isiolia wrote:I would go the other direction on that. The Wii/DS have plenty of odd or unique releases (like the Endless Ocean games you've been posting about recently). Maybe not all the exact same things, but any system is like that.
Where the Wii (particularly) isn't as similar is that it largely didn't get the big AAA titles, outside of first-party efforts. If it did get some version, it was probably cut down or even a spinoff title.
Some of those spin-offs, however, were every bit as good as the source material. Dead Space: Extraction and House of the Dead: Overkill (both of which were originally exclusive) immediately come to mind. Although they weren't AAA games, there were also some amazing exclusives - Red Steel 2, MadWorld, No More Heroes (started exclusive and the sequel still is), Monster Hunter 3, and Tatsunoko vs. Capcom, for example.
Most of the AAA releases it got, however, were - as you said - super cut down. The pathetic ports of Call of Duty 3 and 4 as well as Dead Rising come to mind (although I actually enjoyed the Wii port more than the original).
In fairness to the Wii, though, there were a handful of multiplats that - at least in my opinion - played best on the Wii. Okami, The Force Unleashed, and 007 Goldeneye, for example.