Previously: 2016 2017 2018 2019 2020 2021 2022
* indicates a repeat
1~51
1. Super Hero Operations (PS1)
2. Lil' Gator Game (PC)
3. Disco Elysium: The Final Cut (PC)
4. Dragon Quest VII (PS1)
5. Dragon Quest III (SFC)
6. Dragon Quest VIII (PS2)
7. Dragon Quest Monsters (GBC)
8. Mario Party 6 (GC)
9. Last Bible 3 (SFC)
10. Mario Party 4 (GC)
11. Kirby and the Forgotten Land (Switch)
12. Final Fantasy: Mystic Quest (SFC)
13. Chrono Trigger (SFC) *
14. BoxBoy + BoxGirl! (Switch)
15. The Murder of Sonic The Hedgehog (PC)
16. SaGa (GB)
17. Wario Land 3 (GBC) *
18. Sutte Hakkun (SFC)
19. Kane & Lynch 2 (PC)
20. Burger Time Deluxe (GB)
21. Super Mario Advance 4: World e+ (GBA)
22. Bomberman GB 2 (GB)
23. Mario Party 5 (GC)
24. Klonoa: door to phantomile (PS1)
25. Mario Party 7 (GC)
26. Mario Party (N64) *
27. Crash Bash (PS1)
28. Balan Wonderworld (PS4)
29. From TV Animation One Piece Tobidase Kaizokudan! (PS1)
30. One Piece Pirate Warriors 3 (Vita)
31. Atelier Iris: Grand Phantasm (PS2)
32. Mana Khemia: Alchemists of Al-Revis (PS2)
33. Mana Khemia 2: Fall of Alchemy (PS2)
34. Crusader of Centy (Genesis)
35. Shadow Hearts (PS2)
36. White Album (PS3)
37. Shadow Hearts 2 (PS2)
38. Shadow Hearts: From the New World (PS2)
39. The Hunt for the Red October (GB)
40. Wild Arms (PS1)
41. Wild Arms 2 (PS1)
42. Custom Robo V2 (N64)
43. Mischief Makers (N64)
44. Quest 64 (N64)
45. Maximo Vs. Army of Zin (PS2)
46. Klonoa 2: Lunatea's Veil (PS2)
47. Moguuru Dabas (PocketStation)
48. Legend of Dragoon (PS1)
49. Gyakuten Saiban (GBA) *
50. Gyakuten Saiban 2 (GBA) *
51. Yoshi's Cookie (GB)
2. Lil' Gator Game (PC)
3. Disco Elysium: The Final Cut (PC)
4. Dragon Quest VII (PS1)
5. Dragon Quest III (SFC)
6. Dragon Quest VIII (PS2)
7. Dragon Quest Monsters (GBC)
8. Mario Party 6 (GC)
9. Last Bible 3 (SFC)
10. Mario Party 4 (GC)
11. Kirby and the Forgotten Land (Switch)
12. Final Fantasy: Mystic Quest (SFC)
13. Chrono Trigger (SFC) *
14. BoxBoy + BoxGirl! (Switch)
15. The Murder of Sonic The Hedgehog (PC)
16. SaGa (GB)
17. Wario Land 3 (GBC) *
18. Sutte Hakkun (SFC)
19. Kane & Lynch 2 (PC)
20. Burger Time Deluxe (GB)
21. Super Mario Advance 4: World e+ (GBA)
22. Bomberman GB 2 (GB)
23. Mario Party 5 (GC)
24. Klonoa: door to phantomile (PS1)
25. Mario Party 7 (GC)
26. Mario Party (N64) *
27. Crash Bash (PS1)
28. Balan Wonderworld (PS4)
29. From TV Animation One Piece Tobidase Kaizokudan! (PS1)
30. One Piece Pirate Warriors 3 (Vita)
31. Atelier Iris: Grand Phantasm (PS2)
32. Mana Khemia: Alchemists of Al-Revis (PS2)
33. Mana Khemia 2: Fall of Alchemy (PS2)
34. Crusader of Centy (Genesis)
35. Shadow Hearts (PS2)
36. White Album (PS3)
37. Shadow Hearts 2 (PS2)
38. Shadow Hearts: From the New World (PS2)
39. The Hunt for the Red October (GB)
40. Wild Arms (PS1)
41. Wild Arms 2 (PS1)
42. Custom Robo V2 (N64)
43. Mischief Makers (N64)
44. Quest 64 (N64)
45. Maximo Vs. Army of Zin (PS2)
46. Klonoa 2: Lunatea's Veil (PS2)
47. Moguuru Dabas (PocketStation)
48. Legend of Dragoon (PS1)
49. Gyakuten Saiban (GBA) *
50. Gyakuten Saiban 2 (GBA) *
51. Yoshi's Cookie (GB)
52. Gyakuten Saiban 3 (GBA) *
53. Pokemon Gold (GBC)
54. Beltlogger 9 (PS1)
55. 64 De Hakken!! Tamagotchi: Minna De Tamagotchi World (N64)
56. Koudelka (PS1)
57. Pilotwings 64 (N64)
58. Mickey's Speedway USA (N64)
59. Boku No Natsuyasumi (PS1)
60. Pokemon Stadium: Gold & Silver (N64)
61. Chicory: A Colorful Tale (Switch)
62. Pokemon Stadium 2 (N64)
63. Pokemon Yellow (GB) *
64. Pokemon Stadium (N64)
65. Batman (GB)
66. Pokemon Snap (N64) *
67. Diddy Kong Racing (N64)
68. Wipeout XL (PS1)
69. Bomberman 64 (2001) (N64)
70. Turok: Dinosaur Hunter (N64)
71. A Short Hike (PC)
72. Turok 2: Seeds of Evil (N64)
73. Super B-Daman: Battle Phoenix 64 (N64)
74. Star Wars: Rogue Squadron (N64)
I've played quite a lot of Star Wars games over the year, and I've been something of a fan of Star Wars for quite a long time too. In my head, I always knew that this game was quite popular, so I've been meaning to play it for absolute ages, but it's only now that I've finally gotten to playing it. I'm not the biggest fan of flying games, but given that this was more arcadey than sim-like, I figured this would be okay for me. It was clearly okay for me enough to beat it, at least! XD. It took me about 9 hours to beat the game's 16 missions, and out of those I got 3 silver medals and 6 bronze medals. I played the Japanese version of the game on real hardware.
