other treatment she described getting at E3, only the keyboard one).
She just needed to communicate clearly and clarify what was, given her actions (or shall I say, lack of action), a very reasonable misunderstanding.
Ivo.