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MrPopo
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Re: Games Beaten 2018

by MrPopo Mon Mar 12, 2018 4:31 pm

The DQ6 guy was also the protagonist of DQ Monsters, so that's probably why he was the one chosen.
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PartridgeSenpai
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Re: Games Beaten 2018

by PartridgeSenpai Mon Mar 12, 2018 5:07 pm

MrPopo wrote:The DQ6 guy was also the protagonist of DQ Monsters, so that's probably why he was the one chosen.


That was the only conclusion I could come to :lol:
I'm pretty sure I had a fairly well-laid team by that point in the game, so I never actually used him because you get him so far into DQ6. But why not someone far more iconic of DQ6 like Carver? I mean, he's in DQH2, so I guess the guys at Squenix must've come to the same conclusion :lo:
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Re: Games Beaten 2018

by Sarge Tue Mar 13, 2018 11:58 pm

29) Trip World (GB) (7.0) (3/13) (0.5 hours)

Trip World is down for the count. It's a neat little game. It reminds me of Kirby's Dream Land in its brevity, coupled with a few obtuse mechanics much like Mr. Gimmick. Most of the game is pretty toothless, but some of the bosses can get you until you learn the patterns. The last run in particular was a bit of a pain. The first two that swarm you are irritating, but really not too big a deal. The second little dive kicking dude is a major pain. Figured out the best course of action was to get against a wall and just pop him there. A well-timed kick will also get him when he slides.

The last boss is going to depend on two things: your life when you get there, and RNG. The former isn't important if you get good luck on the latter. He can swipe at you with some claws, or he can fire a homing shot at you. You don't want the latter. I tried that battle a few times (yes, I save stated), and you can either tank him with full life (or near to it) if you get bad RNG, or you can just keep jump-kicking him in the face and dodge the claw repeatedly if you get good RNG.

I liked it a lot, and it probably does fall into the "hidden gem" category. It's just too short and too expensive! Thank goodness for emulation.
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Re: Games Beaten 2018

by alienjesus Wed Mar 14, 2018 5:39 am

Sarge wrote:29) Trip World (GB) (7.0) (3/13) (0.5 hours)

Trip World is down for the count. It's a neat little game. It reminds me of Kirby's Dream Land in its brevity, coupled with a few obtuse mechanics much like Mr. Gimmick. Most of the game is pretty toothless, but some of the bosses can get you until you learn the patterns. The last run in particular was a bit of a pain. The first two that swarm you are irritating, but really not too big a deal. The second little dive kicking dude is a major pain. Figured out the best course of action was to get against a wall and just pop him there. A well-timed kick will also get him when he slides.

The last boss is going to depend on two things: your life when you get there, and RNG. The former isn't important if you get good luck on the latter. He can swipe at you with some claws, or he can fire a homing shot at you. You don't want the latter. I tried that battle a few times (yes, I save stated), and you can either tank him with full life (or near to it) if you get bad RNG, or you can just keep jump-kicking him in the face and dodge the claw repeatedly if you get good RNG.

I liked it a lot, and it probably does fall into the "hidden gem" category. It's just too short and too expensive! Thank goodness for emulation.


Did you find the secret hadouken throwing transformation in stage 4? That one is super weird but awesome.
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Re: Games Beaten 2018

by Sarge Wed Mar 14, 2018 4:48 pm

alienjesus wrote:
Sarge wrote:29) Trip World (GB) (7.0) (3/13) (0.5 hours)

Trip World is down for the count. It's a neat little game. It reminds me of Kirby's Dream Land in its brevity, coupled with a few obtuse mechanics much like Mr. Gimmick. Most of the game is pretty toothless, but some of the bosses can get you until you learn the patterns. The last run in particular was a bit of a pain. The first two that swarm you are irritating, but really not too big a deal. The second little dive kicking dude is a major pain. Figured out the best course of action was to get against a wall and just pop him there. A well-timed kick will also get him when he slides.

The last boss is going to depend on two things: your life when you get there, and RNG. The former isn't important if you get good luck on the latter. He can swipe at you with some claws, or he can fire a homing shot at you. You don't want the latter. I tried that battle a few times (yes, I save stated), and you can either tank him with full life (or near to it) if you get bad RNG, or you can just keep jump-kicking him in the face and dodge the claw repeatedly if you get good RNG.

I liked it a lot, and it probably does fall into the "hidden gem" category. It's just too short and too expensive! Thank goodness for emulation.


Did you find the secret hadouken throwing transformation in stage 4? That one is super weird but awesome.

Wait, what? I think that answers the question of whether I found it...

I do love that upon death, you explode, Mega Man-style. It even sounds like when he bites it!
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Re: Games Beaten 2018

by alienjesus Wed Mar 14, 2018 5:46 pm

Sarge wrote:
Did you find the secret hadouken throwing transformation in stage 4? That one is super weird but awesome.

Wait, what? I think that answers the question of whether I found it...

