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	<title>Comments on: Review: Sonic CD for the Sega CD</title>
	<atom:link href="http://www.racketboy.com/retro/2006/01/review-sonic-cd-for-sega-cd.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.racketboy.com/retro/2006/01/review-sonic-cd-for-sega-cd.html</link>
	<description>Keeping Your Classic Gaming Lifestyle Up To Date</description>
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		<title>By: liam</title>
		<link>http://www.racketboy.com/retro/2006/01/review-sonic-cd-for-sega-cd.html/comment-page-1#comment-70009</link>
		<dc:creator>liam</dc:creator>
		<pubDate>Fri, 15 Feb 2008 12:13:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2006/01/review-sonic-cd-for-sega-cd.html#comment-70009</guid>
		<description>where can I get the rom?</description>
		<content:encoded><![CDATA[<p>where can I get the rom?</p>
]]></content:encoded>
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	<item>
		<title>By: kev</title>
		<link>http://www.racketboy.com/retro/2006/01/review-sonic-cd-for-sega-cd.html/comment-page-1#comment-29400</link>
		<dc:creator>kev</dc:creator>
		<pubDate>Tue, 13 Nov 2007 18:55:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2006/01/review-sonic-cd-for-sega-cd.html#comment-29400</guid>
		<description>dude someone said you can play it on emu. where can i download this game? btw i already have the cd, but it no work</description>
		<content:encoded><![CDATA[<p>dude someone said you can play it on emu. where can i download this game? btw i already have the cd, but it no work</p>
]]></content:encoded>
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	<item>
		<title>By: Games That Defined the Sega CD - racketboy.com</title>
		<link>http://www.racketboy.com/retro/2006/01/review-sonic-cd-for-sega-cd.html/comment-page-1#comment-12779</link>
		<dc:creator>Games That Defined the Sega CD - racketboy.com</dc:creator>
		<pubDate>Mon, 20 Aug 2007 01:13:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2006/01/review-sonic-cd-for-sega-cd.html#comment-12779</guid>
		<description>[...] In addition to the audio upgrades, Sonic CD also added a time-travel element to add to the game&#8217;s depth. Sonic starts out in the &#8220;present&#8221;, but can travel to both the &#8220;past&#8221; and the &#8220;future&#8221;. If Sonic destroys Dr. Robotnik&#8217;s machine in the past in the first two acts of a stage, he will then travel to the different &#8220;Good Future&#8221; with no enemies. By completing all the good futures or by collecting the 7 Time Stones in the Special Stages, Sonic will finish the game with the good ending. All of this is optional, so a beginner doesn&#8217;t need to get worked up in it. However, for those wanting to make the most of the game, the time travel adds a high replay factor. Full Review of Sonic CD [...]</description>
		<content:encoded><![CDATA[<p>[...] In addition to the audio upgrades, Sonic CD also added a time-travel element to add to the game&#8217;s depth. Sonic starts out in the &#8220;present&#8221;, but can travel to both the &#8220;past&#8221; and the &#8220;future&#8221;. If Sonic destroys Dr. Robotnik&#8217;s machine in the past in the first two acts of a stage, he will then travel to the different &#8220;Good Future&#8221; with no enemies. By completing all the good futures or by collecting the 7 Time Stones in the Special Stages, Sonic will finish the game with the good ending. All of this is optional, so a beginner doesn&#8217;t need to get worked up in it. However, for those wanting to make the most of the game, the time travel adds a high replay factor. Full Review of Sonic CD [...]</p>
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	<item>
		<title>By: ZeldaTheSwordsman</title>
		<link>http://www.racketboy.com/retro/2006/01/review-sonic-cd-for-sega-cd.html/comment-page-1#comment-10532</link>
		<dc:creator>ZeldaTheSwordsman</dc:creator>
		<pubDate>Wed, 04 Jul 2007 02:08:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2006/01/review-sonic-cd-for-sega-cd.html#comment-10532</guid>
		<description>I think the music is great.And the article has some glaring
errors:
1.In Sonic CD,you collect TIME STONES!Not Chaos Emeralds,but Time Stones.
2.You CAN spin dash.
The gameplay is quite sophisticated,and features rolling sprite views not seen in other games.The opening and ending
clips,especially at full length,are two of the most kickass
cutscenes in Sonic History.This &amp; S3&amp;K are Sonic&#039;s 2d best.</description>
		<content:encoded><![CDATA[<p>I think the music is great.And the article has some glaring<br />
errors:<br />
1.In Sonic CD,you collect TIME STONES!Not Chaos Emeralds,but Time Stones.<br />
2.You CAN spin dash.<br />
The gameplay is quite sophisticated,and features rolling sprite views not seen in other games.The opening and ending<br />
clips,especially at full length,are two of the most kickass<br />
cutscenes in Sonic History.This &amp; S3&amp;K are Sonic&#8217;s 2d best.</p>
]]></content:encoded>
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	<item>
		<title>By: Mozgus</title>
		<link>http://www.racketboy.com/retro/2006/01/review-sonic-cd-for-sega-cd.html/comment-page-1#comment-685</link>
		<dc:creator>Mozgus</dc:creator>
		<pubDate>Thu, 05 Jan 2006 20:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2006/01/review-sonic-cd-for-sega-cd.html#comment-685</guid>
		<description>I tried this much later using an emulator. I just couldn&#039;t seem to enjoy it. The gameplay was much less refined then even Sonic 2, so it was hard to adjust to that. And I am definitely not a fan of the music. I know that Japan got a totally different ost, but they really sound like the same type of music in the end. Not very memorable. At least not when compared to the genesis entries.</description>
		<content:encoded><![CDATA[<p>I tried this much later using an emulator. I just couldn&#8217;t seem to enjoy it. The gameplay was much less refined then even Sonic 2, so it was hard to adjust to that. And I am definitely not a fan of the music. I know that Japan got a totally different ost, but they really sound like the same type of music in the end. Not very memorable. At least not when compared to the genesis entries.</p>
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