Articles tagged with tg16 Archives - RetroGaming with Racketboy
7 Articles
TG16/PCEngine: Beginners Guide | Defining Games | Hidden Gems | Limits | 2D Shooters | Most Valuable Check out the other installments of the Rare and Valuable Games series The TurboGrafx–16 and PC Engine has seen a great increase in popularity as retro gaming collectors have been expanding their console lineup to include this platform of […]
Presented by Marurun, Racketboy, BulletMagnet, and hashiriya1 Following up on Part 1 of our epic guide to the scrolling shoot-em-ups found on the TurboGrafx-16 and PC Engine family of consoles, we now have Part 2 ready to go. This second installment focuses on arcade shmups that were ported over to the consoles. While it may […]
Presented by Marurun, Racketboy, and BulletMagnet While the TurboGrafx-16 struggled to find its place in the American video game market, its Japanese counterpart, the PC Engine, managed some solid success battling Nintendo and Sega. Despite a modest lineup of exclusive successes in other genres, the PC Engine / TG16 is one of the very best […]
TG16/PCEngine: Beginners Guide | Defining Games | Hidden Gems | Limits | 2D Shooters | Most Valuable Presented by Marurun & Racketboy The RetroGaming 101 series is aimed at gamers who are just starting out in the classic gaming scene or are curious about older consoles they don’t yet know much about. Those of you who […]
When you add a console to your collection, the first thing you want to do is get a handful of games to keep you busy with your new toy. However, most of us can’t spend afford to spend fat pile of cash for a few games. This budget-friendly list should help you quickly find which […]
See Other Entries of the Games That Pushed The Limits Series TG16/PCEngine: Beginners Guide | Defining Games | Hidden Gems | Limits |Â 2D Shooters | Most Valuable Our resident TG-16 expert, marurun is back at it again (after writing TG-16 101). Much like on the 101 article, he did an awesome job writing just about […]
TG16/PCEngine: Beginners Guide | Defining Games | Hidden Gems | Limits |Â 2D Shooters | Most Valuable Our resident TG-16 expert, marurun is back at it again (after writing TG-16 101). Much like on the 101 article, he did an awesome job writing just about every word in here. I just rearranged a few things and […]