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	<title>Comments on: Shmups: Sega Saturn vs. Sony Playstation</title>
	<atom:link href="http://www.racketboy.com/retro/2006/02/shmups-sega-saturn-vs-sony-playstation.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.racketboy.com/retro/2006/02/shmups-sega-saturn-vs-sony-playstation.html</link>
	<description>Keeping Your Classic Gaming Lifestyle Up To Date</description>
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		<title>By: Pelger</title>
		<link>http://www.racketboy.com/retro/2006/02/shmups-sega-saturn-vs-sony-playstation.html/comment-page-1#comment-131983</link>
		<dc:creator>Pelger</dc:creator>
		<pubDate>Mon, 24 Aug 2009 06:43:28 +0000</pubDate>
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		<description>hello, I know this is old, but I just wanted to point that layer section 1 aka rayforce, is avaiable for PC too, so it&#039;s not a saturn exclusive.</description>
		<content:encoded><![CDATA[<p>hello, I know this is old, but I just wanted to point that layer section 1 aka rayforce, is avaiable for PC too, so it&#8217;s not a saturn exclusive.</p>
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		<title>By: Joey</title>
		<link>http://www.racketboy.com/retro/2006/02/shmups-sega-saturn-vs-sony-playstation.html/comment-page-1#comment-98026</link>
		<dc:creator>Joey</dc:creator>
		<pubDate>Wed, 30 Jul 2008 07:37:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2006/02/shmups-sega-saturn-vs-sony-playstation.html#comment-98026</guid>
		<description>This topic is fairly old, but upon reading it, which I like ;D and don&#039;t care to really point out very trivial things, but I will just say to set the record straight. That you guys are all right, just exaggerated somewhat. Originally Saturn was supposed to be 2D (which as racketboy states the reasoning for the dual processor configuration) but the 3D wasn&#039;t really added &quot;last minute&quot;. Sega had been designing the console since 91&#039; and then sony raised the bar an entire year early at E3, giving SEGA about a 3rd of the time it took to finish its design, with a 3D engine. And then they still released earlier than the PS. But common, the idea of 3D is always in SEGAs thoughts, who&#039;s to say they weren&#039;t gonna do it anyway, regardless if Sony was... as far as the ports being not so great, this happens for many other reasons, mostly development of games, not capabilitys of said console.</description>
		<content:encoded><![CDATA[<p>This topic is fairly old, but upon reading it, which I like ;D and don&#8217;t care to really point out very trivial things, but I will just say to set the record straight. That you guys are all right, just exaggerated somewhat. Originally Saturn was supposed to be 2D (which as racketboy states the reasoning for the dual processor configuration) but the 3D wasn&#8217;t really added &#8220;last minute&#8221;. Sega had been designing the console since 91&#8242; and then sony raised the bar an entire year early at E3, giving SEGA about a 3rd of the time it took to finish its design, with a 3D engine. And then they still released earlier than the PS. But common, the idea of 3D is always in SEGAs thoughts, who&#8217;s to say they weren&#8217;t gonna do it anyway, regardless if Sony was&#8230; as far as the ports being not so great, this happens for many other reasons, mostly development of games, not capabilitys of said console.</p>
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		<title>By: racketboy</title>
		<link>http://www.racketboy.com/retro/2006/02/shmups-sega-saturn-vs-sony-playstation.html/comment-page-1#comment-7656</link>
		<dc:creator>racketboy</dc:creator>
		<pubDate>Sat, 23 Jun 2007 11:21:25 +0000</pubDate>
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		<description>Yeah, I&#039;m sure about the 3D thing -- it&#039;s a pretty established piece of trivia.  It&#039;s not as if the Saturn couldn&#039;t do 3D without it, but it would have been even more limited.

You may also notice that Virtua Fighter&#039;s original port was very poor and Daytona wasn&#039;t the greatest either.  Probably due to a short deadline.</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;m sure about the 3D thing &#8212; it&#8217;s a pretty established piece of trivia.  It&#8217;s not as if the Saturn couldn&#8217;t do 3D without it, but it would have been even more limited.</p>
<p>You may also notice that Virtua Fighter&#8217;s original port was very poor and Daytona wasn&#8217;t the greatest either.  Probably due to a short deadline.</p>
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		<title>By: DU0</title>
		<link>http://www.racketboy.com/retro/2006/02/shmups-sega-saturn-vs-sony-playstation.html/comment-page-1#comment-7652</link>
		<dc:creator>DU0</dc:creator>
		<pubDate>Sat, 23 Jun 2007 11:03:15 +0000</pubDate>
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		<description>Are you sure about the controller thing?
It&#039;s like... The PSX controller has analog sticks wich are very neat when you need to control speed.
I burnt Raiden to play on my PS2, though, and the analogs didn&#039;t work =/

And the Saturn 3D processor was not a last minute add to the console. A proof of it is that the first games that made it into the console were Daytona USA and Virtua FIghter, both fully 3D. It&#039;s fun to think that Sonic didn&#039;t debute this console, as it did on the Genesis and all the others ^^</description>
		<content:encoded><![CDATA[<p>Are you sure about the controller thing?<br />
It&#8217;s like&#8230; The PSX controller has analog sticks wich are very neat when you need to control speed.<br />
I burnt Raiden to play on my PS2, though, and the analogs didn&#8217;t work =/</p>
<p>And the Saturn 3D processor was not a last minute add to the console. A proof of it is that the first games that made it into the console were Daytona USA and Virtua FIghter, both fully 3D. It&#8217;s fun to think that Sonic didn&#8217;t debute this console, as it did on the Genesis and all the others ^^</p>
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		<title>By: JF</title>
		<link>http://www.racketboy.com/retro/2006/02/shmups-sega-saturn-vs-sony-playstation.html/comment-page-1#comment-2949</link>
		<dc:creator>JF</dc:creator>
		<pubDate>Sun, 29 Apr 2007 22:09:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2006/02/shmups-sega-saturn-vs-sony-playstation.html#comment-2949</guid>
		<description>Capcom Generations 1 is not a Saturn exclusive, it was released for both PS1 and Saturn.

Excelent site, congratulations.</description>
		<content:encoded><![CDATA[<p>Capcom Generations 1 is not a Saturn exclusive, it was released for both PS1 and Saturn.</p>
<p>Excelent site, congratulations.</p>
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		<title>By: insomnia</title>
		<link>http://www.racketboy.com/retro/2006/02/shmups-sega-saturn-vs-sony-playstation.html/comment-page-1#comment-2292</link>
		<dc:creator>insomnia</dc:creator>
		<pubDate>Tue, 03 Apr 2007 16:50:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2006/02/shmups-sega-saturn-vs-sony-playstation.html#comment-2292</guid>
		<description>Also, please don&#039;t refer to those SegaBase-articles as historical fact as they&#039;ve been proven to have numerous factual errors.</description>
		<content:encoded><![CDATA[<p>Also, please don&#8217;t refer to those SegaBase-articles as historical fact as they&#8217;ve been proven to have numerous factual errors.</p>
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