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	<title>Comments on: G4&#8217;s Icons: History of Dreamcast Episode</title>
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	<link>http://www.racketboy.com/retro/2006/03/g4s-icons-history-of-dreamcast-episode.html</link>
	<description>Keeping Your Classic Gaming Lifestyle Up To Date</description>
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		<title>By: S</title>
		<link>http://www.racketboy.com/retro/2006/03/g4s-icons-history-of-dreamcast-episode.html/comment-page-1#comment-132417</link>
		<dc:creator>S</dc:creator>
		<pubDate>Wed, 09 Sep 2009 15:18:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2006/03/g4s-icons-history-of-dreamcast-episode.html#comment-132417</guid>
		<description>The demise of the DC was quite a shocker when it was announced by Sega, it seemed like it was doing rather well, when you compare it to the Saturn and other systems before it that bombed (Jaguar, 3DO, etc.).

The piracy thing wasn&#039;t that big of a problem, IMHO. Broadband internet and CD burners weren&#039;t quite yet everywhere yet at that point (2000 ~ 2001), although I&#039;m sure it still made more than a few 3rd party companies nervous about the Dreamcast.

Looking back, I think it was a combination of quite a number of small problems that contributed to it&#039;s demise, but I believe the lack of a DVD player was the anchor that ultimately pulled it down.</description>
		<content:encoded><![CDATA[<p>The demise of the DC was quite a shocker when it was announced by Sega, it seemed like it was doing rather well, when you compare it to the Saturn and other systems before it that bombed (Jaguar, 3DO, etc.).</p>
<p>The piracy thing wasn&#8217;t that big of a problem, IMHO. Broadband internet and CD burners weren&#8217;t quite yet everywhere yet at that point (2000 ~ 2001), although I&#8217;m sure it still made more than a few 3rd party companies nervous about the Dreamcast.</p>
<p>Looking back, I think it was a combination of quite a number of small problems that contributed to it&#8217;s demise, but I believe the lack of a DVD player was the anchor that ultimately pulled it down.</p>
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		<title>By: Ein</title>
		<link>http://www.racketboy.com/retro/2006/03/g4s-icons-history-of-dreamcast-episode.html/comment-page-1#comment-102733</link>
		<dc:creator>Ein</dc:creator>
		<pubDate>Sat, 23 Aug 2008 02:47:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2006/03/g4s-icons-history-of-dreamcast-episode.html#comment-102733</guid>
		<description>I think the media helped kill the dreamcast alot. Every time sega announced something, everytime they talked about sega and its machine. They were like but what about the ps2? can it hold against the ps2? the ps2 is better! blah ps2 blah blah! Media built negativity around sega. The ps2 had it first great game a full year after its release. The early games were soso especially compared to dreamcast&#039;s awesome library.</description>
		<content:encoded><![CDATA[<p>I think the media helped kill the dreamcast alot. Every time sega announced something, everytime they talked about sega and its machine. They were like but what about the ps2? can it hold against the ps2? the ps2 is better! blah ps2 blah blah! Media built negativity around sega. The ps2 had it first great game a full year after its release. The early games were soso especially compared to dreamcast&#8217;s awesome library.</p>
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		<title>By: racketboy</title>
		<link>http://www.racketboy.com/retro/2006/03/g4s-icons-history-of-dreamcast-episode.html/comment-page-1#comment-88736</link>
		<dc:creator>racketboy</dc:creator>
		<pubDate>Fri, 27 Jun 2008 22:04:32 +0000</pubDate>
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		<description>Definitely -- the Saturn and Dreamcast both struggled with the third-party situation.  Luckily, like Nintendo, they had excellent first party stuff, but that just wasn&#039;t enough...</description>
		<content:encoded><![CDATA[<p>Definitely &#8212; the Saturn and Dreamcast both struggled with the third-party situation.  Luckily, like Nintendo, they had excellent first party stuff, but that just wasn&#8217;t enough&#8230;</p>
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		<title>By: Ziggy587</title>
		<link>http://www.racketboy.com/retro/2006/03/g4s-icons-history-of-dreamcast-episode.html/comment-page-1#comment-88730</link>
		<dc:creator>Ziggy587</dc:creator>
		<pubDate>Fri, 27 Jun 2008 21:49:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2006/03/g4s-icons-history-of-dreamcast-episode.html#comment-88730</guid>
		<description>I watched this video when it first came out, and I just watched it again now. Its sad, really. The Dreamcast was a very good system, and I cherrish mine. They did every thing right with Dreamcast, compared to everything they did wrong with Saturn, so its really sad how it failed.

One other thing that I think contributed to the failure of the Dreamcast was third party pull outs. As a huge Castlevania fan, I bitter that Konami was making a Castlevania game for Dreamcast but they pulled the plug toward the end and made a Castlevania for PS2 instead. In other words, they saw the Dreamcast failing under the PS2, so they switched teams. As I understand it, there was a few games that were scraped for this reason.</description>
		<content:encoded><![CDATA[<p>I watched this video when it first came out, and I just watched it again now. Its sad, really. The Dreamcast was a very good system, and I cherrish mine. They did every thing right with Dreamcast, compared to everything they did wrong with Saturn, so its really sad how it failed.</p>
<p>One other thing that I think contributed to the failure of the Dreamcast was third party pull outs. As a huge Castlevania fan, I bitter that Konami was making a Castlevania game for Dreamcast but they pulled the plug toward the end and made a Castlevania for PS2 instead. In other words, they saw the Dreamcast failing under the PS2, so they switched teams. As I understand it, there was a few games that were scraped for this reason.</p>
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		<title>By: Games That Defined The Dreamcast - racketboy.com</title>
		<link>http://www.racketboy.com/retro/2006/03/g4s-icons-history-of-dreamcast-episode.html/comment-page-1#comment-12772</link>
		<dc:creator>Games That Defined The Dreamcast - racketboy.com</dc:creator>
		<pubDate>Mon, 20 Aug 2007 01:07:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2006/03/g4s-icons-history-of-dreamcast-episode.html#comment-12772</guid>
		<description>[...] The Sega Dreamcast obviously was not a strong commerical success. However, that was not because of a lack of quality games. Sega excelled at having games that were unique, addictive, and just plain fun. (Watch G4&#8217;s Coverage of Dreamcast history) [...]</description>
		<content:encoded><![CDATA[<p>[...] The Sega Dreamcast obviously was not a strong commerical success. However, that was not because of a lack of quality games. Sega excelled at having games that were unique, addictive, and just plain fun. (Watch G4&#8217;s Coverage of Dreamcast history) [...]</p>
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		<title>By: Anonymous</title>
		<link>http://www.racketboy.com/retro/2006/03/g4s-icons-history-of-dreamcast-episode.html/comment-page-1#comment-1006</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 04 Jan 2007 18:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2006/03/g4s-icons-history-of-dreamcast-episode.html#comment-1006</guid>
		<description>hay it was an still is a great game, what im wonderen is y sega didnt bounce(hardwear-wise) back i mean just about every company had some major donw fall at one time or onother and bounced back. well i en stressen just keep the hits comen</description>
		<content:encoded><![CDATA[<p>hay it was an still is a great game, what im wonderen is y sega didnt bounce(hardwear-wise) back i mean just about every company had some major donw fall at one time or onother and bounced back. well i en stressen just keep the hits comen</p>
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