Rogue Squadron is the story of the titular squadron, who are a fighting unit in the Rebellion and then in the New Republic in the Star Wars expanded universe. This game has four chapters, with the first three having five missions and taking place in or around the respective first three Star Wars films, and the last chapter 4 only having one mission and taking place well after the 3rd film. You usually play as Luke Skywalker and it's following side stories around him specifically. The writing is nothing really amazing or exceptional, but it all makes for a fun time. This game exists to facilitate fun Star Wars Stuff, and the story does a very good job of allowing that.
The gameplay is a more arcadey approach to a flight sim. You play in a series of missions with their own specific objectives, and sometimes those objectives evolve and expand as you progress through the respective mission. Your flying is far from complicated as far as flight sims go, but it's a lot more complicated than something like Star Fox 64. There are even some upgrades you can find hidden in some missions to empower your arsenal even further. They're quite hard to find and generally very well hidden, so I'd recommend a guide to find them, but there was no way I was ever going to beat the game without them.
I'm not the biggest fan of this kind of game, and I'm also not super familiar with this kind of game in general, but with my limited experience with these kinds of things, I found it fairly well designed. That said, there are some design choices and hardware limitations that really harm the overall experience. The missions have basically no checkpoints outside of 4 respawn extra lives you get. Player information is also quite poor, as you only ever know your own health. The health of the thing(s) you're guarding, where objectives are at all, or even where missiles/shots are coming from is never made clear and it can make it very difficult to survive missions, let alone complete them. On top of all that, the very often poor framerate really makes the whole experience that much more frustrating than it already is. None of these are totally game breaking problems, but they definitely show just how badly the game has aged, and it'll all likely make for a very frustrating time for people more used to more recent (and better optimized) flying games.
The presentation of the game is, like the story, perfectly suited to facilitate fun Star Wars Stuff. All the ships you fly and fight against are just like they are in the movies and such. The voice overs and VA are good quality, and the sound-alikes they got for the characters from the films sound spot on. It's a bit of a shame that there's no Japanese VA, because I can only imagine how difficult it is playing a flying game while hurriedly reading subtitles, but at least that's something you can justify by saying that it makes it more like the films if we keep the original English voices. The music is also taken largely right from the films, and the presentation is really just what you'd want from a space-flying N64 Star Wars game.
Verdict: Hesitantly Recommended. While I will fully admit that this just isn't a game for me, the technical issues of the hardware its on make it a pretty difficult game to recommend. If you're a fan of flying games or a BIG Star Wars fan, you very well might find this game a lot of fun, but if you're just looking for some casual Star Wars fun on the N64, this game is probably going to be quite a difficult game to get through, and it's likely going to be a pretty tough time to find fun with it as well.
Rogue Squadron is the story of the titular squadron, who are a fighting unit in the Rebellion and then in the New Republic in the Star Wars expanded universe. This game has four chapters, with the first three having five missions and taking place in or around the respective first three Star Wars films, and the last chapter 4 only having one mission and taking place well after the 3rd film. You usually play as Luke Skywalker and it's following side stories around him specifically. The writing is nothing really amazing or exceptional, but it all makes for a fun time. This game exists to facilitate fun Star Wars Stuff, and the story does a very good job of allowing that.
