Search found 5 matches
- Fri Oct 23, 2020 7:05 am
- Forum: Creator's Corner
- Topic: A homebrew, simple, open source, retro-game VGA console
- Replies: 2
- Views: 20282
Re: A homebrew, simple, open source, retro-game VGA console
Hi there! I have published the source of the game map editor (See the github download link here m. In the same page, there is a short introduction and guide). A crowdsupply campaign has been set up m, but you can freely download the project (see first post) and build it on your own! (Still, it will ...
- Fri Jun 19, 2020 7:43 am
- Forum: Creator's Corner
- Topic: A homebrew, simple, open source, retro-game VGA console
- Replies: 2
- Views: 20282
A homebrew, simple, open source, retro-game VGA console
Hi there! I would like to show some progress about the open-source project I’m working on! As the title says, it is an open-source retro-game console that connects to VGA monitors. The hardware design files are available on github (m)! As you can see, it is extremely simple and the schematics fits i...
- Wed Jun 10, 2020 1:10 pm
- Forum: Sega
- Topic: R-Type on SMS, technical details about sprites
- Replies: 2
- Views: 9632
R-Type on SMS, technical details about sprites
Hi there! It’s well known that the SMS supports 64 onscreen sprites, but for each scanline, at most 8 sprites can be displayed without flickering. However, I’m puzzled about how R-Type seems to have overcome this limit. Take a look at this long play at 5:31 m (frame shown below). It seems to me that...
- Fri Jun 05, 2020 7:06 am
- Forum: Game Reviews
- Topic: Vice Project Doom (nes)
- Replies: 6
- Views: 28926
Re: Vice Project Doom (nes)
OMG it was a bad idea to read this post. Watching the longplay on youtube was even worse.... This game is simply AWESOME! The developers managed to squeeze also parallax and "fake" dual playfied in some levels! (even if these could have been "easy" trick)! Also the pixel art is i...
- Fri Jun 05, 2020 5:50 am
- Forum: Off-Topic / Whatever
- Topic: New Members: Introduce Yourself!
- Replies: 2690
- Views: 585577
Re: New Members: Introduce Yourself!
Hi, it's my first post here! I'm more a 16-bit guy, in the sense that my first gaming opportunity has been on the Amiga (an A500+), when I was 9. After few time I realized I also enjoyed creating my own games! Few years later I got also an A1200 and many year later I purchased also an used A2000 (ev...