MrPopo wrote:I question people who call it an RPG, though; it's more of a Zelda game without dungeon items.
MrPopo wrote:but man if I had been waiting years for Victor Ireland to get his shit together and get it out I would probably have felt a little let down.
MrPopo wrote:Finished up Rayearth. Fairly reasonable difficulty curve over time, a handful of spots that didn't have super great level design but nothing egregious, and the collectables are completely unnecessary which matches well with many of them being "investigate a random piece of the background". Solid enough game, but man if I had been waiting years for Victor Ireland to get his shit together and get it out I would probably have felt a little let down.
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