The gameplay is a more arcadey approach to a flight sim. You play in a series of missions with their own specific objectives, and sometimes those objectives evolve and expand as you progress through the respective mission. Your flying is far from complicated as far as flight sims go, but it's a lot more complicated than something like Star Fox 64. There are even some upgrades you can find hidden in some missions to empower your arsenal even further. They're quite hard to find and generally very well hidden, so I'd recommend a guide to find them, but there was no way I was ever going to beat the game without them.
I'm not the biggest fan of this kind of game, and I'm also not super familiar with this kind of game in general, but with my limited experience with these kinds of things, I found it fairly well designed. That said, there are some design choices and hardware limitations that really harm the overall experience. The missions have basically no checkpoints outside of 4 respawn extra lives you get. Player information is also quite poor, as you only ever know your own health. The health of the thing(s) you're guarding, where objectives are at all, or even where missiles/shots are coming from is never made clear and it can make it very difficult to survive missions, let alone complete them. On top of all that, the very often poor framerate really makes the whole experience that much more frustrating than it already is. None of these are totally game breaking problems, but they definitely show just how badly the game has aged, and it'll all likely make for a very frustrating time for people more used to more recent (and better optimized) flying games.
The presentation of the game is, like the story, perfectly suited to facilitate fun Star Wars Stuff. All the ships you fly and fight against are just like they are in the movies and such. The voice overs and VA are good quality, and the sound-alikes they got for the characters from the films sound spot on. It's a bit of a shame that there's no Japanese VA, because I can only imagine how difficult it is playing a flying game while hurriedly reading subtitles, but at least that's something you can justify by saying that it makes it more like the films if we keep the original English voices. The music is also taken largely right from the films, and the presentation is really just what you'd want from a space-flying N64 Star Wars game.
Verdict: Hesitantly Recommended. While I will fully admit that this just isn't a game for me, the technical issues of the hardware its on make it a pretty difficult game to recommend. If you're a fan of flying games or a BIG Star Wars fan, you very well might find this game a lot of fun, but if you're just looking for some casual Star Wars fun on the N64, this game is probably going to be quite a difficult game to get through, and it's likely going to be a pretty tough time to find fun with it as well.
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75. Jinsei Game 64 (N64)
A game you probably are more familiar with under the title of "The Game of Life," that board game is actually popular enough in Japan to have received Japan-specific editions as well as video games (of which this is one). I hadn't planned on picking this one up, but I'd heard it was quite neat and happened to find it at Book Off earlier in the month, so I figured I'd give it a try. Upon reflection, I actually had probably heard of the Taito-developed game released a year or so earlier, so I hadn't actually found the sick score I thought I had, but I bought what I bought, so I figured I might as well see what makes it tick XD. I played the game on real hardware, and I went through three games (two short, and one long) and spent about 11 hours doing it all, though I managed to win only the last of those games that I played (the 5+ hour long one).
There is no story to speak of, as this is a pretty straightforward adaptation of the board game. The additions present are largely in the execution of the gameplay experience, but the story is still the same. You start as a baby, and this game follows you through school and work all the way to the end of your life, and at the very end King Yama judges your soul and you get to see which part of the afterlife you end up in. It's just a board game, though, so it really doesn't need a story. The story is one you put together yourself as you rage at your friends for how much bullshit luck they happen into XD
The actual gameplay is really just The Game of Life, though it is a very noble attempt at trying to make that (bad) board game more interesting. You spin the spinner, you get good events and bad events, you decide to go to university or not and you get a job, you can get cards to use when you want. It's nothing that different from many versions of the game, at least as far as the base mechanics go. For the more advanced stuff, they've put in a small handful of mini-games which you get to play now and then to upgrade your stats. That's right, there are stats in this version, smarts, body, style, and morality, and you'll need higher stats to both get certain jobs as well as get promotions in those jobs. You can also get married and have kids (if you get lucky enough to land on the romance spaces and get lucky enough events with them), and you can also buy things like pets or real estate or find things like skills or items, though this is still The Game of Life. At the end of the day, everything comes down to money, as that's the game's only real method of totaling up your scores, and that's really where a lot of the faults come into play.
Now when we start talking about faults, we can't really ignore that, at its core, The Game of Life is a pretty boring board game. You can make little decisions here and there on how to use the special cards you find, what job to pick and when to change careers, and which path to take on the small handful of tiny forks in the road, but this is a game largely defined by how lucky each player gets and not much else. This isn't helped by just how badly the AI is at playing the game. They make utterly nonsensical choices constantly outside of cards with specific targets (which they always use to target the person in 1st place). They never buy real estate, and that's often going to be the metric that decides who wins, so they're actually really hard to lose to once you know what you're doing (especially because your standing only takes into account your current cash-on-hand total, not your net worth, for whatever reason). It's also really easy to get trapped into cycles of debt that are nearly impossible to get out of, as the game makes it VERY hard to get out of debt with your debt growing by 10% every payday regardless of your salary.
