I was Googling for some inspiration for some retro gaming decorations for my game room. I’ve been doing some of my own custom vector art in Macromedia Freehand which will allow me to enlarge my work without having any quality loss. So far I have a near perfect reproduction of the box front from the original NES Super Mario Bros game. So anyway, I just stumbled onto this great site that specializes in arcade art — including vector art. I [...]
Like we didn’t already know that. Anyway, Yahoo News is running a story (via the Associated Press) that confirms the fact that classic gaming is going mainstream. A good read nonetheless.
I stumbled across another collection of custom Dreamcasts over at DevCast. Enjoy! Mod Gallery: Mod Gallery #1 Mod Gallery #2 Mod Gallery #3 Mod Gallery #4 Mod Gallery #5
There have been a lot of breakthroughs in the Dreamcast Emulation scene the last few months, and this is the latest. BlueCrab has his brand new Saturn emulator port running the Saturn BIOS on a Dreamcast. Definately a good first step. I admit, I have my doubts on how good this thing will run actual games, but it will definately be a thrill to see this progress. This emu is a port of Yabause, a Saturn emulator for Linux. Keep [...]
&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;br&amp;amp;amp;amp;amp;amp;gt;Sega is apparently ready to release a simple console that you simply plug into your TV to play some built-in classic games. This is similar to the offerings that Atari and Namco have released in the past year or so. Currently this is only in Japan, but we might possibly see it elsewhere. As for games, looks like there’s a Sonic in there, Golden Axe, maybe a Puyo Puyo game (some puzzle game anyway) and a few others too… Update: [...]
This just in from DCEmulation.com: NeoCD/SDL DC, the port of NeoCD/SDL to the Dreamcast, has been updated. Here’s what’s new: - PVR rending no longer using SDL for video. - PVR filtering grafix smoothing. *BILINEAR* - No Frameskip needed code removed. - UP to 10fps faster. - All clipping problems sides of screen fixed. - VGA support should be center now. - Code reduction optmizing. - Many games have hit fullspeed now - Not all games are fullspeed - No [...]
My favorite message board, SegaXtreme has a poll & discussion going on whether 2D or 3D is preferred for gaming. Obviously, some game require 3D, but I and many others have come to conclusion that a 2D environment can make an excellent game.
A couple months ago, my wife and I went to the Santa Cruz Boardwalk for a weekend. We had a very nice time, but I especially enjoyed the arcade they had there. It was very well-kept and had games of all genres and eras. In one corner you had the classics such as Pacman, Rampage, and Dig Dug and over your shoulder you could see The King of Fighter 2003, Virtua Fighter 4 Evolution, and some DDR games. The place [...]
IGN has a nice little feature showing the GBA’s new classic NES series utilizing it’s wireless capabilities. This looks to be a nice feature for classic multiplayer gaming on the go!
So I’ve been thinking about archiving my Sega Visions collection. In case you have never heard of Sega Visions, it was basically Sega’s answer to Nintendo Power magazine. It covered all things Sega from the late 8-bit era through the announcement of the Saturn and was quite interesting. Unfortunately it was cancelled right after I got my free subscription in 1993(?). But I managed to stumble across a nice collection of back issues while shopping at my old hometown used [...]
Welcome. That is all.