I do love that upon death, you explode, Mega Man-style. It even sounds like when he bites it![/quote]

So towards the end of section 4 there is a section where you get the mouse transformation with the extendable tail. The there's a section where you drop down a few screens - but if you push towards the right hand side as you fall there's a section you can fall into that gives you another power up. This would normally just give you another mouse transformation, but if you're still in the mouse form when you grab it, you grow a long pair of legs and pressing B throws fireballs. They 1 hit kill everything - including the stage 4 boss.
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Re: Games Beaten 2018

by PartridgeSenpai Fri Mar 16, 2018 10:12 am

Partridge Senpai's 2018 Beaten Games:
Previously: 2016 2017
* indicates a repeat

1. Tyranny (PC)
2. Hotline Miami 2: Wrong Number (PC)
3. SUPERHOT (PC)
4. Hotline Miami (PC)*
5. Brothers: A Tale of Two Sons (PC)
6. Mario X Rabbids Kingdom Battle (Switch)
7. Nine Parchments (Switch)
8. X-com: UFO Defense (PC)
9. Chocobo Racing (PS1)
10. Hamtaro: Ham-Ham Heartbreak (GBA)
11. Dragon Quest Builders (PS4)
12. Dragon Quest (3DS)
13. Dragon Quest Heroes: The World Tree's Woe and the Blight Below (PS4)

14. Dragon Quest II (3DS)

Next up on my Dragon Quest kick was the second game! Popo had warned me that this one had some really god damn mean bits, and damn wasn't he kidding :lol: . This game has some really serious design issues, but it really is more up to the growing pains of the genre it was helping pioneer, so I really can't blame the game too much.

I'm just SO glad I was playing the Japanese 3DS remake, because it has the DS remakes' art style but the balancing of the GBC port, so it gets rid of a lot of the miserable grinding of the Famicom original as well as making a lot of the formerly empty or crap loot chests have better loot. I had read the game takes like 20 hours for this version, but it took me only like 14, so right about double what the first game took me, and that's being a little over leveled. (My characters were levels 40, 38, and 33 at the end of the game).

The story is an evolution in depth over the original as well as the world building. A LOT more towns and dungeons really make DQ2 feel like a more real world than the comparatively small scope of the first game. Some of the towns are a bit too far apart and/or guarded by monsters whose level curve is a bit harsh, but it's nothing totally game breaking. It certainly makes it apparent when to grind, that's for damn sure :lol:

This game has some really serious design issues that come about from pioneering new systems while not addressing problems from the original. There are no magic stats, just as in the original. As a result, spells never scale with levels either offensively or defensively. This means that the only way to guard against enemy spells is just raising your HP which will take a crazy level of grinding. And all the grinding in the world won't save you from instant death spells like Sacrifice which I only had happened twice but did a full-party wipe every time it happened.

The other big freaking problem is the dungeons, which are just so mean and maze-like. Some of them, particularly near the end of the game, are just so damn full of annoying enemies that put you to sleep or can 1 or 2-shot half the party in just one turn. This is all on TOP of having bullcrap like pitfalls to previous floors, stairways that lead you backwards, and Lost Woods-style puzzles that constantly lead you back to the start of an area. Some of the dungeons could literally take you hours to get through without a guide map, which is why I used them liberally in the second half of the game. That's probably why my game timer was only about 14 hours instead of 20.

Verdict: Not Recommended. It's a piece of history, that's to be sure, bit it's also really obvious why this is considered the worst Dragon Quest game. It's got a lot of good ideas, but the execution is just so flawed that it's really difficult to recommend as a game unless you're just hellbent on playing all of the DQ games. There are a ton of far better DQ games out there to play, so just go play those and save yourself the frustration :lol:
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Re: Games Beaten 2018

by prfsnl_gmr Fri Mar 16, 2018 10:57 am

Great review. I respect DQII more than I enjoy it, and I particularly admire its open world in the last part of the game. (So many JRPGs of that era were so linear.)

I hope you are moving on to DQIII next. That game is a masterpiece.
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Re: Games Beaten 2018

by PartridgeSenpai Fri Mar 16, 2018 11:09 am

prfsnl_gmr wrote:Great review. I respect DQII more than I enjoy it, and I particularly admire its open world in the last part of the game. (So many JRPGs of that era were so linear.)

I hope you are moving on to DQIII next. That game is a masterpiece.


I DO own DQ3 on cart for my Famicom, so I could move onto it next, but Kirby Star Allies comes out today~~~, so I think I'm gonna take a little break from RPG's for some Kirby action game fun for the moment :D
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Re: Games Beaten 2018

by MrPopo Fri Mar 16, 2018 11:42 am

There are no magic stats, just as in the original. As a result, spells never scale with levels either offensively or defensively.

This NEVER gets fixed in Dragon Quest. Magic is always a fixed damage range for each spell. Later entries do start introducing elemental resistance, where you can take half damage from a particular element. But magic defense is never a thing, and magic attack is never a thing.
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