Pretty much everybody knows that the Playstation was built for 3D graphics, while 3D processing was just an afterthought on the Sega Saturn. However, every now and then gamers stumble across an instance where the Saturn holds its own in the 3D department.
There has been some debate over the years as to whether the Saturn version of the original Resident Evil does a better job than the Playstation version. Regular RetroGaming reader, Mozgus (aka Steve), has developed an in-depth analysis of both the Saturn version and the Playstation Director’s Cut Dual Shock Edition. (The Director’s Cut came after the Saturn version, but I’m not sure if any graphical enhancements were made from the original PSX version).
Steve’s take on the port situation is “The way I see things, you can either get the last version of RE1 they made for PS1, which is Resident Evil: Director’s Cut – Dual Shock Edition (With the green Greatest Hits tag), or you can get the only version they made for the Saturn, a port of the first version from PS1. I mean if you’re gonna get the game, you might as well get the final version they made for your system, right? I guess that’s debatable, but I’m simplifying this feature to just these 2 versions.”
He played through each version of Resident Evil running on the original console hardware instead of emulation and used S-Video connection on each to ensure accurate comparisons. Many screenshots are provided to make some great graphical comparisons.
Not only does Steve document each RE port’s strengths and weaknesses in technical aspects such as Backgrounds, 3D Models, Textures, Lighting , and Transparency, but he also analyzes gameplay elements such Saving, Costumes, and Replay Value.
So which system came up on top? Well, I guess you’ll have to read the entire article to find out 🙂
Anyway, Steve did an incredible job and I look forward to additional comparisons. My next pick would be comparing the Saturn and Playstation versions of Dead or Alive. There’s quite a debate going their as well.