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	<title>Comments on: Games That Pushed The Limits &#8211; Part 1</title>
	<atom:link href="http://www.racketboy.com/retro/2006/02/games-that-pushed-limits-part-1.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.racketboy.com/retro/2006/02/games-that-pushed-limits-part-1.html</link>
	<description>Keeping Your Classic Gaming Lifestyle Up To Date</description>
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		<title>By: nash</title>
		<link>http://www.racketboy.com/retro/2006/02/games-that-pushed-limits-part-1.html/comment-page-2#comment-132771</link>
		<dc:creator>nash</dc:creator>
		<pubDate>Fri, 23 Oct 2009 07:24:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/retro/2006/02/games-that-pushed-limits-part-1.html#comment-132771</guid>
		<description>Yes, you forgot to mention alien soldier on genesis</description>
		<content:encoded><![CDATA[<p>Yes, you forgot to mention alien soldier on genesis</p>
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		<title>By: Aulef</title>
		<link>http://www.racketboy.com/retro/2006/02/games-that-pushed-limits-part-1.html/comment-page-2#comment-132769</link>
		<dc:creator>Aulef</dc:creator>
		<pubDate>Thu, 22 Oct 2009 20:00:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/retro/2006/02/games-that-pushed-limits-part-1.html#comment-132769</guid>
		<description>Cool list. I can tell a game for NEO GEO that has the same quality as Mark of the Wolves: ART of Fighting 3...just see for yourself ;)

its really hard to make a list like this because you d have to play thousands of games...but the attempt is valid the choises for sure pushed them to the limits (may not be 100% but  over 90% for sure)

congrats!</description>
		<content:encoded><![CDATA[<p>Cool list. I can tell a game for NEO GEO that has the same quality as Mark of the Wolves: ART of Fighting 3&#8230;just see for yourself <img src='http://www.racketboy.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>its really hard to make a list like this because you d have to play thousands of games&#8230;but the attempt is valid the choises for sure pushed them to the limits (may not be 100% but  over 90% for sure)</p>
<p>congrats!</p>
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		<title>By: Ian</title>
		<link>http://www.racketboy.com/retro/2006/02/games-that-pushed-limits-part-1.html/comment-page-2#comment-128049</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Sat, 13 Jun 2009 21:55:30 +0000</pubDate>
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		<description>For SNES, no SMRPG? The game was pretty much 3D, crammed into a 32 MB cartridge.</description>
		<content:encoded><![CDATA[<p>For SNES, no SMRPG? The game was pretty much 3D, crammed into a 32 MB cartridge.</p>
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		<title>By: Alex (PresidentLeever)</title>
		<link>http://www.racketboy.com/retro/2006/02/games-that-pushed-limits-part-1.html/comment-page-2#comment-124264</link>
		<dc:creator>Alex (PresidentLeever)</dc:creator>
		<pubDate>Thu, 07 May 2009 21:06:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/retro/2006/02/games-that-pushed-limits-part-1.html#comment-124264</guid>
		<description>Oh and there was no Gunstar Hereos for the master system, it was ported to the gamegear ;)</description>
		<content:encoded><![CDATA[<p>Oh and there was no Gunstar Hereos for the master system, it was ported to the gamegear <img src='http://www.racketboy.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Alex (PresidentLeever)</title>
		<link>http://www.racketboy.com/retro/2006/02/games-that-pushed-limits-part-1.html/comment-page-2#comment-124263</link>
		<dc:creator>Alex (PresidentLeever)</dc:creator>
		<pubDate>Thu, 07 May 2009 21:04:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/retro/2006/02/games-that-pushed-limits-part-1.html#comment-124263</guid>
		<description>Here&#039;s another one for nes - Batman: Revenge of the Joker. It had huge, detailed sprites, lots of action on screen and an excellent soundtrack.</description>
		<content:encoded><![CDATA[<p>Here&#8217;s another one for nes &#8211; Batman: Revenge of the Joker. It had huge, detailed sprites, lots of action on screen and an excellent soundtrack.</p>
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		<title>By: manati</title>
		<link>http://www.racketboy.com/retro/2006/02/games-that-pushed-limits-part-1.html/comment-page-2#comment-114976</link>
		<dc:creator>manati</dc:creator>
		<pubDate>Thu, 25 Dec 2008 00:08:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/retro/2006/02/games-that-pushed-limits-part-1.html#comment-114976</guid>
		<description>Great article but you forgot Sonic 3D Flickies&#039; Island for the Mega Drive, grapically the most impressing Sonic title in the 16-bit time.</description>
		<content:encoded><![CDATA[<p>Great article but you forgot Sonic 3D Flickies&#8217; Island for the Mega Drive, grapically the most impressing Sonic title in the 16-bit time.</p>
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