I could list a bunch more little problems here and there, but it all comes down to that playing by yourself is awful, and the way the game works overall makes it not terribly fun to play with friends either. It has procedurally generated boards, and you can even make your own boards and make your own characters to play as, both of which is quite neat. However, on my copy, character creation simply doesn't work, so take that for what you will. Games also take like 2+ hours to play at the absolute shortest, so even if you're just playing with one other person, get ready for the long haul if you're playing this game. That's right, it's not just boring, it's also VERY long too XD
The aesthetics, at the very least, are very nice. The 2D animations that play for your character during the good, bad, and otherwise events are very charmingly put together and it's always fun to see what weird nonsense is gonna befall your poor little fellas. The music isn't anything special, but it fits the tone of the game just fine, and the mini-games in particular have very fun little songs tied to them.
Verdict: Not Recommended. While this may be about as noble an attempt as is possible (outside of the nearly useless AI) to make The Game of Life an interesting and fun experience, but there's only so much that you can polish a turd XD. It's a neat curiosity on the N64, but it's also just such a crappy time that it's not worth much more than being a neat curiosity, and your time is probably better spent playing any of the other myriad of party games that are on this console.
There is no story to speak of, as this is a pretty straightforward adaptation of the board game. The additions present are largely in the execution of the gameplay experience, but the story is still the same. You start as a baby, and this game follows you through school and work all the way to the end of your life, and at the very end King Yama judges your soul and you get to see which part of the afterlife you end up in. It's just a board game, though, so it really doesn't need a story. The story is one you put together yourself as you rage at your friends for how much bullshit luck they happen into XD
The actual gameplay is really just The Game of Life, though it is a very noble attempt at trying to make that (bad) board game more interesting. You spin the spinner, you get good events and bad events, you decide to go to university or not and you get a job, you can get cards to use when you want. It's nothing that different from many versions of the game, at least as far as the base mechanics go. For the more advanced stuff, they've put in a small handful of mini-games which you get to play now and then to upgrade your stats. That's right, there are stats in this version, smarts, body, style, and morality, and you'll need higher stats to both get certain jobs as well as get promotions in those jobs. You can also get married and have kids (if you get lucky enough to land on the romance spaces and get lucky enough events with them), and you can also buy things like pets or real estate or find things like skills or items, though this is still The Game of Life. At the end of the day, everything comes down to money, as that's the game's only real method of totaling up your scores, and that's really where a lot of the faults come into play.
Now when we start talking about faults, we can't really ignore that, at its core, The Game of Life is a pretty boring board game. You can make little decisions here and there on how to use the special cards you find, what job to pick and when to change careers, and which path to take on the small handful of tiny forks in the road, but this is a game largely defined by how lucky each player gets and not much else. This isn't helped by just how badly the AI is at playing the game. They make utterly nonsensical choices constantly outside of cards with specific targets (which they always use to target the person in 1st place). They never buy real estate, and that's often going to be the metric that decides who wins, so they're actually really hard to lose to once you know what you're doing (especially because your standing only takes into account your current cash-on-hand total, not your net worth, for whatever reason). It's also really easy to get trapped into cycles of debt that are nearly impossible to get out of, as the game makes it VERY hard to get out of debt with your debt growing by 10% every payday regardless of your salary.
I could list a bunch more little problems here and there, but it all comes down to that playing by yourself is awful, and the way the game works overall makes it not terribly fun to play with friends either. It has procedurally generated boards, and you can even make your own boards and make your own characters to play as, both of which is quite neat. However, on my copy, character creation simply doesn't work, so take that for what you will. Games also take like 2+ hours to play at the absolute shortest, so even if you're just playing with one other person, get ready for the long haul if you're playing this game. That's right, it's not just boring, it's also VERY long too XD
The aesthetics, at the very least, are very nice. The 2D animations that play for your character during the good, bad, and otherwise events are very charmingly put together and it's always fun to see what weird nonsense is gonna befall your poor little fellas. The music isn't anything special, but it fits the tone of the game just fine, and the mini-games in particular have very fun little songs tied to them.
Verdict: Not Recommended. While this may be about as noble an attempt as is possible (outside of the nearly useless AI) to make The Game of Life an interesting and fun experience, but there's only so much that you can polish a turd XD. It's a neat curiosity on the N64, but it's also just such a crappy time that it's not worth much more than being a neat curiosity, and your time is probably better spent playing any of the other myriad of party games that are on this console.