Random Gaming Thoughts
- Exhuminator
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Re: Random Gaming Thoughts
Somewhere at Level-5 studios Japan, circa 2008...
Jin Fujisawa: "Hmm. It seems when we show all four party characters on screen at once, the frame rate dips down to 15 or less, fairly often."
Akihiro Hino: "Oh, in Dragon Quest IX? Yeah."
Jin Fujisawa: "Um. Well, you know, we are targeting 30fps at all times, right?"
Akihiro Hino: "I suppose."
Jin Fujisawa: "Howabout we put an option in the menu, that lets the player disable seeing the other three part members on the traversal screen. You know, to keep the frame rate up?"
Akihiro Hino: "That'd be admitting to the player that we have a programming problem. So, not so much."
Jin Fujisawa: "We could at least optimize the engine to use scanline rendering, instead of z-buffer. Granted the DS has native support for z-buffer, but let's be honest, it's not up to snuff for what we're trying to do here."
Ryutaro Ichimura: "Whoa, whoa, whoa. We gotta get this game out the door. No way in hell I'm letting you make the programmers rewrite something that intrinsic to the game engine. You're high Jin."
Akihiro Hino: "Besides, nobody's going to notice the frame rate drops. This is a handheld game on a tiny screen. Who's going to care, as long as what is rendered looks really nice, despite how slow it is? You'd have to be a truly pedantic asshead to even notice, let alone care."
Jin Fujisawa: "Yeah, I guess you guys are right. Forget it then, let's double down on those grottoes!"
Somewhere in south Georgia USA, circa 2016...
Exhuminator: "What the hell Level-5? Are you shitting me in the ass here? I get a fully party and I'm sludging through a goddamn slideshow! Who programmed this crap? Who signed off on this sloppy junk? Ugh!"
Jin Fujisawa: "Hmm. It seems when we show all four party characters on screen at once, the frame rate dips down to 15 or less, fairly often."
Akihiro Hino: "Oh, in Dragon Quest IX? Yeah."
Jin Fujisawa: "Um. Well, you know, we are targeting 30fps at all times, right?"
Akihiro Hino: "I suppose."
Jin Fujisawa: "Howabout we put an option in the menu, that lets the player disable seeing the other three part members on the traversal screen. You know, to keep the frame rate up?"
Akihiro Hino: "That'd be admitting to the player that we have a programming problem. So, not so much."
Jin Fujisawa: "We could at least optimize the engine to use scanline rendering, instead of z-buffer. Granted the DS has native support for z-buffer, but let's be honest, it's not up to snuff for what we're trying to do here."
Ryutaro Ichimura: "Whoa, whoa, whoa. We gotta get this game out the door. No way in hell I'm letting you make the programmers rewrite something that intrinsic to the game engine. You're high Jin."
Akihiro Hino: "Besides, nobody's going to notice the frame rate drops. This is a handheld game on a tiny screen. Who's going to care, as long as what is rendered looks really nice, despite how slow it is? You'd have to be a truly pedantic asshead to even notice, let alone care."
Jin Fujisawa: "Yeah, I guess you guys are right. Forget it then, let's double down on those grottoes!"
Somewhere in south Georgia USA, circa 2016...
Exhuminator: "What the hell Level-5? Are you shitting me in the ass here? I get a fully party and I'm sludging through a goddamn slideshow! Who programmed this crap? Who signed off on this sloppy junk? Ugh!"
PLAY KING'S FIELD.
Re: Random Gaming Thoughts
Exhuminator wrote:Are you shitting me in the ass here?
Trying to figure out the mechanics of this maneuver is giving me a headache.
Dope Pope on a Rope
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B/S/T thread
My Classic Games Collection
My Steam Profile
The PC Engine Software Bible Forum, with Shoutbox chat - the new Internet home for PC Engine fandom.
Re: Random Gaming Thoughts
marurun wrote:Exhuminator wrote:Are you shitting me in the ass here?
Trying to figure out the mechanics of this maneuver is giving me a headache.
Oh it's easy. Imagine a tiny screaming Exhuminator being passed from the rectal cavity of one Japanese programmer directly into the rectal cavity of another Japanese programmer.
