Virtua Racing Arcade & Console Port Comparison
When there are a number of home versions of a classic game, you can’t help but wonder which version is the best. For older games, it is very hard to find some solid comparisons of various ports. Fortunately, every now and then I stumble across someone who is dedicated to a certain game and documents the various differences.
This time around, HighGear_IceMan from the went through a lot of effort analyzing the groundbreaking Sega racer, Virtua Racing. In a way it is surprising how many ports there are of VR, but at the same time you have to remember how many consoles Sega was supporting in the mid 1990’s.
Iceman’s comparison runs through both the arcade original and home console ports by way of various screenshots and a textual breakdown of each.
The versions included in this this comparison are
- Arcade (original) – running in MAME
- Sega Genesis (SVP-powered cartridge) – running on actual console
- Sega 32x – emulated in Kega Fusion
- Sega Saturn – emulated in SSF
- PS2 (Sega Ages) – running on actual console
Obviously, the Arcade version will be the top choice for purists, but the PS2 version does a great job and ads some shadowing effects. The 32X version, in most cases, comes out top as the Sega console version champ. The Saturn version is a bit laughable in places, but does “ok”. The Genesis version kinda pales in comparison to the arcade version, but is quite impressive for the Genesis hardware (even if it is using an extra built-in processor)
A special thanks to roushimsx for helping me find this great resource!