o.pwuaioc wrote:
Apparently I'm consistent in this regard:
https://www.racketboy.com/forum/viewtop ... 59#p518359
It's funny that someone described CT as a game with no padding when it really feels like most of the game is padding to me. You're menaced by goblins half the time (to quote the shortest song in existence, "but why?") and stupid cult members whose leader is kind of on the same side as you. All so you can travel back in time to stop a slug alien from ... stealing DNA in order to reproduce a billion years in the future? Um wut? Around 20 hours into the game you could go fight the slug and lose or you can go through different time periods in order to get stronger. The game goes on for another 20 to 40 hours of this.