Re: Random Gaming Thoughts
Ack wrote:marurun wrote:Exhuminator wrote:Are you shitting me in the ass here?
Trying to figure out the mechanics of this maneuver is giving me a headache.
Oh it's easy. Imagine a tiny screaming Exhuminator being passed from the rectal cavity of one Japanese programmer directly into the rectal cavity of another Japanese programmer.
Well, my headache's gone, but now I seem to have another problem altogether...
Dope Pope on a Rope
B/S/T thread
My Classic Games Collection
My Steam Profile
The PC Engine Software Bible Forum, with Shoutbox chat - the new Internet home for PC Engine fandom.
B/S/T thread
My Classic Games Collection
My Steam Profile
The PC Engine Software Bible Forum, with Shoutbox chat - the new Internet home for PC Engine fandom.
Re: Random Gaming Thoughts
Ack wrote:marurun wrote:Exhuminator wrote:Are you shitting me in the ass here?
Trying to figure out the mechanics of this maneuver is giving me a headache.
Oh it's easy. Imagine a tiny screaming Exhuminator being passed from the rectal cavity of one Japanese programmer directly into the rectal cavity of another Japanese programmer.
I think I saw something like that once on AMV Hell Divided By Zero.
- KalessinDB
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Re: Random Gaming Thoughts
So very glad that I'm not in the group of people bugged by sub-optimal framerate. I notice it (sometimes... sub 30 I usually can) but it doesn't really bug me. Makes life easier.
Gunning for a licensed NES NTSC-U set, follow the madness and poverty here!
Cheat sheet of my collection, always looking to increase it. 405/677 licensed games, 46/"95" unlicensed
Chronically out of date BST thread
Cheat sheet of my collection, always looking to increase it. 405/677 licensed games, 46/"95" unlicensed
Chronically out of date BST thread
Re: Random Gaming Thoughts
KalessinDB wrote:So very glad that I'm not in the group of people bugged by sub-optimal framerate. I notice it (sometimes... sub 30 I usually can) but it doesn't really bug me. Makes life easier.
I've gotten a little picky about it with FPS's.
- KalessinDB
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Re: Random Gaming Thoughts
Xeogred wrote:KalessinDB wrote:So very glad that I'm not in the group of people bugged by sub-optimal framerate. I notice it (sometimes... sub 30 I usually can) but it doesn't really bug me. Makes life easier.
I've gotten a little picky about it with FPS's.
I don't play FPS's, my love of shooters is confined to run n gun and shmups only, so that might explain it
Gunning for a licensed NES NTSC-U set, follow the madness and poverty here!
Cheat sheet of my collection, always looking to increase it. 405/677 licensed games, 46/"95" unlicensed
Chronically out of date BST thread
Cheat sheet of my collection, always looking to increase it. 405/677 licensed games, 46/"95" unlicensed
Chronically out of date BST thread
- Exhuminator
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Re: Random Gaming Thoughts
KalessinDB wrote:So very glad that I'm not in the group of people bugged by sub-optimal framerate.
When a developer is making an exclusive game for an exclusive platform, it means they're developing solely for a known commodity, insofar as actual hardware capability is concerned. In that situation, a developer has no excuse for a bad frame rate. Especially a top tier developer working with a world class IP.
PLAY KING'S FIELD.
- KalessinDB
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- Joined: Tue Aug 28, 2012 7:07 pm
Re: Random Gaming Thoughts
Exhuminator wrote:KalessinDB wrote:So very glad that I'm not in the group of people bugged by sub-optimal framerate.
When a developer is making an exclusive game for an exclusive platform, it means they're developing solely for a known commodity, insofar as actual hardware capability is concerned. In that situation, a developer has no excuse for a bad frame rate. Especially a top tier developer working with a world class IP.
Wasn't trying to say they had excuses for it. Was just saying I'm very glad that I'm not bugged for it - heck I very rarely even notice it unless it's to the point most people would call unplayable.
Gunning for a licensed NES NTSC-U set, follow the madness and poverty here!
Cheat sheet of my collection, always looking to increase it. 405/677 licensed games, 46/"95" unlicensed
Chronically out of date BST thread
Cheat sheet of my collection, always looking to increase it. 405/677 licensed games, 46/"95" unlicensed
Chronically out of date BST thread