January:
26)
Killer Instinct (GB)
27)
Mashin Hero Wataru Gaiden28)
Sly Spy (Arcade)
29)
The Red Star (unreleased XBOX, also on PS2)
30)
Adventure Island 431)
Cocoron32)
Batman: Arkham Knight33)
Xeodrifter (Vita)
34)
Doom 235)
Brandish: The Dark Revenant36)
Magical Pop'n37)
The Ninja Warriors (SNES)
38)
Phantasy Star (SMS)
Yep, I finally finished off
Phantasy Star. I feel like I shouldn't belabor my earlier criticisms. That end run is legit tough, though. I didn't prepare very well, and found myself reaching LaShiec with pretty much no HP, but full health. It took me ten or fifteen goes at it, because I didn't want to warp out and return. The primary problem is that he dodges physical attacks really well, so I really needed to have magic to make things easier. That thunder attack is no joke, either. (And that's not even factoring in that I was lucky to get the crystal, that battle is unbeatable without it, from my understanding). I figure it'd been easy if I'd bought a bunch of Ruogonin (Burgers in the original translation) to keep my health up. I ran from almost every encounter. I noticed it's really tough to run against the Golems (the really big muscle guys), at least if it's a single one. I had pretty good luck running from groups of two.
Anyway, the real last boss (spoiler?) took a few tries as well. I had to recalibrate my strategy, sticking with Fire for Alisa/Alys, Wind for Lutz/Noah, and giving Tylon/Odin the Laconian Axe and having Myau use Power Boost on him then heal as best I could. Seemed to work well enough. Thankfully, you can save pretty much anywhere, anytime, so you can eventually see it through even if you're a bit underleveled. My team was 24, 24, 24, and 22 for Lutz, so probably ready, but probably could have used a few more levels.
All in all, it's a solid 8-bit RPG. Certainly one of the better ones, and it'd be almost perfect if I liked the combat more. And for when it came out, it compares pretty favorably to
Final Fantasy in scale and scope. I still prefer
FF, but
PS is good times, and one of the most technically-impressive 8-bit RPGs I've played, especially with the FM synth soundtrack.
(To Key: Great job finishing
TMNT! That one always stymied me as a kid, felt good to beat it last year. That last hallway is no joke. The answer to everything is Scrolls, but even then, it can be tricky.)