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	<title>Comments on: The Games that Defined the TurboGrafx-16</title>
	<atom:link href="http://www.racketboy.com/retro/turbografx-16/2007/06/the-games-that-defined-the-turbografx-16.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.racketboy.com/retro/turbografx-16/2007/06/the-games-that-defined-the-turbografx-16.html</link>
	<description>Keeping Your Classic Gaming Lifestyle Up To Date</description>
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		<title>By: Master_OrHan</title>
		<link>http://www.racketboy.com/retro/turbografx-16/2007/06/the-games-that-defined-the-turbografx-16.html/comment-page-1#comment-132560</link>
		<dc:creator>Master_OrHan</dc:creator>
		<pubDate>Mon, 28 Sep 2009 15:08:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/retro/turbografx-16/2007/06/the-games-that-defined-the-turbografx-16.html#comment-132560</guid>
		<description>What about Neutopia I&amp;II?  Solid Zelda clones IMO.  A lot of people that played TurboGrafx-16 back in the day liked those games.  Great article</description>
		<content:encoded><![CDATA[<p>What about Neutopia I&amp;II?  Solid Zelda clones IMO.  A lot of people that played TurboGrafx-16 back in the day liked those games.  Great article</p>
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		<title>By: AngrySquirrel</title>
		<link>http://www.racketboy.com/retro/turbografx-16/2007/06/the-games-that-defined-the-turbografx-16.html/comment-page-1#comment-127080</link>
		<dc:creator>AngrySquirrel</dc:creator>
		<pubDate>Tue, 02 Jun 2009 08:14:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/retro/turbografx-16/2007/06/the-games-that-defined-the-turbografx-16.html#comment-127080</guid>
		<description>Including CD games with the chip games makes sense here because, frankly, there are far fewer defining games for the turbografx because of its shorter lifespan and, generally, less legendary status compared to the genesis. Including the 32x would make sense, but my sense is that the segacd had enough defining games to merit its own section.</description>
		<content:encoded><![CDATA[<p>Including CD games with the chip games makes sense here because, frankly, there are far fewer defining games for the turbografx because of its shorter lifespan and, generally, less legendary status compared to the genesis. Including the 32x would make sense, but my sense is that the segacd had enough defining games to merit its own section.</p>
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		<title>By: Alex (PresidentLeever)</title>
		<link>http://www.racketboy.com/retro/turbografx-16/2007/06/the-games-that-defined-the-turbografx-16.html/comment-page-1#comment-114074</link>
		<dc:creator>Alex (PresidentLeever)</dc:creator>
		<pubDate>Wed, 10 Dec 2008 19:55:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/retro/turbografx-16/2007/06/the-games-that-defined-the-turbografx-16.html#comment-114074</guid>
		<description>Good article, but why&#039;d you put the CD games in there? Might as well do the same for the genny then, and throw in the 32X while you&#039;re at it.</description>
		<content:encoded><![CDATA[<p>Good article, but why&#8217;d you put the CD games in there? Might as well do the same for the genny then, and throw in the 32X while you&#8217;re at it.</p>
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		<title>By: The Best Undiscovered TurboGrafx-16 Games &#124; &#187; Gamepad - Blog Videogames</title>
		<link>http://www.racketboy.com/retro/turbografx-16/2007/06/the-games-that-defined-the-turbografx-16.html/comment-page-1#comment-55083</link>
		<dc:creator>The Best Undiscovered TurboGrafx-16 Games &#124; &#187; Gamepad - Blog Videogames</dc:creator>
		<pubDate>Tue, 08 Jan 2008 02:05:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/retro/turbografx-16/2007/06/the-games-that-defined-the-turbografx-16.html#comment-55083</guid>
		<description>[...] TG16 games are flawed gems, but as the system itself was something of a hidden gem here in the US most of the truly great games have got their just desserts. Most of them, anyway. Here you will find a few additional, unheralded [...]</description>
		<content:encoded><![CDATA[<p>[...] TG16 games are flawed gems, but as the system itself was something of a hidden gem here in the US most of the truly great games have got their just desserts. Most of them, anyway. Here you will find a few additional, unheralded [...]</p>
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		<title>By: AC</title>
		<link>http://www.racketboy.com/retro/turbografx-16/2007/06/the-games-that-defined-the-turbografx-16.html/comment-page-1#comment-8435</link>
		<dc:creator>AC</dc:creator>
		<pubDate>Tue, 26 Jun 2007 16:39:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/retro/turbografx-16/2007/06/the-games-that-defined-the-turbografx-16.html#comment-8435</guid>
		<description>After reading this article, I went out and purchased both Dracula X and Ys I&amp;II.</description>
		<content:encoded><![CDATA[<p>After reading this article, I went out and purchased both Dracula X and Ys I&amp;II.</p>
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		<title>By: Almadi</title>
		<link>http://www.racketboy.com/retro/turbografx-16/2007/06/the-games-that-defined-the-turbografx-16.html/comment-page-1#comment-8432</link>
		<dc:creator>Almadi</dc:creator>
		<pubDate>Tue, 26 Jun 2007 14:09:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/retro/turbografx-16/2007/06/the-games-that-defined-the-turbografx-16.html#comment-8432</guid>
		<description>How can you forget Legendary Axe 2? A whole lot better and graphics that DID age well.

And Lords of Thunder, yeah...I&#039;d pay a 1000 Wii points for that. I even have it on my top 5 shooters list at my website.</description>
		<content:encoded><![CDATA[<p>How can you forget Legendary Axe 2? A whole lot better and graphics that DID age well.</p>
<p>And Lords of Thunder, yeah&#8230;I&#8217;d pay a 1000 Wii points for that. I even have it on my top 5 shooters list at my website.</p>
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