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bawitback
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Posts: 355
Joined: Wed Mar 01, 2006 7:29 pm

Saturn Audio Error

by bawitback Fri Aug 18, 2006 4:10 pm

For the past six games i've burned, the background music always was an annoying 'ticking', error. It seems I have the problem with ISO/OGG, or ISO/MP3 files. I decode the MP3/OGG to WAV and check the CUE sheet. Then I play the audio, and it works perfectly on my computer. But when I burn it, it doesn't work. I read on some previous topics on, 'adding the extention' (IE D:/Saturn/vampiresavior/vampire01.wav) to each line in the cue.

here is waku waku 7 generated cue sheet:

FILE "Waku Waku 7 (J).iso" BINARY
TRACK 01 MODE1/2048
INDEX 01 00:00:00
POSTGAP 00:02:00
FILE "02-Opening.wav" WAVE
TRACK 02 AUDIO
PREGAP 00:02:00
INDEX 01 00:00:00
FILE "03-Player_Select.wav" WAVE
TRACK 03 AUDIO
INDEX 01 00:00:00
FILE "04-Rai_Intro.wav" WAVE
TRACK 04 AUDIO
INDEX 01 00:00:00
FILE "05-Rai_Stage.wav" WAVE
TRACK 05 AUDIO
INDEX 01 00:00:00
FILE "06-Rai_Ending-1.wav" WAVE
TRACK 06 AUDIO
INDEX 01 00:00:00
FILE "07-Rai_Ending-2.wav" WAVE
TRACK 07 AUDIO
INDEX 01 00:00:00
FILE "08-Politank_Z_Intro.wav" WAVE
TRACK 08 AUDIO
INDEX 01 00:00:00
FILE "09-Politank_Z_Stage.wav" WAVE
TRACK 09 AUDIO
INDEX 01 00:00:00
FILE "10-Politank_Z_Ending-1.wav" WAVE
TRACK 10 AUDIO
INDEX 01 00:00:00
FILE "11-Politank_Z_Ending-2.wav" WAVE
TRACK 11 AUDIO
INDEX 01 00:00:00
FILE "12-Arina_Intro.wav" WAVE
TRACK 12 AUDIO
INDEX 01 00:00:00
FILE "13-Arina_Stage.wav" WAVE
TRACK 13 AUDIO
INDEX 01 00:00:00
FILE "14-Game_Over.wav" WAVE
TRACK 14 AUDIO
INDEX 01 00:00:00
FILE "15-Arina_Ending-1.wav" WAVE
TRACK 15 AUDIO
INDEX 01 00:00:00
FILE "16-Arina_Ending-2.wav" WAVE
TRACK 16 AUDIO
INDEX 01 00:00:00
FILE "17-Marurun_Intro.wav" WAVE
TRACK 17 AUDIO
INDEX 01 00:00:00
FILE "18-Marurun_Stage.wav" WAVE
TRACK 18 AUDIO
INDEX 01 00:00:00
FILE "19-Marurun_Ending-1.wav" WAVE
TRACK 19 AUDIO
INDEX 01 00:00:00
FILE "20-Marurun_Ending-2.wav" WAVE
TRACK 20 AUDIO
INDEX 01 00:00:00
FILE "21-Dandy_J_Intro.wav" WAVE
TRACK 21 AUDIO
INDEX 01 00:00:00
FILE "22-Dandy_J_Stage.wav" WAVE
TRACK 22 AUDIO
INDEX 01 00:00:00
FILE "23-Dandy_J_Ending.wav" WAVE
TRACK 23 AUDIO
INDEX 01 00:00:00
FILE "24-Tesse_Intro.wav" WAVE
TRACK 24 AUDIO
INDEX 01 00:00:00
FILE "25-Tesse_Stage.wav" WAVE
TRACK 25 AUDIO
INDEX 01 00:00:00
FILE "26-Tesse_Ending.wav" WAVE
TRACK 26 AUDIO
INDEX 01 00:00:00
FILE "27-Slash_Intro.wav" WAVE
TRACK 27 AUDIO
INDEX 01 00:00:00
FILE "28-Slash_Stage.wav" WAVE
TRACK 28 AUDIO
INDEX 01 00:00:00
FILE "29-Slash_Ending-1.wav" WAVE
TRACK 29 AUDIO
INDEX 01 00:00:00
FILE "30-Slash_Ending-2.wav" WAVE
TRACK 30 AUDIO
INDEX 01 00:00:00
FILE "31-Fernandeath_Intro.wav" WAVE
TRACK 31 AUDIO
INDEX 01 00:00:00
FILE "32-Fernandeath_Stage.wav" WAVE
TRACK 32 AUDIO
INDEX 01 00:00:00
FILE "33-BonusKun_Intro.wav" WAVE
TRACK 33 AUDIO
INDEX 01 00:00:00
FILE "34-BonusKun_Stage.wav" WAVE
TRACK 34 AUDIO
INDEX 01 00:00:00
FILE "35-Story-1.wav" WAVE
TRACK 35 AUDIO
INDEX 01 00:00:00
FILE "36-Story-2.wav" WAVE
TRACK 36 AUDIO
INDEX 01 00:00:00
FILE "37-Ranking.wav" WAVE
TRACK 37 AUDIO
INDEX 01 00:00:00
FILE "38-You_Win.wav" WAVE
TRACK 38 AUDIO
INDEX 01 00:00:00
FILE "39-You_Lose.wav" WAVE
TRACK 39 AUDIO
INDEX 01 00:00:00
FILE "40-Continue.wav" WAVE
TRACK 40 AUDIO
INDEX 01 00:00:00
FILE "41-Game_Over.wav" WAVE
TRACK 41 AUDIO
INDEX 01 00:00:00
FILE "42-Bonus_Track.wav" WAVE
TRACK 42 AUDIO
INDEX 01 00:00:00
FILE "43-Next_Stage.wav" WAVE
TRACK 43 AUDIO
INDEX 01 00:00:00
FILE "44-End_Credits.wav" WAVE
TRACK 44 AUDIO
INDEX 01 00:00:00
FILE "45-Rai_Intro-Extended.wav" WAVE
TRACK 45 AUDIO
INDEX 01 00:00:00


Could the problem be as simple as adding each track's length besides INDEX? :idea:
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Mozgus
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Posts: 6630
Joined: Sat May 13, 2006 10:31 pm

by Mozgus Fri Aug 18, 2006 4:29 pm

I've randomly gotten this problem on non-selfboot dreamcast games with CDDA, like expendable. I never figured it out.
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arion
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Posts: 1205
Joined: Sat May 06, 2006 7:08 pm
Location: Iceland

by arion Fri Aug 18, 2006 5:55 pm

if you are using alcohol to burn then it might work to switch to nero. Since alcohol tends to mess up the audio when i comes to iso/wav
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bawitback
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Posts: 355
Joined: Wed Mar 01, 2006 7:29 pm

by bawitback Fri Aug 18, 2006 6:44 pm

arion wrote:if you are using alcohol to burn then it might work to switch to nero. Since alcohol tends to mess up the audio when i comes to iso/wav


ohh alright. Because I've always used Alcohol 120. I'll try that.
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