<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Sega, I Dare You!</title>
	<atom:link href="http://www.racketboy.com/retro/2005/12/sega-i-dare-you.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.racketboy.com/retro/2005/12/sega-i-dare-you.html</link>
	<description>Keeping Your Classic Gaming Lifestyle Up To Date</description>
	<lastBuildDate>Sat, 21 Nov 2009 06:36:43 -0500</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Toby</title>
		<link>http://www.racketboy.com/retro/2005/12/sega-i-dare-you.html/comment-page-1#comment-73746</link>
		<dc:creator>Toby</dc:creator>
		<pubDate>Tue, 04 Mar 2008 21:25:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2005/12/sega-i-dare-you.html#comment-73746</guid>
		<description>absolutely agree. 

Keep it simple in the Gameplay dept, bring back all the elements that made the game so successful. 

Shiny graphics that you could eat, with great music and SFX</description>
		<content:encoded><![CDATA[<p>absolutely agree. </p>
<p>Keep it simple in the Gameplay dept, bring back all the elements that made the game so successful. </p>
<p>Shiny graphics that you could eat, with great music and SFX</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://www.racketboy.com/retro/2005/12/sega-i-dare-you.html/comment-page-1#comment-73745</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Tue, 04 Mar 2008 21:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2005/12/sega-i-dare-you.html#comment-73745</guid>
		<description>Please bring back Sonic in 2D. 

I can only imagine how amazing this would look using todays technology. 
Beautiful detailed backgrounds with great depth. Colourful, exciting with great catchy tunes is what makes this game. 

My friends kids aged 6 can testify as to how much fun sonic is on 2D. 

I would personally go out and buy a console for the first time in 10 years just to get this game.</description>
		<content:encoded><![CDATA[<p>Please bring back Sonic in 2D. </p>
<p>I can only imagine how amazing this would look using todays technology.<br />
Beautiful detailed backgrounds with great depth. Colourful, exciting with great catchy tunes is what makes this game. </p>
<p>My friends kids aged 6 can testify as to how much fun sonic is on 2D. </p>
<p>I would personally go out and buy a console for the first time in 10 years just to get this game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: burgeee</title>
		<link>http://www.racketboy.com/retro/2005/12/sega-i-dare-you.html/comment-page-1#comment-72614</link>
		<dc:creator>burgeee</dc:creator>
		<pubDate>Sat, 23 Feb 2008 14:31:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2005/12/sega-i-dare-you.html#comment-72614</guid>
		<description>i absolutly agree a new 2d game will be ace, they should put chaotix in it aswell, the music in sonic 3 and knuckles was ace and they should have similar style music in a new one.</description>
		<content:encoded><![CDATA[<p>i absolutly agree a new 2d game will be ace, they should put chaotix in it aswell, the music in sonic 3 and knuckles was ace and they should have similar style music in a new one.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Whitie</title>
		<link>http://www.racketboy.com/retro/2005/12/sega-i-dare-you.html/comment-page-1#comment-4181</link>
		<dc:creator>Whitie</dc:creator>
		<pubDate>Thu, 24 May 2007 11:58:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2005/12/sega-i-dare-you.html#comment-4181</guid>
		<description>I agree fully! I&#039;ve wanted a 2.5D Sonic game for as long as I remember... Amazing visuals and awesome sound packaged with the old &quot;pick up and play&quot; gameplay would be the flagship game for Sega...

Do it already!</description>
		<content:encoded><![CDATA[<p>I agree fully! I&#8217;ve wanted a 2.5D Sonic game for as long as I remember&#8230; Amazing visuals and awesome sound packaged with the old &#8220;pick up and play&#8221; gameplay would be the flagship game for Sega&#8230;</p>
<p>Do it already!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Review: Sonic CD for the Sega CD - racketboy.com</title>
		<link>http://www.racketboy.com/retro/2005/12/sega-i-dare-you.html/comment-page-1#comment-3438</link>
		<dc:creator>Review: Sonic CD for the Sega CD - racketboy.com</dc:creator>
		<pubDate>Thu, 10 May 2007 23:18:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2005/12/sega-i-dare-you.html#comment-3438</guid>
		<description></description>
		<content:encoded><![CDATA[<p>[...] Sega CD&#8217;s extra power without making unnecessary additions. As I mentioned in my post, &#8220;Sega, I Dare You&#8220;, Sega should take many of these concepts and bring them to the current-generation&#8217;s [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David Scammell</title>
		<link>http://www.racketboy.com/retro/2005/12/sega-i-dare-you.html/comment-page-1#comment-2290</link>
		<dc:creator>David Scammell</dc:creator>
		<pubDate>Tue, 03 Apr 2007 14:52:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.racketboy.com/rheft/retro/2005/12/sega-i-dare-you.html#comment-2290</guid>
		<description>Yeah, I completely agree.
After seeing Sonic the Hedgehog on 360/PS3 I can&#039;t help but feel all the effort went into the trailer, adn advertising, rather than the actual game.
Maybe that&#039;s the problem... Sega feel Sonic should be all about image, and a 2D game won&#039;t be enough to wow the crowds. But surely after the success of Wild Fire and Rush, they&#039;re willing to take a bit of a risk.
Doing a 2D Sonic would hardly be more of a disaster than the 360 game... Shadow and Heroes sold well because they tried something a bit different (or at least gave the impression of having done so) But StH360 did badly in the charts (after a brief initial success) because it was all the same rubbish we&#039;ve had to put up with since Sonic Adventure 2...
Please please please Sega. Make a proper full on, massive 2D Sonic Game (with mute characters again, please!)</description>
		<content:encoded><![CDATA[<p>Yeah, I completely agree.<br />
After seeing Sonic the Hedgehog on 360/PS3 I can&#8217;t help but feel all the effort went into the trailer, adn advertising, rather than the actual game.<br />
Maybe that&#8217;s the problem&#8230; Sega feel Sonic should be all about image, and a 2D game won&#8217;t be enough to wow the crowds. But surely after the success of Wild Fire and Rush, they&#8217;re willing to take a bit of a risk.<br />
Doing a 2D Sonic would hardly be more of a disaster than the 360 game&#8230; Shadow and Heroes sold well because they tried something a bit different (or at least gave the impression of having done so) But StH360 did badly in the charts (after a brief initial success) because it was all the same rubbish we&#8217;ve had to put up with since Sonic Adventure 2&#8230;<br />
Please please please Sega. Make a proper full on, massive 2D Sonic Game (with mute characters again, please!)</p>
]]></content:encoded>
	</item>
</channel>
</rss>
