BoneSnapDeez wrote:I need to try Surround. I own it, but haven't played it beyond testing. It's a sports title? I always thought it was an early "snake" game.
Not a sports game at all. It’s a snake game.
BoneSnapDeez wrote:I need to try Surround. I own it, but haven't played it beyond testing. It's a sports title? I always thought it was an early "snake" game.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
Ack wrote:I've played a little more Riddick Bowe Boxing. I currently have 6 wins in my career and am ranked 20th heavyweight fighter in the world...which is pretty funny, considering my stats aren't nearly as good as many of the fighters around me. One thing that interests me is that the game limits who you can fight, so you can only ever battle the two guys either above or below you. Since the rankings and stats of these guys change, you might beat up on someone and then discover you're surrounded by some very high stat characters. Also, beating the guys below you won't advance you, but at least it gives you the chance to get better. The only issue is, I have to do it before 40 fights, because after 40, my fighter will retire regardless of my record. So if I have 6 fights, I'm looking at 34 left in which I can beat Bowe.
One stat the game doesn't track is how aggressive your opponents can get, and while they're all basically stock folks generated from the game's creation system, sometimes the AI seems to have preferences. Some prefer to stand up and protect their heads, some prefer to duck and protect their bodies. Some will shoot in with a few attacks and then reset themselves once you're out of reach, while others launch into a relentless assault, always pressing forward. If you go up against someone who is aggressive and faster, you're gonna feel it.
I wish I could find more information on the system, but there doesn't seem to be much in the way of guides written on how the autoblocking system works or suggested best practices in the ring. The best I've seen is that Riddick Bowe Boxing is basically a more cartoonish looking version of Evander Holyfield's Real Deal Boxing, so maybe I should look to that for suggestions on developing strategy. While I've begun to pick up a few methods of my own, they're just not effective enough against a tougher opponent. I may also just go into 1 player mode and repeatedly try one off fights to see if I can build up skill that way. We'll see if I eventually manage to take down Bowe for the title or retire before I get there.
prfsnl_gmr wrote:First, awesome user name. Second, even better avatar. I love Kaboom!, but I have yet to reach the “patch” score.
prfsnl_gmr wrote:I appreciate the perspective. I think Indy 500 could be a lot of fun with two skilled players. A seven-year-old trying to play it with a joystick, however....
marurun wrote: We’re not going to rubber stamp your horrible decisions.
Gunstar Green wrote:Have you ever played Greatest Heavyweights? It's an improved sequel to Evander Holyfield's Real Deal Boxing but wasn't really marketed as one other than a "from the makers of" blurb on the box. It's my favorite 16-bit boxing game and has a great roster of boxing legends.
Wikipedia wrote:The real-life boxers featured in the game reflect the fighters they are based upon in the way the console controls them. For example, Muhammad Ali dances about the ring, throwing lots of quick, straight punches, whereas Rocky Marciano constantly moves forward, throwing heavier punches such as hooks or uppercuts.