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	<title>Comments on: Treasure Sets Record Straight on XBox 360 Shmup</title>
	<atom:link href="http://www.racketboy.com/retro/2007/01/treasure-sets-record-straight-on-xbox.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.racketboy.com/retro/2007/01/treasure-sets-record-straight-on-xbox.html</link>
	<description>Keeping Your Classic Gaming Lifestyle Up To Date</description>
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		<title>By: jbhutto</title>
		<link>http://www.racketboy.com/retro/2007/01/treasure-sets-record-straight-on-xbox.html/comment-page-1#comment-102753</link>
		<dc:creator>jbhutto</dc:creator>
		<pubDate>Sat, 23 Aug 2008 04:54:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2007/01/treasure-sets-record-straight-on-xbox.html#comment-102753</guid>
		<description>&quot;Play Einhänder or Darius Gaiden / G-Darius and you’ll change opinion.&quot;

I really have no idea why everyone is so crazy about Einhander, to me it was nothing more than an average shmup with some nice sound and graphics.</description>
		<content:encoded><![CDATA[<p>&#8220;Play Einhänder or Darius Gaiden / G-Darius and you’ll change opinion.&#8221;</p>
<p>I really have no idea why everyone is so crazy about Einhander, to me it was nothing more than an average shmup with some nice sound and graphics.</p>
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		<title>By: allen</title>
		<link>http://www.racketboy.com/retro/2007/01/treasure-sets-record-straight-on-xbox.html/comment-page-1#comment-77807</link>
		<dc:creator>allen</dc:creator>
		<pubDate>Fri, 28 Mar 2008 02:48:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2007/01/treasure-sets-record-straight-on-xbox.html#comment-77807</guid>
		<description>a vertical 16x9 shooter is easy on any widescreen tv and coiuld easily be 720p or whatever and no the games screen most likely would ot go all the way across they would have customizable background images for the sidebars and such.. it totllay irritates me to see ppl say how would a vertical shooter even work ms demands everything be 16x9 etc.. duh its called screenfill such as wallpaper which would either be selected for you or have a customize option if a vertical shooter went all the way across the screen it might be kinda weak IMO.. have you ever played ikaruga for gc on a widescreen 16x9 tv.. I have and it only fills the middle portion of the screen same as they have always done on both regular tvs and monitors scrollers always have bars on them, however with ikaruga if you play it  on a 16x9 it has the option to make it horizontal assuming you wanna go through the effort you can literally turn the tv sideways and it fills the screen almost completely... either way ppl the newer games will probably have similar options only along with the background wallpaper idea i mentioned to fill the screen for those of us who dont care to turn our tv&#039;s sideways</description>
		<content:encoded><![CDATA[<p>a vertical 16&#215;9 shooter is easy on any widescreen tv and coiuld easily be 720p or whatever and no the games screen most likely would ot go all the way across they would have customizable background images for the sidebars and such.. it totllay irritates me to see ppl say how would a vertical shooter even work ms demands everything be 16&#215;9 etc.. duh its called screenfill such as wallpaper which would either be selected for you or have a customize option if a vertical shooter went all the way across the screen it might be kinda weak IMO.. have you ever played ikaruga for gc on a widescreen 16&#215;9 tv.. I have and it only fills the middle portion of the screen same as they have always done on both regular tvs and monitors scrollers always have bars on them, however with ikaruga if you play it  on a 16&#215;9 it has the option to make it horizontal assuming you wanna go through the effort you can literally turn the tv sideways and it fills the screen almost completely&#8230; either way ppl the newer games will probably have similar options only along with the background wallpaper idea i mentioned to fill the screen for those of us who dont care to turn our tv&#8217;s sideways</p>
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		<title>By: Timerever</title>
		<link>http://www.racketboy.com/retro/2007/01/treasure-sets-record-straight-on-xbox.html/comment-page-1#comment-1888</link>
		<dc:creator>Timerever</dc:creator>
		<pubDate>Tue, 09 Jan 2007 01:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2007/01/treasure-sets-record-straight-on-xbox.html#comment-1888</guid>
		<description>&lt;I&gt;I hate horizontal shmups.&lt;/I&gt;
Play Einhänder or Darius Gaiden / G-Darius and you&#039;ll change opinion.</description>
		<content:encoded><![CDATA[<p><i>I hate horizontal shmups.</i><br />
Play Einhänder or Darius Gaiden / G-Darius and you&#8217;ll change opinion.</p>
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		<title>By: kevinski</title>
		<link>http://www.racketboy.com/retro/2007/01/treasure-sets-record-straight-on-xbox.html/comment-page-1#comment-1887</link>
		<dc:creator>kevinski</dc:creator>
		<pubDate>Sun, 07 Jan 2007 20:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2007/01/treasure-sets-record-straight-on-xbox.html#comment-1887</guid>
		<description>I hate horizontal shmups. I&#039;d still prefer a vertical shmup in 16:9 (not tilted). Just have more enemies approach from the side or something. &lt;B&gt;Border Down&lt;/B&gt; was pretty bland, in my opinion.</description>
		<content:encoded><![CDATA[<p>I hate horizontal shmups. I&#8217;d still prefer a vertical shmup in 16:9 (not tilted). Just have more enemies approach from the side or something. <b>Border Down</b> was pretty bland, in my opinion.</p>
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		<title>By: Recap</title>
		<link>http://www.racketboy.com/retro/2007/01/treasure-sets-record-straight-on-xbox.html/comment-page-1#comment-1886</link>
		<dc:creator>Recap</dc:creator>
		<pubDate>Sun, 07 Jan 2007 17:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2007/01/treasure-sets-record-straight-on-xbox.html#comment-1886</guid>
		<description>Sorry, I didn&#039;t mean exactly a &quot;shop&quot;. G-Rev is just a mainstream Japanese gaming site.</description>
		<content:encoded><![CDATA[<p>Sorry, I didn&#8217;t mean exactly a &#8220;shop&#8221;. G-Rev is just a mainstream Japanese gaming site.</p>
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		<title>By: Recap</title>
		<link>http://www.racketboy.com/retro/2007/01/treasure-sets-record-straight-on-xbox.html/comment-page-1#comment-1885</link>
		<dc:creator>Recap</dc:creator>
		<pubDate>Sun, 07 Jan 2007 17:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2007/01/treasure-sets-record-straight-on-xbox.html#comment-1885</guid>
		<description>Hi. This is Recap from IC. What Brandon linked to on the frontpage was not Grev&#039;s (Border Down developers) site, but G-Rev, a Japanese shop.

Ikaruga is a sequel to RS as much as Gradius V is a sequel to Ikaruga. They&#039;re just similar games made by the same people.</description>
		<content:encoded><![CDATA[<p>Hi. This is Recap from IC. What Brandon linked to on the frontpage was not Grev&#8217;s (Border Down developers) site, but G-Rev, a Japanese shop.</p>
<p>Ikaruga is a sequel to RS as much as Gradius V is a sequel to Ikaruga. They&#8217;re just similar games made by the same people.</p>
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